TibiaWiki

Version 10 was the last version before the release of the new and built from scratch client Tibia 11.

See also: Tibia 10


Version Name Release Date Summary Changes

10.00

June 5, 2013

This updated introduced changes to all PvP modes.

  • 4 new PvP Modes were added to the combat controls.
  • All 3 PvP types received major changes.
  • The additional server log information about a character death is now available on all game worlds.
  • The bug that led to incorrect information about the Twist of Fate blessing was fixed.

Further announced for the same patch on June 5, 2013:

  • Undisclosed emergency bug fix.

Further announced for the same patch on June 6, 2013:

20130605

10.01

June 12, 2013

This was a roundup of fixes and adjustments to the changes made in the previous update.

  • Optional PvP
    • An issue that prevented players from aiming runes at squares on which another character was standing has been fixed. This means it will be possible again to aim runes on other characters.
    • Magic Walls and Wild Growth plants will vanish if a character walks into them. However, if they are cast by a guild war participant, their blocking effects will apply to his war opponents. Magic Walls or Wild Growth plants that were cast by a war participant will vanish if somebody who is not a war opponent of the casting character walks into them.
    • Characters will not be able to attack their own summons anymore. Also, it will not be possible anymore to get damaged by your own summons.
  • Open PvP
    • All area attacks will reach characters that are standing inside a magic wall or wild growth with all consequences.
    • An issue that activated the red fist mode on Open PvP if a player was online on a Hardcore PvP world before switching to a character on an Open PvP world has been fixed. When logging in on an Open PvP character, the default setting will be Secure Mode ON and Dove Mode On.
  • Hardcore PvP
    • There will be no attack or damage restrictions anymore for characters standing in a stack. This means that any character in a stack can deal and receive damage.
    • Snap-backs will no longer occur when bumping into other characters.

20130612

10.02

June 19, 2013

  • Fixed an issue that led to a Protection Zone Block in dove mode when defending yourself with a direct rune attack. We also addressed an issue that could lead to a white skull in dove mode.
  • It is now possible to walk through other characters in a protection zone on Hardcore PvP worlds.
  • Fixed a bug with the Tibia classic controls that let all Magic Walls and Wild Growth plants on a screen vanish upon right-click on the screen.
  • Addressed an issue that always activated Balanced Fighting when switching characters or logging in. While dove mode will always be activated when logging in on an Open PvP or Optional PvP world, the combat controls that were active upon your last logout or before switching to another character will remain unchanged. This includes the secure mode.

20130619

10.10

Summer Update 2013 Part 1

July 17, 2013

This update introduced smoother walking animations, revamped Drefia and Ab'Dendriel and added many new raids.

  • Revamp and expansion of Drefia, including new creatures and a quest.
  • Revamp of Ab'Dendriel and addition of small areas in Hellgate visited during new daily tasks.
  • Reevaluation of the raid system — in comparison to raids before Winter 2011, the time interval between each raid will be reduced by at least 20% from up to 50%. Also, new raids and bosses will be implemented.
  • Smooth walking for player outfits, using an 8 sprites animation instead of the current 2. Check the Outfiter for all other outfits.
  • It is now possible to zoom in/out of the Automap using a mouse wheel.
  • The way monsters target players has been changed. They should no longer target unreachable players with any attack.
    Note: because of a bug which caused server lags (at e.g. Warzone 1) this was temporarily disabled.
  • Nilsor's Waterskin's weight has been changed from 0.10 oz to 7.00 oz.
  • Council Certificate is no longer viewable on the Market.
  • Vampire Brides can now be dusted.
  • Demon Skeletons, Liches and Vampires had their loot adjusted.

Further announced for the same patch on July 23, 2013:

  • Addressed an issue where announced raids did not spawn correctly.
  • Fixed several issues in Drefia.
  • A fail chance was added when using a Fir Cone to create a Golden Fir Cone.

Further announced for the same patch on July 31, 2013:

  • Few map bugs were fixed.
  • Fixed an issue where the message that you are still blessed with Twist of Fate was not displayed if a character had all Blessings including Twist of Fate, and wore an Amulet of Loss upon death through a monster.

Further announced for the same patch on August 1, 2013:

  • Fixed an issue with broken stairs in Drefia that could get players trapped. You can now use the stairs in both directions.

Further announced for the same patch on August 9, 2013:

  • Implemented a measure to mitigate the negative impact that such extensive connection issues have on player's game experience.
    • If a death counts as a PvE death, this means any death that is not a PvP death, and is a direct consequence of exceptional connection issues such as a heavy DDoS attack, the character will not receive any death penalty. It will be teleported to the temple but will neither lose experience, nor skills, nor items, nor blessings, nor an Amulet of Loss.

Further announced for the same patch on August 21, 2013:

  • The recently introduced measures to alleviate the impact of DDoS attacks will be finetuned and improved further.
    • Since the server needs some time to analyze the situation that caused a character death, it cannot compensate you for your character's death immediately. For this reason, your character will be compensated upon one of your next logins.
    • Your skill and experience loss will be given back to you, and you will receive blessing charms in your inbox for your lost blessings. You will be notified about this compensation in the client.

20130717

10.11

August 23, 2013

This update introduced infrastructure changes.

In this patch, the network infrastructure was changed. Previously the servers were located in United Kingdom and United States, hosted by Internap. With this patch, the provider was changed to Amazon.com. This is a temporary solution, because it will take a few weeks to get Prolexic set up.

20130823

10.12

August 30, 2013

  • Undisclosed technical changes.

20130830

10.13

September 5, 2013

20130905

10.20

Summer Update 2013 Part 2

September 18, 2013

This update introduced The Spike, the reward system and improved creature AI.

Further announced for the same patch on September 24, 2013:

  • Addressed several minor PvP bugs:
    • Fixed an issue that led to a PZ block for protectors in white hand mode.
    • Addressed an issue with unjustified kills for yellow skulled players.

Further announced for the same patch on October 9, 2013:

  • Adjustments of Their Master's Voice World Change:
    • From now on, characters who have removed 25 slime fungi or more will lose their right to face the Mad Mage once the mage has been killed, even if they have not participated in the fight. So if the world change starts anew, their slime counter will be reset to zero. The slime counter will not be reset for characters who have not yet removed enough slime to face the Mad Mage. Moreover, the whole world change will start anew if the Mad Mage does not get killed within two hours after the entire area has been cleaned from slime.
  • Adjustments of The Mage's Tower World Change:
    • In order to weaken the Energized Raging Mage, 2000 Yielothax need to be killed now. To be able to take part in the fight against the Raging Mage, a character has to kill 250 Yielothax from now on. Yielothax Dimension will now collapse 5 minutes after the Raging Mage has been killed. Furthermore, the world change will now start once a day as opposed to once every two days, and it will take place at a random time after server save.
  • Adjustments of The Mummy's Curse World Change:
    • Horestis now spawns in a separate room. Only those who destroyed a Canopic Jar can face Horestis in his crypt as long as the bone wall in his tomb is gone. The right to fight against Horestis will not expire as long as you do not face him in his crypt. Moreover, you can fight Horestis once for each canopic jar you manage to destroy. Since more players can now face Horestis while his crypt is accessible, the drop chance of his rare loot has been reduced accordingly except for the Scorpion Sceptre which is still a guaranteed drop.
  • The Spirit Grounds Mini World Change is now announced correctly on The World Board in the Adventurers' Guild.
  • Fixed an issue that prevented Shadow Pupils, Blood Hands, and blood pupils from counting towards the necromancer killing task of Lugri.
  • In What a Foolish Quest, Bozo now also accepts a box of cream pies if it has been transported via the Gnomish Crystal Teleport System.
  • Addressed an issue that led to an unintended re-spawn of The Pale Count after he was killed.
  • Fixed a small inconsistency with the Repenters task "Cultivated Magic" that made it possible to repeat the task 20 hours after it had been accepted. Like all other Repenters tasks, it can now be repeated 20 hours after it has been completed.
  • An issue was fixed that allowed free account players to enter The Spike and the Spirit Grounds although these hunting grounds are premium areas.
  • Kalvin now mentions the Cave Explorer Outfits. Also, missing highlights for outfit keywords were added.
  • Addressed a rare issue where the teleport to the warzone boss Deathstrike could be blocked by a Humorless Fungus.
  • A few map bugs and typos were fixed.
  • Fixed a couple of minor issues on the Island of Destiny.

Further announced for the same patch on October 15, 2013:

  • Until further notice, the Mad Mage is disabled.
  • Horestis does now spawn in his crypt, once the bone wall is open.
  • Addressed an issue where the teleport in The Spike could be blocked by NPC Gnommander.
  1. ^ As written by Tjured on September 20, 2013 here.

20130918

10.21

October 29, 2013

Smart-Click was added to the Flash Client, as well as other general changes.

  • A new Flash Client feature, the Smart-Click and mouse controls customization, has been made available for testing in the Preview Game Worlds.
  • Players who cannot finish certain tasks of the Spike Tasks Quest due to their level may now cancel their tasks at Gnombold and Gnomilly.
  • The world change The Mummy's Curse will be reset after some time after the last jar has been destroyed and if no one has killed Horestis.
  • Horestis does now only spawn in the room behind the teleporters.
  • The mini world change Noodles is Gone is now announced correctly on the World Board and by the Towncryer.
  • It is not possible anymore to block the spawn of Versperoth.
  • An issue with The Repenters Quest task "About Watering a Garden" has been addressed. Players are now able to fill the vial with water again, and thereby finish the task.
  • To prevent player blocking, it is not possible anymore to walk behind the table at Liane in Carlin and at Benjamin in Thais.
  • The look of the Yummy Gummy Worm has been changed. They are now colored.
  • The Market layout on the Stand-Alone Client received some changes. Player names have been moved to behind the offer expiration date, and additional price and amount information was added when buying/selling to an existing offer.
  • The new reward system was added to the Mutated Pumpkin. Those who took an active part in the fight against the Mutated Pumpkin will be rewarded according to their participation during the fight.
  • It is still possible to enter the portal after the Mutated Pumpkin was killed, and to skin its corpse with an obsidian knife to receive a second reward.

20131029

10.30

Winter Update 2013

December 11, 2013

This update added Roshamuul, Umbral Creation, new riding animations, Dream Warden Outfits, among other things.

20131211

10.31

December 18, 2013

Content patch that introduced fixes to some quests and other adjustments.

  • The Gravedigger of Drefia Quest - Task "The Innards Value": If you lose your full storage flask before returning it to Omrabas, you can now start the task anew by using the keyword "lost" when talking to him. Please note that this only works if you do not carry an empty storage flask with you.
  • The Snow Globe can now be used as a light source.
  • Ruprecht now correctly offers Christmas Cookie Trays and Snowflake Tapestries as a reward if a player has the required number of Christmas Tokens.
  • Sandomo's answers to the keyword "book" and his greeting were adjusted to provide better comprehensibility concerning the earning of inquisition gold.
  • Sebastian now teleports you away from his boat if you say "kick" to him.
  • The stats of the Umbral Master Spellbook were adjusted as announced on the winter update test board: Def 20; ML +4; earth, energy, fire, ice prot. 5%; 30 oz; lvl 250.
  • Noodles is Gone Mini World Change: The message for the mini world change on the world board in the Adventurers' Guild was adjusted to avoid confusion.
  • The orc raid in Thais was relocated to the North to prevent orcs from spawning in an inaccessible area.
  • The Explorer Society Quest - Mission "The Ectoplasm": You can now buy a new Ectoplasm Container from Angus and Mortimer in case of loss.
  • We addressed a PvP issue that made it possible to receive a white skull without a protection zone block.
  • Quite a number of map bugs and typos were fixed.
  • Flash Client: Closing the options menu no longer closes opened container widgets.
  • Flash Client: Dragging and dropping an item into a container slot is not cancelled anymore if you drop it onto the separator between two slots. The item now gets placed into a container slot nonetheless.

Further announced for the same patch on January 8, 2014:

Further announced for the same patch on January 18, 2014:

  • From now on, market offers for non-stackable items are limited to 2,000 items per offer due to technical reasons. This new limit applies to newly created offers. It will not affect offers with more items that already existed.

20131218

10.32

January 20, 2014

Introduced the new tutorial for the Flash Client and minor technical adjustements.

20140120

10.33

January 23, 2014

It fixed a single bug with both the Flash and Stand-Alone Client.

  • Flash and Stand-Alone Client: a bug was fixed where arrow key inputs would be doubled. For example, pressing down on the character selection menu would skip down twice.

20140123

10.34

January 29, 2014

It fixed various bugs and weaknesses in the game.

  • The Shattered Isles Quest: in case you lose Eleonore's Crystal Ring, simply say "ring" to continue the quest.
  • Shovel and Pick holes: you can open them even if other players are standing on them. If the hole is a Loose Stone Pile (shovel) the player will fall down the hole; if the hole is opened with a pick, the player standing on top will float above it. This fixes a well-known weakness where griefers could completely block the Pits of Inferno Quest particularly at the maze.
  • Flash Client: Smart-Click feature now uses (opens) Letters.
  • Ahmet: an unknown fix was made to prevent players from getting stuck in the Thieves Guild Quest under rare conditions.
  • Jade Amulet: now weighs 4.00 oz and equippable in the neck slot. Previously it had no weight and could not be equipped.
  • Roshamuul Quest: you can now complete the Desecrating Shrines mission every 10 minutes. Previously it was every 30 minutes.
  • Elementalist Outfits: a graphical bug with the female outfit was fixed.
  • Flash and Stand-Alone Client: an issue was fixed that allowed characters to run in a certain direction without pressing the corresponding key.
  • Some typos and map bugs were fixed.

Further announced for the same patch on February 5, 2014:

  • Fixed an issue with Character World Transfer that let the character appear as a level 1. Most of the affected players will arrive with correct stats on their new world upon their next login. A few transfers will be completed with the next Server Save.

20140129

10.35

February 18, 2014

This patch fixed various bugs and weaknesses in the game.

Further announced for the same patch on February 21, 2014:

  • Reverted a bug fix that addressed an issue with monsters occasionally spawning on stairs

20140218

10.36

March 06, 2014

This update introduced new NPC icons and other fixes.

  • NPC Speech Bubbles were implemented, which can be used to identify their purpose.
  • NPCs will now say all their dialog regarding a keyword at once.
  • Addressed a small issue with the Mend Broken Dreams quest on Roshamuul. It is not possible anymore to release more than 3 butterflies during one mission.
  • Eruaran now hands out the right addons when asking him for the mask and the claw.
  • Dream matter will now be removed correctly during the Umbral Creation process of Crude Umbral Axes at Eruaran.
  • The World Change Thornfire works again as intended. It is now possible to change the status of this world change again by extinguishing enough fire.
  • It is not possible any longer to use dice on Depot Lockers and the Counter between the them.
  • Some map issues have been fixed as well.
  • It should not be possible any longer to use blocked summons in PVP to trap people in a stack. The summons can now be killed by the trapped players.
  • Another issue where a player could get a skull while defending himself in Dove mode has been fixed as well.
  • Addressed some minor technical PVP issues.

20140306

10.37

March 12, 2014

This update introduced PvP adjustments tested in preview worlds, as well as other loot adjustments.

  • Loot of Demons and Hellhounds was adjusted.
  • Blocked summons cannot be used any longer to trap people in a stack. The summons can now be killed by the trapped players.
  • An issue where a player could get a skull while defending himself in dove mode has been fixed as well.
  • Some minor technical PVP issues were addressed.
  • Some of the NPCs were edited concerning their new icons.
  • Some map issues have been fixed.
  • The content for Chyllfroest Mini World Change was added to the game data. It was announced later on March 21st 2014.

20140312

10.38

March 31, 2014

Implemented the Reward Chest system to deepling bosses, as well as other client changes.

  • New Buy Premium button, on both clients. This button will open the web browser and navigate to this page, which directs the player through the process of purchasing premium. Free accounts that have never been premium cannot hide the Get Premium button. The button cannot be moved but if a free account player attempts to disable it, the button will glow green.
  • New Premium Features widget. Opening this widget also adds the Buy Premium button, but they are separate widgets. Open it by pressing the Get Premium crown next to the Purse.
  • Frozen Starlight: using this item when Yakchal has been killed in the last 4 hours will now produce a message.
  • Cluster of Solace: now has a restriction of 1 stack (100 clusters) on World Tranfers.
  • Reward Chest: Tanjis, Obujos and Jaul now use the new loot system. Players can now only open 1 reward chest each time they complete the coral mine mission. Note that the news article incorrectly states that chest rewards haven't changed. CipSoft meant with this that you can still obtain a reward for killing a boss.
  • Druid Outfits: an issue was fixed.
  • The Lair, Lost Cavern: some of the walls can now be decorated.
  • Dream Warden Outfits: turning in the claw will now give you the correct addon.
  • Robson: now sells Labels.
  • Some map bugs were fixed.

Further announced for the same patch on March 31, 2014:

  • Undisclosed changes.

Further announced for the same patch on April 1, 2014:

  • Undisclosed content fixes.

Further announced for the same patch on April 9, 2014:

  • Standardised the NPC icons. All NPCs have now the same icon, no matter if they are trade or quest NPCs. However, a few NPCs still have no icon.

20140331

10.39

April 28, 2014

Small patch with some fixes.

  • Beds: fixed a bug with certain beds that could not be slept in.
  • Spyreport: can now be bought from Black Bert.
  • Omrafir: no longer disappears at low health. That is, he can now be slain.
  • Some minor map bugs and typos were fixed.

Further announced for the same patch on May 14, 2014:

  • Addressed an issue with the "join aggression" mode in PvP that made it possible for others to continuously extend the Protection Zone Block of a player.

20140428

10.40

May 20, 2014

A small patch introducing some fixes.

Further announced for the same patch on May 21, 2014:

  • Released some minor bugs fixes and improvements for our payment system.
    • Players from Brazil are now able to complete their order in Portuguese.
    • The displayed price in Real will not vary any more throughout the ordering process.

20140520

10.41

May 27, 2014

Further announced for the same patch on June 3, 2014:

  • Implemented automatic remount: if you used a mount while entering a Protection Zone, you do not have to mount again once you leave it.
  • No longer necessary not have to mount again after being invisible or after a death, either.
    • Remount manually is only necessary after using the Creature Illusion spell or after being transformed into a creature by a monster.

20140527

10.50

Summer Update 2014

July 7, 2014

A new continent was added: Oramond, with many new creatures, items and quest lines.

  • The continent of Oramond was implemented, with its city Rathleton
  • Glooth Engineer Outfits were added.
  • Many animations were improved.
  • A new bonus system for shared experience:
    • Shared experience: 20% (for all combinations) plus
    • 2 different vocations 10%
    • 3 different vocations 40%
    • 4 different vocations 80%
  • Varying Monster Spawns

Further announced for the same patch on July 15, 2014:

20140707

10.51

July 22, 2014

Express Character World Transfer and a dozen of Mounts were introduced to the Store.

Further announced for the same patch on July 30, 2014:

  • You can now travel from Oramond to Travora and vice versa.
  • An issue with the killing tasks on Oramond has been addressed.
  • Some typos have been fixed.

Further announced for the same patch on August 6, 2014:

  • A fix to ddress the login problems some players experienced when switching characters has been implemented today.

20140722

10.52

August 12, 2014

Changes were introduced to the Rise of Devovorga

20140812

10.53

August 26, 2014

Introduced changes to the Unjustified Kill System and other PvP changes.

  • Their Master's Voice:
    • The Mad Mage will now spawn randomly at one of three different locations in the dungeon. Also, CipSoft addressed an issue that allowed players to seal the area off for other characters until the next server save. The world change now gets reset to its initial slime stage if there is no character in the dungeon that has gobbled enough slime to face the mage. Moreover, CipSoft addressed an issue with reappearing slime even though players had managed to clean the whole area.
  • A couple of map issues and typos were fixed.
  • Open PvP worlds received a redesigned unjustified kill system, first announced here. This includes:
    • A PvP bar which shows your progress towards Red Skull or Black Skull, it can be turned on/off via Options --> Status --> Show PvP Frames.
    • The amount of frags has been reduced from 20 to 5 unjustified kills.
    • The display of PvP modes in your client has been slimmed down, you can toggle between simple and expert mode.
    • If you are standing in a stack, you are now able to attack any skulled character.

Further announced for the same patch on September 2, 2014:

  • Implemented fixes to address inactive slime slides in Rathleton, reappearing slime in "Their Master's Voice", and a PZ issue in the Wrath of the Emperor Quest.
  • Level 3 is now a requirement to send private messages.

Further announced for the same patch on September 3, 2014:

  • Fixed an issue with the timing of the third stage of the world quest Rise of Devovorga.

Further announced for the same patch on September 4, 2014:

20140826

10.53 (2)

September 3, 2014

Three new outfits were added to the Store.

  • 3 new Outfits with addons became for sale on Tibia.com

20140903

10.54

September 9, 2014

An experience bonus for players under level 50 was introduced.

  • Characters of level 1 and 2 will benefit from a bonus that doubles their experience gain, this bonus will slowly decrease as they advance in level until it reaches the normal experience gain at level 50.
  • Graphical fixes of Beastmaster Outfits and Champion Outfits.
  • An issue with NPC Chemar was fixed.

20140909

10.55

September 15, 2014

The island of Dawnport was introduced for starting players, among other smaller changes

Further announced for the same patch on September 15, 2014:

  • Undisclosed emergency bug fix.

20140915

10.56

September 24, 2014

Various fixes were introduced, including many Dawnport issues.

Dawnport Issues[]

Animation and Graphic Issues[]

Miscellaneous Changes[]

20140924

10.57

September 30, 2014

Various fixes were introduced, including a compensation for players affected by a previous update.

  • Some issues concerning Dawnport were fixed.
  • All players who were affected by the deleted inboxes caused by Update 10.55 or were still missing money from house transfers received their belongings and/or money back.
  • The flickering flames of the Nethersteed, Tempest, and Flamesteed are now also animated when standing still.

20140930

10.58

October 6, 2014

Implement the preview phase of the Retro Open PvP Worlds on the preview servers Aurora and Aurera

20141006

10.59

October 8, 2014

Content fixes and changes.

  • Lava tiles now work as intended again.
  • The speed of characters is now displayed correctly again in the character profile of the Flash Client.
  • All runes on Dawnport can now also be used through the action bar in the Flash Client.
  • It's now impossible to throw items back to Dawnport once preparing to leave the island.
  • Inigo doesn't allow the transferring of vocation sets and similar items to Rookgaard anymore.
  • Some other Dawnport issues have been fixed as well, along with the usual bugs and typos.

Further announced for the same patch on October 10, 2014:

  • Undisclosed technical emergency fix.

20141008

10.59 (2)

October 14, 2014

This patch introduced two new outfits to the Tibia Store.

  • 2 new Outfits with addons became available on tibia.com.

20141014

10.60

October 28, 2014

Adjustments to the walking animations of characters and other small fixes were introduced.

  • The walking animation of characters was adjusted again.
  • The voting system in Rathleton and the related Oramond Dungeon should now work as intended again.
  • The problem with the Elevator taking you to Rafzan was fixed and a Ladder was also added.
  • The Sandstone Scorpion can be tamed again.
  • Some graphic as well as map bugs and typos were fixed.

20141028

10.60 (2)

October 29, 2014

This patch introduced two new outfits to the Tibia Store.

  • 6 new Mounts became available on tibia.com.

20141029

10.61

October 30, 2014

Minor patch with the sole purpose of resolving some technical issues.

  • No details were provided.

20141030

10.62

November 12, 2014

Minor patch with the main purpose of resolving some technical issues.

20141112

10.63

November 19, 2014

This patch fixed issues with Thornfire, The Ape City quest and more.

  • Thornfire: CipSoft addressed an issue that caused the world change to be stuck in a state without any burning fires.
  • The Ape City Quest: You can now obtain a Witches' Cap Mushroom once every 24 hours. Please note, though, that each mushroom will only last for 24 hours.
  • Some minor issues with Dawnport were fixed, as well as a couple of map bugs, typos and several graphical glitches.
  • Ranger Outfits are now for sale on tibia.com
  • Introduction of new Mount sprites, available after December 18, 2014.

Further announced for the same patch on December 1, 2014:

20141119

10.64

December 4, 2014

Minor patch introducing some minor changes in animations.

  • If you're on the correct mission, you can now obtain a Witches' Cap Mushroom every 24 hours.
  • An issue with Perod's trade transcripts was fixed.
  • Some mount animations have been adjusted:
  • Some graphic as well as map bugs and typos were fixed.

20141204

10.70

Winter Update 2014

December 10, 2014

This update added many guild features, additions to Oramond, new Lion's Rock area and more.

Further announced for the same patch on December 12, 2014:

  • Due to community feedback, the Repenters tasks have been adjusted and do not yield any monetary rewards anymore. The experience rewards and the chance to receive a pannier backpack have not been changed.
  • Fixed an issue with Zeronex who could not be reached anymore.
  • An issue with Guild Channel invitations was fixed.
  • Addressed an issue that led to idle messages of NPCs not being displayed in Local Chat Channel.

Further announced for the same patch on December 15, 2014:

  • Emergency bug fixing an issue concerning NPC Elgar on Travora.

20141210

10.71

December 16, 2014

Minor patch addressing issues introduced with the previous update.

  • An issue with the world change The Mummy's Curse was fixed.
  • An issue with one of the half-buried faces on Roshamuul has been fixed.
  • Dawnport spells are now listed correctly in the dialogues of the spell trainer NPCs on mainland.
  • An issue with Pythius The Rotten has been fixed as well. The missing stone was added to Pythius' dungeon again and works as intended.
  • From now on, justified kills result in a PZ lock of 15 minutes for both last hitter and most damage dealer on Retro Open PvP game worlds.
  • Sticky threads for guild leaders and vice leaders now work as intended on Guild Boards.
  • The entrance doors of the Warriors' Guildhall have been moved back to their former position.
  • Some other graphic and map bugs as well as typos have been fixed.
  • A Locker (with Depot Chest) has been added to each Guildhall.
  • A new doll, Maxxen Santa, can be traded with Ruprecht.

Further announced for the same patch on December 19, 2014:

  • Addressed an issue with Depot Boxes in Guildhalls. Counters fields and adjacent walls now count as house fields to ensure that items placed there are moved to their owner's inbox if the house gets cleared.

Further announced for the same patch on January 8, 2015:

  • Addressed an issue with the retargeting behaviour of creatures.
  • House prices have been adjusted again.

20141216

10.71 (2)

December 18, 2014

A minor server patch that introduced small fixed to recently introduced quests.

  • Communications breakdown task: players will now only be able to gather one flask of blue glooth before they will have to return to NPC Doubleday.
  • Twenty miles beneath the sea: it is now possible to hand out the first two slabs at once to the NPC.
  • It is possible again to destroy the fire fields in deeper Fibula in order to get the hidden reward there.
  • From now on, Santa can also be visited in Rathleton.
  • The money rewards you can get from NPC Rafzan have been reduced.
  • Last but not least, some map bugs and NPC dialogues have been fixed as well.

20141218

10.72

January 13, 2015

This patch added support for authenticators to protect your account, as well as minor fixes in quests and graphics.

  • It is now possible to protect your account against unauthorised access by connecting it to an authenticator app such as Google Authenticator.
  • You cannot get stuck in the Phantom Army mission of the Children of the Revolution Quest anymore.
  • Seacrest Pearls are now tradable on the market.
  • A door was added to the balcony of the Old Heritage Estate in Rathleton.
  • You can now have a maximum of 20 reports pending.
  • Some graphic as well as map bugs were fixed, together with some typos and NPC dialogues.

20150113

10.73

January 20, 2015

A small patch that introduced some small PvP related changes and other fixes.

20150120

10.74

January 27, 2015

The Loyalty System was introduced, as well as other fixes.

  • The Loyalty System was introduced, designed to benefit Cipsoft's most loyal customers.
  • It is now possible on the Stand-Alone Client to "stay logged in for session" when using an authenticator. This means one token is now enough to be able to access multiple characters.
  • The reward room accessed after the Soothing Bad Dreams mission of the Roshamuul Quest can now be exited again via some northbound stairs.
  • NPC Wesley now reacts to the keywords help and machine to help players who are stuck on the Tending Gloothworms mission of the Oramond Quest.
  • Pythius the Rotten (Creature) can now be accessed as intended again.
  • Some graphic as well as map bugs were fixed, together with some typos and NPC dialogues.

Further announced for the same patch on February 4, 2015:

  • A checkbox has been added to the account page to warn and inform about the importance of having a valid Recovery Key in case of using an authenticator.
  • Fixed an issue with already deleted characters showing up in the loyalty highscore list.
  • "Hidden" characters are not considered for the loyalty highscores anymore.
  • Loyalty points have been added to the loyalty highscores and will be shown in the course of the day, while the experience levels of characters have been removed from the list.
  • Fixed and adjusted some graphical issues and typos.

20150127

10.75

February 10, 2015

This patch introduced fixes to some map bugs, typos, graphical and textual issues.

Further announced for the same patch on February 23, 2015:

20150210

10.76

March 3, 2015

This patched introduced hotkeys to equip items as well as other small fixes.

  • The requirements to open the Dark Grounds in Roshamuul have been adjusted to make it easier to gain access to the area.
  • The spawn of Gaz'haragoth has been fixed. Gaz'haragoth did not spawn at all in the prison after his initial defeat on the central mountain.
    • Depending on the bug, this could mean Gaz'haragoth will spawn on all servers who have been waiting for his return for a long time. If not, it's possible that the world change simply wasn't in effect because e.g. Gaz'haragoth's last defeat was not recorded properly.
  • Wall decorations that became unreachable in 10.71, with the addition of guild depots, have been sent to the inbox of the guild leaders.
  • It is now possible to use Hotkeys in the Stand-Alone Client to equip your character. There is a fourth option of how to use the item in the hotkey dialogue.
    • If trying to equip something that is stackable and there isn't a full stack, it will search for more items in your inventory and equip them. That is, ammunition will be replenished if there is not a full stack of 100, or unequipped if there is a full stack of 100.
    • Some items behave differently than others. Attempting to equip a ring when one of the same type is still in effect will fail if the ring changes ID when being equipped. That is, if you equip a Ring of Healing, which changes IDs when worn to give that sparkle effect, attempting to equip another Ring of Healing while it is being worn will fail. It won't even unequip the current ring. However, to unequip the ring being worn, the worn ring can be assigned to an equip hotkey, which will unequip that ring. Note that Might Ring, for example, does not change item IDs when being equipped, so one cannot simply continuously press the hotkey to ensure one is always equipped; pressing the hotkey will unequip the might ring as it does usually.
    • Unlike other options, there is no feedback when trying to equip an item. If the equipping fails, it simply does nothing - no text will be displayed.
  • Some graphic as well as map bugs were fixed, together with some typos
  • Two new outfits, Puppeteer Outfits and Spirit Caller Outfits, were added to the client sprite files, which became available 18 days later on March 21, 2015 on Tibia.com.

Further announced for the same patch on March 10, 2015:

Further announced for the same patch on March 12, 2015:

  • It is not possible anymore to take any Potions with you when you are leaving Dawnport.
  • It is not possible anymore to reach a Magic Level above 20 on Dawnport. Character's who already have a magic level above 20 will keep their current magic level but will not be able to upgrade it any further until leaving the island.
  • From now on, leaving Dawnport is only possible after having confirmed the email address of the account in question.

Further announced for the same patch on March 13, 2015:

Further announced for the same patch on April 3, 2015:

  • The amount of gold you can take along with you when leaving Dawnport has been adjusted as follows:
    • With level 8 you will be able to take a maximum of 1500 gold along with you: 500 gold in your inventory and 1000 gold on your Bank Account.
    • The maximum amount of gold you can deposit on your bank account on Dawnport after level 8 will be limited to 1500 gold.
  • It is not possible anymore to sell Empty Potion Flasks on Dawnport.

20150303

10.77

April 14, 2015

This patched introduced improvements to many monster animations, as well as other small fixes.

Further announced for the same patch on April 21, 2015:

  • You can now log into a crowded Protection Zone, for example, a depot. If no free spot is available, you will stack up with another character. If you try to log in on a spot in the protection zone where stacking is not possible, for example, the glowing switch in front of the locker in a depot, and there is no free space around it, your character will be sent to the Temple.
  • Fixed an issue that occasionally led to incorrect information in the notification letter regarding the remaining time of a Guild until its forthcoming dissolution.

Further announced for the same patch on April 28, 2015:

  • A small technical change has been released to improve the walking performance of your characters. This change only affects the walking performance when using the mouse

Further announced for the same patch on April 30, 2015:

20150414

10.78

May 12, 2015

Small patch with minor fixes.

Further announced for the same patch on June 8, 2015:

Further announced for the same patch on June 9, 2015:

  • Some map bugs, graphical issues, typos and NPC dialogues have been fixed and adjusted.

20150512

10.79

June 16, 2015

Small patch introducing a few changes.

  • Both clients will attempt to connect to the game ten times in a row before the "Cannot connect" message is displayed to the player.
  • Problem with the upload of guild logos has been fixed.
  • Spellbook of the Novice is no longer marketable and transferable.
  • Some graphical (e.g. Marble Fountain and Memory Box) and map bugs as well as typos have been fixed.

Further announced for the same patch on July 15, 2015:

  • Fixed a serious issue that allowed some players to gain increased experience rates.

20150616

10.80

Summer Update 2015

July 21, 2015

This update introduced Tibia Coins, many new hunting areas, mount-specific achievements, more sellable items to NPCs and more.

Further announced for the same patch on August 3, 2015:

Further announced for the same patch on August 4, 2015:

  • The automatic colour rotation of Crystal Pedestals was stopped since the behaviour could cause ingame difficulties

20150721

10.81

August 11, 2015

This small patch introduced small fixes as well as a new outfit and mount.

Further announced for the same patch on September 1, 2015:

  • The achievement for the full recruiter outfit has been fixed. It is now displayed in the achievements list and yields achievements points

Further announced for the same patch on September 4, 2015:

  • The achievement The More the Merrier which you get for the full recruiter outfit via Tell-A-Friend will be removed from the game since achievements should be obtainable ingame.

Further announced for the same patch on September 8, 2015:

Further announced for the same patch on September 15, 2015:

  • The achievement "The more the merrier" does not yield achievement points anymore. Also, it cannot be obtained anymore. It can still be shown on character pages for now but it will be removed completely at a later date.

Further announced for the same patch on September 19, 2015:

  • A new outfit, Sea Dog, has been implemented.

20150811

10.82

September 30, 2015

Small update that introduced some store products as well as some small improvements to Dawnport.

Further announced for the same patch on October 31, 2015:

Further announced for the same patch on November 23, 2015 and November 28, 2015

20150930

10.90

Winter Update 2015

December 8, 2015

This update introduced global depots, immediate skinning, new hunting areas, new items and a new PvP arena.

Further announced for the same patch on December 16, 2015:

  • Lowered the cooldown after an arena fight to 15 minutes.
  • Addressed an issue with shared experience that allowed party members to receive loot from bosses in the Ferumbras' Ascension Quest even if they did not take part in the actual fight against the bosses.
  • Fixed an issue with Mazarius in the Ferumbras' Ascendant quest that led to an incorrect quest log entry.

Further announced for the same patch on January 12, 2016:

  • Fixed a problem with player deaths in arena fights incorrectly counting as unjustified assisted kills.
  • Addressed an issue with the Revolt of the Goblins Quest, the mission A Holy Weapon should now be repeatable.
  • Further addressed an issue with the Blood Brothers Quest, using a Blessed Wooden Stake on the corpses of Boreth and his brothers should now give you the needed quest items.
  • A broken lever in the Realm of Dreams Quest was fixed.
  • Trading via the context menu should now also be possible in the depot on Krailos. Also, players should no longer be able to fight with each other in this depot.
  • Prevented a repeatable use of the painted gourd rattle in The Great Hunger Quest.
  • Fixed a couple of further map errors.

20151208

10.91

February 23, 2016

Small patch to implement some content fixes and changes.

Further announced for the same patch on Feburary 26, 2016:

Further announced for the same patch on March 1, 2016:

  • Fixed the problem with the invite lists of houses and guildhalls

Further announced for the same patch on March 14, 2016:

Further announced for the same patch on April 11, 2016:

  • Removed the convention section from the website, since it is not really used
  • Extended Yasir's stock to also buy ogre creature products
  • Fixed an error with the effect when skinning a dead Lizard High Guard
  • If you lose the beggar staff in the Beggar Outfits Quest, you will be able to finish the quest nevertheless
  • Ferumbras' Ascension Quest: you should always be able to pull the levers in Mazoran's dungeon in the correct order
  • The achievement I Did My Part can be obtained again by participating in the world event Rise of Devovorga

20160223

10.92

April 12, 2016

This patch added 3 new potion types, the store inbox and other changes.

20160412

10.93

May 3, 2016

This patch implemented a few fixes and adjustments, related to the previous update.

  • Chartan now correctly offers the potions that were implemented with Updates/10.92 as well. Gnomegica doesn't anymore.
  • Ferumbras Mortal Shell will now drop his staff after having been defeated.
  • Players that got stuck while trying to help Santiago on Tutorial Island were moved to Dawnport to continue their journey.
  • Crystal Tables can now be rewrapped properly.
  • If you are not allowed to buy a certain product in the Store you can now find out why by placing the mouse pointer on the corresponding product and waiting for the tool tip to open or by selecting a product and clicking on Details.
  • Paladins can no longer buy knight-exclusive potions from the Store.

20160503

10.94

Summer Update 2016

May 31, 2016

This update added weapon charging, automatic payments from Bank Accounts, Monster Arena and and a new questline.

  • Vortices can now appear all over the world through which one can enter an otherworld where the forces work in a strange manner. It is a World Change. You need to enter these vortices to complete challenges and eventually save the world. They can appear in the Kha'labal desert (here), on the Zao Steppe (here), or on the Formorgar Glacier (here).
  • The new weapons that are implemented can be charged temporarily with new item effects: Critical Hits, Hit Points Leech, and Mana Leech.
  • Any new accesories can now get implemented with up to two permanent skill boosts.
  • Premium players no longer need to bring any money to pay for services or wares, as the concerned NPCs now deducts any money missing from their inventory from their Bank Account.
  • Monster Arenas were implemented.
  • You can now view your Speed in the Skills Window. Also, hovering over boosted skills will tell you their base value and the boost that applies.
  • Every time you use a mana potion a number will now appear indicating how much mana you just gained.
  • The colour of the number indicating how much health you gained from a health potion was changed to red.
  • The Umbral Master Bow and the Umbral Master Crossbow were both enhanced with a +3 Distance Fighting skill bonus.
  • A total of 6 new mounts were added to the game. 3 as part of the new quest, the rest to be added to the store after June 10, 2016.
  • Several existing sprites were updated.

20160531

10.95

June 14, 2016

This update implemented some content fixes and changes.

20160614

10.96

July 12, 2016

This patch introduced some unspecified technical adjustments.

20160712

10.97

August 30, 2016

This patch introduced new replica items, as well as other small fixes.

Further announced for the same patch on September 2, 2016:

  • Fix to solve recent problems with the transfer of gold or items to characters that were not logged in.

Further announced for the same patch on September 6, 2016:

Further announced for the same patch on September 13, 2016:

  • Increased the critical hit damage on charged weapons, due to players' feedback.

Lastly

  • Rustic Furniture & other decorative items were added to the game, but only available in the Store after August 30, 2016.

20160830

10.98

September 13, 2016

This patch added a periodic warning to players using the old client.

  • From now on, players will receive the following message in red every 30 minutes: The Tibia client you are currently using will soon no longer be supported. You can already download the new Tibia client 11 from www.tibia.com. In addition, red messages are not displayed in the game window anymore.

20160913

10.99

October 25, 2016

This patch added some mounts and a outfit to the game, but they weren't available yet.

20161025