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Updates/10.52

Changes

Its testing stage was officially announced here.

Proposed Party Spell Changes

In the testing phase announcement, the following changes were proposed for Party Spells but were not implemented:

  • Heal Party will be replaced by the spell "Restore Party". This spell is a stronger version of "Mass Healing" and will restore health points of the spell caster and all party members within a radius of 4 squares. It has a cooldown of 2 minutes.
  • Train Party will be replaced by the spell "Shield Party". This spell will raise the shielding skill of the spell caster and all party members within a radius of 4 squares by 10% for 2 minutes. It has a cooldown of 2 seconds.
  • Protect Party will be replaced by the spell "Boost Party". This spell will raise the main vocation skill of the spell caster and each party member within a radius of 4 squares by 10% for 2 minutes. Main vocation skills are: Axe, club, and sword fighting for knights. Distance fighting for paladins and magic level for druids and sorcerers. It has a cooldown of 2 seconds.
  • Enchant Party will be replaced by the spell "Recharge Party". This spell will restore mana of all party members within a radius of 4 squares. It is similar to the druid's "Restore Party" spell with the notable difference that it does not affect the spell caster. It has a cooldown of 2 minutes.

    

New Items

Name Attributes Weight Dropped By
Black Knight Doll
Black Knight Doll
Missing File
18.00
  • This item is not dropped by any creatures.
Stone of Insight
Stone of Insight
Missing File
9.99
  • This item is not dropped by any creatures.
             
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