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{{Infobox_Creature|List={{{1|}}}|GetValue={{{GetValue|}}} | name = Zombie | hp = 500 | exp = 280 | ratio = 0.560 | summon = -- | convince = -- | illusionable = no | isboss = no | creatureclass = The Undead | primarytype = Undead Humanoids | abilities = [[Melee]] (0-130), [[Life Drain|Distance Life Drain]] (15-24) [[Mana Drain]] (25-35), [[Death Hit]] (30-49). | maxdmg = 203

| immunities = [[Paralysis]] | physicalDmgMod = 100% | holyDmgMod = 100% | deathDmgMod = 0% | fireDmgMod = 50% | energyDmgMod = 0% | iceDmgMod = 0% | earthDmgMod = 0% | drownDmgMod = 100%? | hpDrainDmgMod = 100%?

| immuneto = [[Ice Damage]], [[Earth Damage]], [[Energy Damage]], [[Death Damage]], [[Paralyze]]. | strongagainst = [[Fire Damage]] (-40%). | weakagainst = Nothing. | behavior = '''Zombies''' are stronger than [[Crypt Shambler]]s. | sounds = "Mst.... klll...."; "Whrrrr... ssss.... mmm.... grrrrl"; "Dnnnt... cmmm... clsrrr...."; "Httt.... hmnnsss...". | notes = None. | location = [[Cemetery Quarter]], [[Vampire Castle]], [[Treasure Island]], ([[Vengoth]]). | strategy = Keep distance to avoid death hits and his strong melee. '''Knights''' should hit it with full attack, and try to kill it before it can drain all of their mana. When facing more than 3, try to position your self in a way which only allows 2 to hit you. These monsters drop enough sellable loot to make hunting them at skill 75/75 worthwhile. Stealth rings may be usefull to kill them when there are more than 3. | loot = 0-64 [[gp]], 0-? [[worm]]s, [[Mace]], [[Torch]], [[Brass Helmet]],[[Halberd]], [[Rotten Meat]], [[Steel Helmet]], [[Battle Hammer]], [[Rusty Armor (Common)]] (rare), [[Mana Potion]] (rare), [[Life Ring]] (rare), [[Simple Dress]] (very rare?) }}

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