Version
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Name
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Release Date
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Summary
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Changes
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8.00
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Summer Update 2007
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June 26, 2007
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New Ice Islands were added, Svargrond, vocation balancing changes and many new weapons.
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Further announced for the same patch on August 9, 2007:
- It is no longer possible to block the rafts on the Ice Islands by luring creatures on it.
- A mailbox in the Edron depot has been moved to allow easier access from your depot box.
- Some wrong stairs, floor tiles and wall stones have been replaced in the houses in Svargrond.
- Spelling errors in NPC texts, raid messages and books have been corrected.
- Several small map bugs have been fixed.
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20070626
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8.10
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Christmas Update 2007
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December 11, 2007
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Elemental damage was redesigned, vocation balancing changes and the party experience sharing system was added.
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20071211
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8.11
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April 08, 2008
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The naming rules were revised, new potions were added and other smaller changes.
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20080408
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8.20
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Summer Update 2008
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July 2, 2008
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This update introduces the NPC Chat, Tutorial Island, Kazordoon wagon system, and many old areas were revamped.
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- New look for Rookgaard, Darashia, Femor Hills, Venore Amazon Camp, Kazordoon, Plains of Havoc, Ghostlands, Green Claw Swamp, south of Thais and other places.
- Improved interaction with NPCs.
- The hunting areas in the Venore Amazon Camp, Cyclops Camp and the Orc Land were enlarged.
- A whole new underwater area will be added, along with new dwarf caves in Tiquanda and Cormaya.
- New or bigger dungeons in south of Thais, Cave with bats in it, cave with wolves, cave with wasps, cave with Tarantulas.
- Kazordoon receives a new transporting system, consisting of Ore Wagons that transport players between depot, the shops, temple, steam boat and Kazordoon's entrance. You need to buy a ticket for 250 gp in order to get the permission to use the wagons. Each ticket will last one week.
- Banuta's underground was modified to include architectural elements that will reduce the probability of getting attacked by 8 creatures at the same time.
- 7 new Demon Bosses (The Ruthless Seven Minions) were added.
- Instead of only items you also gain experience points for some quests from now on.
- New Islands around Rookgaard with more newcomer-friendly guidance.
- New Behemoth cave under Forbidden Lands.
- New Bog Raider cave in the deepest levels of rotworm cave in Stonehome.
- Dangerous spawns of Grim Reapers in deeper Ankrahmun Tombs. (Removed with minor update 8.21).
- Spawns of Wisp in any forest and swamp.
- Goblins, Fire Elementals and Water Elementals got a new look.
- Strawberry got a new look and Cheese is stackable now.
- In Rookgaard, Darashia and Ankrahmun trees were moved or removed also better looking spider cave with more webs in Rookgaard and some places were changed to avoid blocking and PKing.
- Parcel cost 10 gold for those with postman quest, but have to buy separated label, making total price 11 gold, used to be 10 gold.
- Bigger caves in Port Hope, Swamp Troll cave and Smuggler Cave.
- Energy Elemental and Massive Energy Elemental spawns have been added round Kha'zeel.
- The first Fansite Items were added to the game, although the Abacus already existed in the game.
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20080702
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8.21
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July 24, 2008
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Released shortly after the major update, contains some bugfixes and improvements based on feedback gathered.
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20080724
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8.22
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August 12, 2008
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A small patch that introduced some adjustments in respawns, and NPC.
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20080812
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8.30
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September 30, 2008
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Introduced small improvements to the NPC trade window as well as account names.
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- NPC Trade window improvements:
- Weight is now displayed in the NPC trade window.
- Items that cannot be afforded are greyed out.
- You can now buy items in backpacks.
- When creating an account, you are now asked to choose an account name.
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20080930
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8.31
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|
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October 1, 2008
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A small patch to fix some minor bugs.
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- Bugs were fixed in NPC trade.
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20081001
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8.40
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Winter Update 2008
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December 10, 2008
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Yalahar was added, the party chat channel and party buffs
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20081210
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8.41
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Spring Patch 2009
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March 18, 2009
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This update introduced changes to the death penalty, blessings, stamina and more.
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- The death penalty was revised
- Blessings can now reduce the probability of losing items.
- A experience bonus was added for the first hour of stamina.
- A new 2-second-delay for fighting after changing floor level, teleporting, traveling with NPCs, using levitate or getting kicked out of a house; Stairhopping without getting hit can not be done anymore.
- Invisible creatures will really be invisible for bots. (It will be impossible to aim missile runes on the coordinate of an invisible creature.)
- An experience counter is added in the client including:
- experience points left for next level
- calculates experience per hour (based on last 15 minutes)
- indication how long it would take to reach the next level with exp/hour ratio
- option to reset the experience counter
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20090318
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8.42
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|
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April 22, 2009
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Bugfixes
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- The new Privacy Policy becomes effective and there are some bugfixes.
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20090422
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8.50
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Summer Update 2009
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July 1, 2009
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Many cities were revamped, the black skull was introduced, creature balancing changes, Marriage system, and more.
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20090701
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8.52
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October 1, 2009
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Fixes the problem introduced with link protection system introduced in the previous update.
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- Fixed kicks and graphical cloning issues introduced by the previous update.
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20091001
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8.51
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October 1, 2009
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Introduced the link copy protection
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- When a link is copied from the client, a warning is shown about the hacking risks of external links.
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20091001
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8.53
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Autumn Patch 2009
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November 5, 2009
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This update renamed pvp types and made some adjustments to them, as well as adding the war system and world transfers.
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- The War System was introduced, a way for guilds to have wars even in worlds without PvP enabled.
- PvP types were renamed and received some adjustments.
- Character World Transfers were added, allowing a player to transfer their character to a different world.
- Characters can only leave Rookgaard at level 8 or 9.
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20091105
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8.54
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Christmas Update 2009
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December 9, 2009
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The new continent Zao was added, the introduction of most creature products and many new items and creatures.
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- The continent of Zao was added, with its underground city Farmine and a new quest storyline.
- New creatures such as High Class Lizards, Draken and more.
- Various creatures drop more, lighter items, these are usually called creature products.
- Some creatures drop another food instead of meat: Bandits drop Tomatoes, Smuggler - Raspberry, Wild Warriors - Eggs, Hydras - Cucumbers, Skunks - Bulb of Garlic, Badgers - Beetroots, Elf - Plums, Nomads - Potatoes.
- Houses that have tiles along the water were given them back to use again.
- Snap-backs are now only possible when stacking into other characters, creatures, or objects (See Fourth Update Teaser).
- Lucius is visiting Kazordoon, near the entrance Ore Wagons, to provide rewards to Lightbearers.
- Rotworm doesn't drop Legion Helmet anymore.
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20091209
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8.55
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Spring Patch 2010
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March 17, 2010
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This patch introduced changes in the reporting system, the stamina system and other minor changes.
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- All players are able to report inappropriate names of other characters. There are limitations for the amounts of pending reports.
- The automatic bot detection tool is improved, players who receive a banishment will be kicked faster from the game than the next server save.
- With 14 hours of Stamina or less, no loot will be received anymore.
- The 50% bonus experience hour for premium accounts is extended to two hours. The regeneration of the stamina is boosted too, from 1 minute per 12 minutes logged out changed to 1 minute per 10 minutes logged out.
- The Pits of Inferno shortcut is now enabled for everybody who enters a random throne room.
- A new shortcut is made to skip the lever riddle after doing it once.
- If one of your characters receives a namelock, you will have three chances to rename it. If the third name proposal gets rejected as well, the character will receive a name from the name generator.
- The character creation page on tibia.com received a make-over (requires javascript).
- Information about banishments will no longer be displayed on a character page from now on, no matter if the character is hidden or not.
- There is now a solution for the error that sometimes occurs when logging out. If the client tells you that you are already logged in with a character even though that is not the case, you will now just have to log in and out with the affected character to solve this problem.
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20100317
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8.56
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May 05, 2010
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This patch introduced a way to report illegal statements ingame as well as suspect players using unofficial software to player.
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- Players are now able to report illegal public statements ingame as well as players you suspect of using unofficial software to play.
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20100505
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8.57
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|
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May 06, 2010
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Bug fixes for the report update introduced with Update 8.56.
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- Besides a couple of minor bug fixes, NPCs and creatures can no longer be reported for ingame offences.
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20100506
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8.60
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Summer Update 2010
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June 30, 2010
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This update brought Achievements, stackatlbe runes and potions, a new area north of Zao.
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- Now you can earn achievements for performing certain actions or completing some quests. You will be able to show 5 of your Achievements on your character description of the tibia website.
- The duration of the Field Runes was increased for the Optional PvP Worlds, now they will last the same time for Optional PvP and Open PvP Worlds.
- You can now skin High Class Lizards with an obsidian knife in order to obtain Lizard Leather.
- The mystery behind the 'ancient evil' causing the decay and corruption in Zao will be revealed.
- Creatures will not drop loot in bags anymore but are directly visible when opening the creature.
- Runes and Potions will become stackable. Runes have their weights adjusted: each rune weighs roughly 2.1 / (amount of charge in full rune in old system). Potions' weights are also adjusted to factor in the backpacks required: each potion gained 0.9 (18/20) oz, (i.e. 18 is the weight of a Backpack, 20 is the amount of slots in a backpack).
- Unified Spells. In the screen and the default channel it will be show only the name of the spell. For example: "Ex Ura" or "exura ""im the best sorcerer" will be show as exura.
- Overcharged runes currently existing will become "glowing keepsake items".
- Key Rings will become Jewelled Backpacks, and inside each jewelled backpack will spawn a Broken Key Ring to compensate for the loss of the container.
- Players will be able to report illegal statements in Party Channels, Guild Channels, Private Chat Channels, the Default Channel as well as in the Private Message Channel.
- Items will automatically stack (food and money from npcs, creature products skinned).
- Dead Fire Elementals do not drop Fire Fields but "Remains of an elemental"
- Added the "Kick"-Feature to the most important Captains to prevent blocking/trapping on boats.
- Crystalline Armor and Swamplair Armor are now sellable to Rashid for 16,000gp
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20100630
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8.61
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|
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August 23, 2010
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Gamemasters were removed from the game, Beholders were renamed to Bonelords and other minor changes.
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20100823
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8.62
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Autumn Patch 2010
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September 22, 2010
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This patch focused on adding new PvP features.
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- New PvP features were introduced:
- Assisted Kill: If you help to trap a person or paralyze another player who dies, this will be counted as an assisted kill. It will be displayed in your kills list as well as in the victim's character death list, but it will not have any effects on any skull limits.
- Fair Fight Rules: If you get killed and at least 40% of the damage dealt within the last 60 seconds came through PvP damage, the death penalty on level and skills will be reduced according to a certain formula.
- PvP-Blessing: This blessing can be bought at any temple NPC and costs the same as a regular blessing. If you are killed while having this blessing and at least 40% of the damage dealt within the last 60 seconds came through PvP damage, you will not lose your regular blessings and its AOL. Does not count for red or black skulled players.
- Revenge Skull: For 7 days after an unjustified death, the victim sees an orange skull whenever they meet their killer or killers. This means that he can attack and kill the player character marked with an orange skull justifiably. Yet, he will still receive a PZ block and a yellow skull for attacking an orange skull.
- Swapping Position If Trapped: If you receive PvP damage and are unable to move to any of the squares around you because of a trap, you will get the ability to swap position with your trappers, under certain circumstances.
- PvP Stairhopping Delay: After changing floors, for example by going up or down ladders, you will be able to attack other player characters within the first 2 seconds, but only with single directed attacks.
- PZ On Demand Fix: If there is a stack with player characters in it, all player characters will be displayed on the battle list regardless of their position in a stack. On Open and Hardcore PvP, all player characters even deep down in a stack can perform all actions.
- Many achievements were introduced for completing outfit and addons quests.
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20100922
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8.70
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Winter Update 2010
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December 8, 2010
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This update introduced Mounts, a new Cooldown system as well as other minor changes.
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- Revamped areas
- Mounts was introduced as a kind of outfit with 10 levels speed bonus. Most mounts are obtainable only by premium players after using certain items (dropped by creatures) on monsters. NPC Lothar will give more information about taming.
- New spells for all vocations.
- New status condition: Bleeding
- New Cooldown system for spells. Stronger spells have a longer delay.
- Lured creatures walk back to their respawn places as soon as they lose their target.
- Players are not able to rope wild creatures any more.
- Players are able to pass through other players in protection zones on all game world types.
- Changes in channels - RL-Chat and Game-Chat has been merged and named World-Chat, Trade has been named Advertising and Default-Chat has become Local-Chat.
- Intense Healing runes and Ultimate Healing runes colors were changed from gray and dark blue respectively, to white in order to avoid abuse scenarios.
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20101208
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8.71
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January 27, 2011
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Added the English Chat and Game Codes.
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20110127
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8.72
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Spring Patch 2011
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April 20, 2011
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This update introduced some minor improvements to the server log and changes to the equipment inventory.
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- Dread Doll was implemented as FunTibia's item.
- The winning submissions of the Royal Painting Contest were added to Thais and Carlin castles.
- The inventory was updated with new graphics and new limitations.
- The hand slots are now exclusively a weapon slot on the left and shield on the right.
- The arrow slot now only allows ammunition and certain light sources.
- The Server Log Channel shows new information such as damage healed, damage dealt and received by other players or monsters on screen, experience received by other players on screen, players joining/leaving private chat channels (this can be turned off by click on Options > Console > uncheck 'Show Status Messages in Console').
- Implemented the You cannot use objects that fast. message if the player use an object more than 2 (?) times per second.
- Time left for rings and boots have been improved, now you can see hours, minutes and seconds as well.
- Creature HP bars are now all the same height above them.
- The text color from exiva spell and chest quests were changed from green to white.
- Male Knight Outfit received a new hair look.
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20110420
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8.73
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|
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May 03, 2011
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This patch addresses a couple of issues that came up with the spring patch. A console option to show or hide status messages which originate from other creatures and characters is added.
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- Added a console option to show or hide status messages which originate from other creatures and characters.
- The update of the output text of the exiva spell has been fixed so it will work like before the patch again. This means the spell output will be updated instantly again instead of taking a few seconds if you cast it several times in a row.
- The position of names and health bars of creatures in the game window had been changed. Due to feedback from the community and due to a bug regarding the clickable area of creatures which was introduced with that change the position has now been reverted to the original one of client version 8.71 and before.
- No more status messages are displayed in white text on the bottom of the game window for damage, healing and experience.
- A bug fix to address the display of enter and leave messages in the guild chat channel will implemented.
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20110503
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8.74
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May 12, 2011
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Fixed an issue with Mad Sheeps.
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20110512
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