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m (Added information about invisibility (ghost and zombies) and what you meet on the first floor.)
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On the last floor of the Upper Spike there are a lot of zombies to avoid.
 
On the last floor of the Upper Spike there are a lot of zombies to avoid.
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If you are a mage, (Sorcerer/Druid) with level 30+ and have good economics, this is a great place to hunt with avalanch runes.
   
 
{{CreatureList|type=List/Sorted
 
{{CreatureList|type=List/Sorted

Revision as of 13:14, 21 January 2015

Upper SpikeMiddle SpikeLower Spike


In order to hunt here you will need a strategy to deal with either Zombies (mages) or Ghosts (knights/paladins). It is advisable to just run them or if you get trapped use a steathring (Ghost and Zombies can't see invisibility).

On the first hunting floor you will meet: Gargoyle's, Mummy's, Ghost's, Crypt Shambler's, Demon Skeleton's and Zombie's.

On the last floor of the Upper Spike there are a lot of zombies to avoid.

If you are a mage, (Sorcerer/Druid) with level 30+ and have good economics, this is a great place to hunt with avalanch runes.


NameExpHPMax. DamageLoot
Gargoyle
Gargoyle
15025065 Physical Damage
Mummy
Mummy
150240129 (85 Physical Damage, Earth Damage, 40 Death Damage)
Ghost
Ghost
120150125 (80 Physical Damage, 45 Life Drain)
Crypt Shambler
Crypt Shambler
195330195 (140 Physical Damage, 55 Life Drain)
Corym Skirmisher
Corym Skirmisher
260450240+ Physical Damage
Corym Charlatan
Corym Charlatan
150250100+? Physical Damage
Corym Vanguard
Corym Vanguard
490700~290+
Enraged Soul
Enraged Soul
120150?
Demon Skeleton
Demon Skeleton
240400235 (185 Physical Damage, 50 Death Damage)
Zombie
Zombie
280500203