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You see Zamulosh
  • I AM ZAMULOSH!

Notes

He's the minion of Bazir. Part of the Ferumbras' Ascension Quest.

Abilities

Physical Damage Melee (?)
⁠,
Missing Element Sparkles Bomb (?)
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Zamulosh
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⁠,
Missing Element Death Wave (?)
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Zamulosh
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⁠,
Missing Element Red Sparkles Wave (?)
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⁠,
Invisibility Blue Sparkles Invisible Bomb (Turns everyone invisible 3secs~)
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Zamulosh
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⁠,
Mana Drain Teleport Beam (248-380~)
Zamulosh
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⁠,
Life Drain Life Drain (0-1000?)
⁠,
Cursed Cursed (up to 350+)
⁠,
Poisoned Poisoned (up to 22hp/turn)
⁠,
Invisibility Frequent Invisibility (3secs~)
Zamulosh
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⁠,
Summons Summons 5 replicas of himself
⁠, and more.

Damage Taken From Elements

Physical Bestiary Physical Icon Big
100%?
Death Cursed Icon Big
100%?
Holy Dazzled Icon Big
101%>?
Ice Freezing Icon Big
100%?
Fire Burning Icon Big
50%
Energy Electrified Icon Big
100%?
Earth Poisoned Icon Big
101%>?

Behaviour

Zamulosh will become Invisible very often. It is occasionally teleported to the center of the room. Zamulosh never retreats.

Strategy

Since this boss will be found with multiple clones (5 weak and 1 equally strong), that best way to deal with it is to always attack using area damage (such as Avalanche Runes and Diamond Arrows) to hit them all. If the false Zamuloshs aren't attacked, the team will be teleported to the center of the room, forcing you to lose turns and reposition, so even if you figure out which one is the real Zamulosh, focusing on it is not recommended.

It may be difficult to keep up with the real boss' HP during the fight, but if the team is using area attacks the real Zamulosh will eventually die (and the clones also disappear when this happens).

History

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