TibiaWiki
(→‎Creature: no need to put djinn and vampire on there twice.)
(Wikified and cleaned up, still need to find changes in the monsters, which will be subject to speculation for a while likely)
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==New Potions==
 
==New Potions==
   
Ultimate Health Potion
+
[[Ultimate Health Potion]]
for knights of level 130 or higher
+
For [[knight]]s of level 130 or higher
costs: 310 gp
+
Costs: 310 gp
restores on average: 750 hit points
+
Restores on average: 750 hit points
   
Great Spirit Potion
+
[[Great Spirit Potion]]
for paladins of level 80 or higher
+
For [[paladin]]s of level 80 or higher
costs: 190 gp
+
Costs: 190 gp
restores on average: 300 hit points & 150 mana
+
Restores on average: 300 hit points & 150 mana
   
 
==Changes to Current Potions==
 
==Changes to Current Potions==
Normal Health Potion: 45 gp (before 50 gp)<br>
 
Strong Health Potion: 100 gp (before 110 gp)<br>
 
Great Health Potion: 190 gp (before 250 gp), average healing was reduced from 600 to 500)
 
   
 
[[Normal Health Potion]]: 45 gp (before 50 gp)<br>
==Creature==
 
 
[[Strong Health Potion]]: 100 gp (before 110 gp)<br>
Blue Djinn: Exp changed from 190 to 215, More loot<br>
 
 
[[Great Health Potion]]: 190 gp (before 250 gp), average healing was reduced from 600 to 500)
Green Djinn: Exp changed from 190 to 215, More loot<br>
 
Efreet: Exp changed from 300 to 325, More loot<br>
 
Marid: Exp changed from 300 to 325, More loot<br>
 
Vampire: Exp changed from 290 to 305, Hp changed from 450 to 475<br>
 
   
  +
==Creatures==
Other creature have gotten loot, hp, xp, armor, speed, attacks changed.
 
   
  +
Many creatures received boosts or decreases in [[HP]], [[damage]], [[speed]], [[experience]] given and [[loot]].
Other changed creatures:
 
  +
behemoth
 
 
[[Blue Djinn]]: Exp changed from 190 to 215, More loot<br>
,bonebeast
 
 
[[Green Djinn]]: Exp changed from 190 to 215, More loot<br>
,demon
 
 
[[Efreet]]: Exp changed from 300 to 325, More loot<br>
,dwarf geomancer
 
 
[[Marid]]: Exp changed from 300 to 325, More loot<br>
,frost dragon
 
 
[[Vampire]]: Exp changed from 290 to 305, Hp changed from 450 to 475, attack raised<br>
,giant spider
 
  +
[[Behemoth]]: <br>
,hydra
 
  +
[[Bonebeast]]:<br>
,some apes (kongra, merlkin)
 
  +
[[Demon]]:<br>
,minotaur mage
 
  +
[[Dwarf Geomancer]]:<br>
,necromancer
 
  +
[[Frost Dragon]]:<br>
,quara hydromancer & hydromancer scout
 
  +
[[Giant Spider]]:<br>
,serpent spawn
 
  +
[[Hydra]]:<br>
,sibang
 
  +
[[Apes]]:<br>
,troll champion
 
  +
[[Minotaur Mage]]:<br>
,warlock
 
  +
[[Necromancer]]:<br>
,water elemental & massive water elemental
 
  +
[[Quara Hydromancer]] and [[Quara Hydromancer Scout]]:<br>
  +
[[Serpent Spawn]]:<br>
  +
[[Sibang]]:<br>
  +
[[Troll Champion]]:<br>
  +
[[Warlock]]:<br>
  +
[[Water Elemental]] and [[Massive Water Elemental]]:<br>

Revision as of 17:12, 8 April 2008

New Rules

The naming rules have undergone a major revision. link to the announcement

New Potions

Ultimate Health Potion For knights of level 130 or higher Costs: 310 gp Restores on average: 750 hit points

Great Spirit Potion For paladins of level 80 or higher Costs: 190 gp Restores on average: 300 hit points & 150 mana

Changes to Current Potions

Normal Health Potion: 45 gp (before 50 gp)
Strong Health Potion: 100 gp (before 110 gp)
Great Health Potion: 190 gp (before 250 gp), average healing was reduced from 600 to 500)

Creatures

Many creatures received boosts or decreases in HP, damage, speed, experience given and loot.

Blue Djinn: Exp changed from 190 to 215, More loot
Green Djinn: Exp changed from 190 to 215, More loot
Efreet: Exp changed from 300 to 325, More loot
Marid: Exp changed from 300 to 325, More loot
Vampire: Exp changed from 290 to 305, Hp changed from 450 to 475, attack raised
Behemoth:
Bonebeast:
Demon:
Dwarf Geomancer:
Frost Dragon:
Giant Spider:
Hydra:
Apes:
Minotaur Mage:
Necromancer:
Quara Hydromancer and Quara Hydromancer Scout:
Serpent Spawn:
Sibang:
Troll Champion:
Warlock:
Water Elemental and Massive Water Elemental: