Line 15: Line 15:
| value = 1,200
| value = 1,200
| npcvalue = 1200
| npcvalue = 1200
| droppedby = [[Bandit]], [[Hero]], [[Nomad]], [[Wild Warrior]], [[Toad]], [[Thornback Tortoise]], [[Plaguesmith]], [[The Count]], [[Worker Golem]].
| droppedby = [[Bandit]], [[Hero]], [[Nomad]], [[Wild Warrior]], [[Toad]], [[Thornback Tortoise]], [[Plaguesmith]], [[The Count]], [[Worker Golem]], [[Furious Troll]].
| buyfrom = [[Nah'Bob]] ([[Blue Djinn Fortress]]) 10,000 [[gp]]
| buyfrom = [[Nah'Bob]] ([[Blue Djinn Fortress]]) 10,000 [[gp]]
| sellto = [[Nah'Bob]] ([[Blue Djinn Fortress]]) '''1,200''' [[gp]]<br>
| sellto = [[Nah'Bob]] ([[Blue Djinn Fortress]]) '''1,200''' [[gp]]<br>

Revision as of 23:47, July 9, 2009


Property Value
Combat Properties
Hands Two
Type Club
Attack 45
Defense 10
Level 50
Vocation knights
General Properties
Name War Hammer
Item ID {{{itemid}}}
Classification Club Weapons
Two-Handed Club Weapons
Weight 85.00 oz.
Trade Properties
Value 1,200 gp
Sold for 1200 gp
Bought for Unknown.
Other Properties
Version Unknown.
Status Active
War Hammer
You see war hammer (Atk:45, Def:10).
It can only be wielded properly by knights of level 50 or higher.
It weighs 85.00 oz.


Used by most club fighters to cause heavy damage. Has lost most of its usefulness since the Summer Update 2007, since the level required for proper use is now 50.
When enchanted, it looks like this: Icy War Hammer (Ice) Earth War Hammer (Earth) Energy War Hammer (Energy) Fiery War Hammer (Fire)

Click Here to Show/Hide Spoiler Information

Spoiler warning: Quest and/or game spoiling details follow.
Obtainable from the Circle Room Quest.
Spoiler ends here.

Trade Details

Buy From


Sell To

NPC City Value
in gp
[[Nah'Bob (Blue Djinn Fortress) 1]]1200
[[200 gp

Rowenna (Carlin) 470 gp
Habdel (Darashia) 470 gp
Uzgod (Kazordoon) 470 gp

H.L. (Outlaw Camp) 90 gp]]
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