The naming rules have undergone a major revision. link to the announcement
Ultimate Health Potion for knights of level 130 or higher costs: 310 gp restores on average: 750 hit points
Great Spirit Potion for paladins of level 80 or higher costs: 190 gp restores on average: 300 hit points & 150 mana
Changes to Current Potions
Normal Health Potion: 45 gp (before 50 gp) Strong Health Potion: 100 gp (before 110 gp) Great Health Potion: 190 gp (before 250 gp), average healing was reduced from 600 to 500)
Blue Djinn: Exp changed from 190 to 215, More loot Green Djinn: Exp changed from 190 to 215, More loot Efreet: Exp changed from 300 to 325, More loot Marid: Exp changed from 300 to 325, More loot Vampire: Exp changed from 290 to 305, Hp changed from 450 to 475
Other creature have gotten loot, hp, xp, armor, speed, attacks changed.