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You see a werelion.

    Notes

    The werelions are fundamentally different from all other known were creatures: They have learned to control the curse. This means that in their were form they don't turn into wild beasts that mindlessly attack anyone who comes close. Rather, they have the same control over themselves in this form as they have as humans. They can also control their transformation and consciously turn into their werelion form or back into human shape. Gradually, the werelions got so used to the curse that they saw it as a gift rather than a burden. They therefore began to deliberately pass the curse on to others whom they considered worthy - and from then on no longer called it "the Curse" but "the Gift".

    Unknown.

    Abilities

    Physical Damage Melee (0-325)
    ⁠,
    Fire Damage Great Fire Ball on self (0-350)
    ⁠,
    Holy Damage Divine Strike-Melee (0-425)
    ⁠,
    Holy Damage Holy Wave [Looks like exori] (0-250)
    .

    Damage Taken From Elements

    Physical Bestiary Physical Icon Big.gif
    100%
    Death Cursed Icon Big.gif
    55%
    Holy Dazzled Icon Big.gif
    100%
    Ice Freezing Icon Big.gif
    125%
    Fire Burning Icon Big.gif
    75%
    Energy Electrified Icon Big.gif
    100%
    Earth Poisoned Icon Big.gif
    50%

    Location

    Lion Sanctum.

    Behaviour

    Unknown.

    A werelion attacks in melee range.

    Strategy

    Unknown.

    History

    On February 01, 2022, its experience was decreased to 2,200 while its loot was decreased by 12%.

    Loot

    (Loot Statistics)

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