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+ | {{Infobox_Update|List={{{1|}}}|GetValue={{{GetValue|}}} |
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− | {{Update Header|8.1|8.2}} |
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+ | | name = |
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− | |||
+ | | implemented = 8.11 |
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+ | | date = April 08, 2008 |
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+ | | primarytype = Minor |
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+ | | newsid = 716 |
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+ | | secondarytype = |
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+ | | image = Great Spirit Potion.gif |
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+ | | previous = 8.1 |
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+ | | next = 8.2 |
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+ | | summary = The naming rules were revised, new potions were added and other smaller changes. |
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+ | | changelist = |
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+ | * The naming rules were changed. |
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+ | * Added new potions: [[Great Spirit Potion]] and [[Ultimate Health Potion]]. |
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+ | * Potion prices were changed. |
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+ | * The loot of many creatures was changed. |
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+ | | itemsections = {{ItemDPLs|8.11}} |
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+ | | artwork = |
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+ | | notes = |
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==New Rules== |
==New Rules== |
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The naming rules have undergone a major revision. [http://www.tibia.com/news/?subtopic=latestnews&id=708 link to the announcement] |
The naming rules have undergone a major revision. [http://www.tibia.com/news/?subtopic=latestnews&id=708 link to the announcement] |
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− | == New Items == |
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− | {{#dpl: |
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− | | mode=userformat |
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− | | noresultsheader =''There are no results to display'' |
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− | | category=Items |
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− | | category=Version 8.11 Implementations |
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− | | include={{DPLPARM Item.include}} |
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− | | table={{DPLPARM Item.table}} |
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− | | tablerow={{DPLPARM Item.tablerow}} |
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− | | allowcachedresults=true |
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==Changes to Current Potions== |
==Changes to Current Potions== |
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[[Frost Dragon]]: Their [[Avalanche (Rune)|Avalanche]] paralyzes now and they're weaker against physical.<br> |
[[Frost Dragon]]: Their [[Avalanche (Rune)|Avalanche]] paralyzes now and they're weaker against physical.<br> |
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[[Serpent Spawn]]: Exp changed from 2000 to 2350.<br> |
[[Serpent Spawn]]: Exp changed from 2000 to 2350.<br> |
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+ | | galleries = |
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[[Category:Updates]] |
[[Category:Updates]] |
Revision as of 12:53, 30 December 2019
Changes
- The naming rules were changed.
- Added new potions: Great Spirit Potion and Ultimate Health Potion.
- Potion prices were changed.
- The loot of many creatures was changed.
New Rules
The naming rules have undergone a major revision. link to the announcement
Changes to Current Potions
Normal Health Potion: 45 gp (before 50 gp)
Strong Health Potion: 100 gp (before 110 gp)
Great Health Potion: 190 gp (before 250 gp), average healing was reduced from 600 to 500)
Creatures
Many creatures received boosts or decreases in HP, damage, speed, experience given and loot.
Blue Djinn: Exp changed from 190 to 215, more loot.
Green Djinn: Exp changed from 190 to 215, more loot.
Efreet: Exp changed from 300 to 325, more loot.
Marid: Exp changed from 300 to 325, more loot.
Blue Djinns and Green Djinns: Make you drunk less often and for less time.
Vampire: Exp changed from 290 to 305, Hp changed from 450 to 475, attack raised, runs on deep red HP. Also have very minor healing
Warlock: HP changed from 3200 to 3500, stronger.
Demon: Now have a haste spell, also can paralyze.
Heroes: Heal much less now.
Apes: Drop less gold now.
Giant Spider: Now have a strong missile attack and are stronger.
Water Elemental and Massive Water Elemental: Easier to kill with melee.
Frost Dragon Hatchling: More loot.
Bonebeast: New beam attack, a bit stronger hits. Its ranged attack has a chance of paralyzing.
Hydra: New ranged attack, similar to the exori frigo spell
Frost Dragon: Their Avalanche paralyzes now and they're weaker against physical.
New Items
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