watch 02:39
The Loop (Games)
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Properties
Property | Value |
---|---|
Combat Properties | |
Health ![]() |
-- |
Experience ![]() |
-- |
Speed ![]() |
? |
Armor ![]() |
? |
Est. Max Dmg | 0 |
Summon | (not possible) |
Convince | (not possible) |
General Properties | |
Name | Wild Nature Magic |
Classification | Traps |
Spawn Type | Regular |
Illusionable | ✗ |
Pushable | ✓ |
Pushes | ✗ |
Elemental Properties | |
Physical | 0% |
Earth | 0% |
Fire | 0% |
Death | 0% |
Energy | 0% |
Holy | 0% |
Ice | 0% |
Heal | 100% |
Life Drain | 0% |
Drown | 0% |
Immunity Properties | |
Paralysable | ? |
Senses Invis. | ? |
Behavioural Properties | |
Walks around | |
Walks through | Energy Fire Poison |
Other Properties | |
Version | 10.1 July 17, 2013 |
Status | Active |
Help |
Notes
Wild Nature Magic does not attack and cannot be attacked.
Click Here to Show/Hide Spoiler Information
Spoiler warning: Quest and/or game spoiling details follow. (Settings: hidden content)
It is a part of The Repenters Quest.
Spoiler ends here.
Abilities
None
Damage Taken From Elements
-
Physical0%
-
Holy0%
-
Death0%
-
Fire0%
-
Energy0%
-
Ice0%
-
Earth0%
Location
Behaviour
Wild Nature Magic floats around.
Strategy
Unknown
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- Creatures
- Special
- Traps
- Non-Illusion-able Creatures
- Version 10.1 Implementations
- Information Required - Creatures - Speed
- Information Required - Creatures - Armor
- Information Required - Creatures - Sense Invisibility
- Information Required - Creatures - Paralyse Immune
- Information Required - Creatures - Heal Modifier
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