Changes
As part of general balancing and to enhance the appeal of other options and spells for the Monk, some adjustments were made:
- Virtue of Justice: Fist Fighting bonus was reduced from 10/20% to 8/16%.
- Chained Penance: jump bonus was reduced from +3% to -9%. The spell's position within the Wheel of Destiny was also adjusted to make the additional target available earlier.
- Virtue Healing depends now much more on Magic Level than character level and, as a result, the overall self healing power has been reduced.
Furthermore, the following changes were made:
- Adjusted general chain spell behavior:
- if your current target is out of range, these spells will now try to start their chain on a valid target within range
- if there is no valid target in range, the spell will not be cast (this affects all player chain spells)
- Spiritual Outburst: Mana is now consumed only if the spell is successfully cast
- Harmony points are now generally no longer consumed before the respective spell is actually cast
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