Bitter Soul (talk | contribs) m (looot) |
m (+ hp and exp) |
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− | <noinclude>{{event}}</noinclude> |
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+ | | name = Weak Harbinger of Darkness |
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− | | |
+ | | article = a |
− | | |
+ | | actualname = weak harbinger of darkness |
− | | |
+ | | hp = 15000 |
− | | |
+ | | exp = 8700 |
− | | |
+ | | armor = ? |
− | | |
+ | | summon = -- |
− | | |
+ | | convince = -- |
+ | | illusionable = ? |
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− | | creatureclass = Demons |
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− | | |
+ | | creatureclass = Demons |
+ | | primarytype = Demons |
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− | | |
+ | | secondarytype = Event Creatures |
− | | abilities = [[Melee]] (0-?). |
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− | | |
+ | | isboss = no |
− | | |
+ | | abilities = [[Melee]] (0-?). |
+ | | maxdmg = ? |
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− | | physicalDmgMod = 100%? |
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− | | |
+ | | pushable = ? |
− | | |
+ | | pushobjects = ? |
− | | |
+ | | walksaround = ? |
− | | |
+ | | walksthrough = ? |
− | | |
+ | | paraimmune = ? |
− | | |
+ | | senseinvis = ? |
− | | |
+ | | physicalDmgMod = 100%? |
− | | |
+ | | earthDmgMod = 100%? |
− | | |
+ | | fireDmgMod = 100%? |
− | | |
+ | | deathDmgMod = 100%? |
− | | |
+ | | energyDmgMod = 100%? |
+ | | holyDmgMod = 100%? |
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− | | |
+ | | iceDmgMod = 100%? |
+ | | hpDrainDmgMod = 100%? |
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− | | loot = 0-98 [[Gold Coin]], 0-28 [[Platinum Coin]], [[Midnight Shard]] 0-4 [[Small Emerald]], [[Gold Ingot]] |
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+ | | drownDmgMod = 100%? |
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+ | | healMod = 100%? |
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+ | | sounds = {{Sound List|}} |
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+ | | implemented = 8.5 |
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+ | | notes = None. |
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+ | | behaviour = They chase until death. |
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+ | | speed = ? |
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+ | | strategy = Unknown. |
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+ | | loot = {{Loot Table |
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+ | |{{Loot Item|0-98|Gold Coin}} |
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+ | |{{Loot Item|0-28|Platinum Coin}} |
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+ | |{{Loot Item|Midnight Shard}} |
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+ | |{{Loot Item|0-4|Small Emerald}} |
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+ | |{{Loot Item|0-5|Small Diamond}} |
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+ | |{{Loot Item|Gold Ingot}} |
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+ | }} |
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+ | | status = deprecated |
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}} |
}} |
Revision as of 14:41, 15 November 2019
You see a weak harbinger of darkness
Notes
None.
Abilities
Melee (0-?).
Damage Taken From Elements
Physical
Death
Holy
Ice
Fire
Energy
Earth
Location
Temple of Light, during certain circumstances in the Lightbearer event.
Behaviour
They chase until death.
Strategy
Unknown.
Loot
- 0-98× Gold Coin
- 0-28× Platinum Coin
- Midnight Shard
- 0-4× Small Emerald
- 0-5× Small Diamond
- Gold Ingot