New creatures, the Pirats, which are similar in strength to the Perchts and Schiachs from the Winterlight Solstice event. Besides having their own lair, it is expected that Pirats will invade shores. It is still unconfirmed if such invasions will took place only on new shores.
Apparently, the new questline involving Pirats will be started at a new NPC, Eustacio, who will be found in a new shop in Venore.
On the first server save of each month, each character will receives one daily reward joker which can be used to compensate for one server save cycle during which the daily reward has not been collected. The maximum amount of daily reward jokers a character can have is three. The amount of jokers someone has will be displayed in the Reward Wall.
The character selection will receive a new column which shows whether the daily reward has been already collected since the last server save.
New analyser feature: Damage Input Analyser will provide a detailed overview of the received damage listing total damage per type and source.
Similarly to the Input Analyser, the Impact Analyser will also provide information about caused damage per type.
Highscores on the website and in the client can now be filtered by world type and BattlEye status.
Quick Looting Extension: It will be possible to quick loot a stack of up to 30 corpses on the same map field with a single click.
Similarly to Outfits, certain future new Mounts will be colourised in the "Customise Character" dialog.
New Familiars which are basically Mighty Summons outfits. The familiar that will be summoned can be viewed and selected in the "Customise Character" dialog. The familiars that a character owns can be viewed in the character tab of the Cyclopedia, under "Appearances". They will also be displayed in the Char Bazaar.
Mighty Summons which were named after the first 4 familiars now received generic names.
In addition to the old Exercise Weapons, there will be now "durable" and "lasting" versions of them. "Durable" exercise weapons will have 1,800 charges (sold for 90 TC/945,000 gp) while "lasting" exercise weapons will have 14,400 charges (sold for 720 TC/7,560,000 gp). Characters will not be logged out due to inactivity when using them.
Two new ordinary Achievements and one new secret achievement.
You are not exactly the Pied Piper of Hamelin but at least you managed to fend off a decent amount of pirats and helped to keep them out of the cities.