Semantic MediaWiki Extension

I'm just wondering if the Semantic MediaWiki Extension wouldn't be a good addition to TibiaWiki, as it would be able to auto-generate the Items- or Monstertables and you could even search for specific Items (which food-item has a higher Regen/Weight-Rating than normal meat?). You can sort these tables and won't have to worry anymore if they are correct if any item changes (as the changes made in Item-Pages would obviously be ported to the tables). I would be happy to help updating the pages for Semantic MediaWiki.

It looks like it would help (after being initially setup), but I cannot seem to decide if it is the "best" extension to use for this purpose (if Erig decides to implement any).

Here are the ones that I have encountered since I originally read your post to Erig's talk page:

Seems to be one of the most "advanced", but I do not see alot of room for controlling the output formatting for the lists. The output format that I think we would actually use in this wiki is listed as "unstable" in the documentation. The syntax for implementing the data values is flexible, but unfamiliar, and I think it would be very difficult to maintain with the type of users we have on this wiki.
In the short amount of time I have researched this topic, I think I like this extension the most. The syntax for defining the pages is very close to the standard template usage, so there would be a small learning-curve, and very little confusion over the change. This one also has an easy syntax for repeating lists using variable substitution and wiki markup, so it looks like it would be a smooth transition for the list pages. This one is also the most highly-structured one I have encountered, which has benefits and drawbacks.
This one has some additional features that are interesting, but I cannot evaluate how it would be used if this extension was implemented. This is the only extension of its kind that I can find that is actually listed as being a "stable" release. Even the Symantic extension is in beta.
This one looks very simple. I don't think it has the capabilities to do what we would need in this wiki.

The final decision is clearly Erig's to make, and since an extension like this would drastically change the way the articles on this wiki are written, all avenues should be evaluated before deciding on one.

-- Quisque comoedus est
--  Whitelaces †  Talk †  -- 09:27, 30 April 2007 (PDT)

Currently, I have implemented a small number of bots that handle some of these lists, but I am always open to exploring new ways to improve the wiki.

-- Veni, vidi, territus sum, curcurri!
--  Whitelaces †  Talk †  -- 11:11, 9 July 2007 (PDT)

Now that DPL is installed, I have effectively abandoned the bots I had written. They are no longer needed, and are off-line.

-- Quis custodiet ipsos custodes?
--  Whitelaces †  Talk †  -- 08:58, 30 October 2007 (PDT)


Hi! How do you calculate the gp/oz ratio in Loot/Outlaw_Camp? More specifically, I can't see how the small ruby can have a ratio of 2293.578 gp/oz. I remember reading somewhere that the ratio is calculated with the weight of a backpack added on, since you have to place the object somewhere., If I have understood that correctly, then the real ratio would be 2272 (+8/11). Is this a bug or am I not calculating it correctly?

—The preceding unsigned comment was added by Dacovale (talkcontribs). Remember to sign your comments!

You are close... it also considers whether or not the item is stackable. You can carry 2,000 stackable items (like small rubies) in one backpack, but only 20 non-stackable items.

For the small rubies example: Small Ruby weighs 0.10 oz, and can be sold to an NPC for 250 gp
Backpack weighs 18.00 oz and has 20 slots
1 Small ruby occupies 1/2,000 of a backpack

so, the "effective weight" of a looted small ruby is:
250 gp / ( 0.10 oz + ( 18.00 oz / 2,000 ) ) = 2,293.5779816513... gp/oz

This result is then rounded to 3 decimal places.

I hope this is a satisfying explanation. If you have any more questions, please ask!

-- Neutiquam erro.
--  Whitelaces †  Talk †  -- 05:55, 1 October 2007 (PDT)

Vandal Report

Warning Icon Yellow
The user Jokka (talkcontribsbot contribsblock logblock) has vandalized the page Master Morla. Please review their edits and take appropriate actions if necessary. The page was created by him and needs deleting as such.


I gave him a warning on his talk page. Thank you for the report.

-- Re vera, potas bene.
--  Whitelaces †  Talk †  -- 05:44, 1 October 2007 (PDT)

Posting a Tip

Hello, I'd wish to post a Tip, in the Talk:Tips page, but I don't know how to do it... (If I CAN do it) Do I have to post here, in your page? Sorry, I'm new in this Wiki thingy

—The preceding unsigned comment was added by Andexls (talkcontribs). Remember to sign your comments!

Sorry it took me o long to respond.

First, anyone can write a tip.

Second, be sure to read TibiaWiki:Tip. It has some information and guidelines.

Finally, to actually create the tip, just look at how the existing tips are formatted and named, and just create a new article!

If you have any specific questions, feel free to ask them. I'll try to be more responsive in the future.

-- Quantum materiae materietur marmota monax si marmota monax materiam possit materiari?
--  Whitelaces †  Talk †  -- 11:56, 15 October 2007 (PDT)

Level Requirement for Weapons

I've seen for quite a while that on the Weapon Tables and such, weapons with no level requirement show a ZERO, instead of ONE.

I know everyone has enough common sense to know a zero means you can use the weapon at any level, BUT I believe that zero isn't the amount that should appear on the tables because players do not start at level zero, they start at level 1! and from level one they can use those zero level weapons.

That's just what I think, and I'd love to see opinions from others too on this matter.

My two cents. --

 Ψ Genosonic Ψ   Ψ  My Contributions Ψ   Ψ  Talk Ψ   13:55, 12 October 2007 (PDT)

I gotta agree with ^ there is no lvl 0. Rhad

It doesn't really matter to me if it's 0 or 1. Both seems to say the same point: anyone can use them.

 Wie niet slim is moet slim zijn
^^  º Bennie º  ¤ Talk ¤  ^^ 10:33, 15 October 2007 (PDT)

Supported fansite stamp

Hi Whitelaces,

A question occured to me recently, why does Tibiawiki has a supported fansite stamp on the main page while it isn't actually supported? Is it because tibiawiki is a part of which is supported or is it just to show how that stamp looks like? Cause then it's kind of confusing.

 Wie niet slim is moet slim zijn
^^  º Bennie º  ¤ Talk ¤  ^^ 10:57, 15 October 2007 (PDT)

I'm not exactly sure. Erig added it a few months ago. I assume it is because is part of the larger site.

As far as the wiki being a supported fansite, it appears that CIP considers it to be part of, since they have linked directly to it in a recent official article. If tibiawiki was not a supported fansite, then they would be breaking their own rules?

That's all the information I have about it. The short answer is... I don't know.

-- Cave canem.
--  Whitelaces †  Talk †  -- 11:52, 15 October 2007 (PDT)

Allow me to answer this. Among the tutors we have somewhat strict guidelines when it comes to laying out links in-game, and TibiaWiki was the biggest controversy that we had in discussion in there. So CIP contacted Erig and told him to put the fansite stamp in the wiki plus adding "An site." in the bottom just to explicitely show that it IS a part of fansite.

-- Maverick the hunter 14:57, 15 October 2007 (PDT)

Did they also order the Allusions page to be protected so that they could release their article without creating havoc on the wiki? Or was that page already protected?--

 Ψ Genosonic Ψ   Ψ  My Contributions Ψ   Ψ  Talk Ψ   17:00, 16 October 2007 (PDT)

Just read the edit history of the page.

(cur) (last) 08:22, 9 October 2007 Erig (Talk | contribs) m (Protected "Allusions": This article has been linked directly from a article. Get an Administrator to make changes via the Talk page. This protection will be removed in a few weeks. [edit=sysop:move=sysop])

-- Maverick the hunter 17:26, 16 October 2007 (PDT)

Thanks! I understand now.

 Wie niet slim is moet slim zijn
^^  º Bennie º  ¤ Talk ¤  ^^ 02:01, 17 October 2007 (PDT)

A proposal

Hey White, since I have seen there have been a constant updating thing in the distinctive characters namespace, I was wondering if you could program up a feature that would extract the level off the high level charts and replace it for a template in here, for example {{level|Seromontis}} and it would read what is Seromontis's level, saving the effort of constantly updating his page whenever he levels. This could be employed in the damage calculation template, the difference is the user of the wiki would just need to keep his skills/magic level updated, but his level wouldn't need to be updated since it would be read off of directly or from charts.

What do you think? -- Maverick the hunter 18:20, 28 October 2007 (PDT)

Hmm.... I think that will be more difficult than it sounds...

Let me think about it and maybe try a few things.

-- Non possum credere me totum edisse
--  Whitelaces †  Talk †  -- 07:11, 29 October 2007 (PDT)

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