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'''[[Paladin]]s''', '''[[Druid]]s''' and '''[[Sorcerer]]s''' should have a blocker. [[Druid]]s and [[Sorcerer]]s should attack them with [[SD]]s and use [[Explosion]] runes to make them re-appear when they go invisible. |
'''[[Paladin]]s''', '''[[Druid]]s''' and '''[[Sorcerer]]s''' should have a blocker. [[Druid]]s and [[Sorcerer]]s should attack them with [[SD]]s and use [[Explosion]] runes to make them re-appear when they go invisible. |
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− | | loot = 0-150 [[gp]], 0-5 [[Cherry]], [[Bread]], [[Talon]], [[Candlestick]], [[Poison Dagger]], [[Inkwell]], [[Blue Robe]], [[Dark Mushroom]], [[Skull Staff]], [[Stone Skin Amulet]], [[Energy Ring]], [[Mind Stone]], [[Red Tome]] (rare), [[Volcanic Rod]] (rare), [[Golden Armor]] (rare), [[Ring of the Sky]] (very rare), [[Piggy Bank]] (very rare) |
+ | | loot = 0-150 [[gp]], 0-5 [[Cherry]], [[Bread]], [[Talon]], [[Candlestick]], [[Poison Dagger]], [[Inkwell]], [[Blue Robe]], [[Dark Mushroom]], [[Skull Staff]], [[Stone Skin Amulet]], [[Small Sapphire]], [[Energy Ring]], [[Mind Stone]], [[Red Tome]] (rare), [[Volcanic Rod]] (rare), [[Golden Armor]] (rare), [[Ring of the Sky]] (very rare), [[Piggy Bank]] (very rare) |
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<noinclude>{{Human-Like}}</noinclude> |
<noinclude>{{Human-Like}}</noinclude> |
Revision as of 09:44, 5 February 2007
Notes
The most powerful mages of Tibia. They will regularly spam you with 2-3 different magic attacks in each turn. Besides Great Energy Beam and melee, all damage they do is fire damage, even their burst and explosion. Their Fire Field spell is 5 spaces instead of one, adding one Fire Field in each direction, North, South, East & West. The Warlock's Boss is Ferumbras.
Abilities
Melee (0-130?), Burst Arrow (0-180? ; causes fire damage though), FireField-Explosion, Energy Missile (~100dmg; causes physical damage and is blockable),Great Energy Beam (200-300), Paralyze, Invisibility, Self-Healing, Summon 0-1 Stone Golems.
Damage Taken From Elements
Location
Demona, Ghostland (Banshee Quest area), Hero Cave, Oasis Tomb, Kharos .
Strategy
They are extremely dangerous. They use invisibility very frequently and keep their distance, so it's hard to tell where they are.
Knights should attack them as soon as possible since they are weak in Melee and defense. Make sure you trap them in a corner, they can be a real pain when they are running around everywhere. If you only blocking them, turn full def mode so you can block his "energy" attacks.
Paladins, Druids and Sorcerers should have a blocker. Druids and Sorcerers should attack them with SDs and use Explosion runes to make them re-appear when they go invisible.
Loot
0-150 gp, 0-5 Cherry, Bread, Talon, Candlestick, Poison Dagger, Inkwell, Blue Robe, Dark Mushroom, Skull Staff, Stone Skin Amulet, Small Sapphire, Energy Ring, Mind Stone, Red Tome (rare), Volcanic Rod (rare), Golden Armor (rare), Ring of the Sky (very rare), Piggy Bank (very rare)
Template:Human-Like