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Ultimate Healing Rune

This is one of the Healing Runes. Ultimate Healing Rune
It can only be used with level {{{useLVL}}} and magic level 4 or higher.

Amount:?
Item Class: Healing Runes
Incantation: adura vita
Weight: 1.2 oz.
Used by: Any player with Magic Level 4+ and Level 0+
Made by: Druids. (24)
Premium: no
Mana: 400
Soul Points: 3
Cooldown: ? (shares with the ? cooldown group)
Buy spell from:
CityDruids
Ab'Dendriel--
AnkrahmunRahkem
CarlinPadreia
DarashiaShalmar
EdronGundralph
Kazordoon--
Liberty BayCharlotta
Port HopeUstan
Rathleton{{{d-rat}}}
SvargrondHjaern
ThaisMarvik
VenoreSmiley
YalaharTamara
Buy made runes from: Fenech (Ankrahmun),
Asima (Darashia),
Frans (Venore),
Rachel (Carlin),
Shiriel (Ab'Dendriel),
Sigurd (Kazordoon),
Tandros (Port Hope),
Xodet (Thais)
Spell cost: 1500 gp. Rune cost: 175 gp.

(17500 gp per 100)
(350,000 gp per backpack)

Effect: Heals target for at least 250 hp, often more. The ammount of healing is not random on use, and increases according to level and magic level of the player using the rune.
Notes: Most frequently, a player uses this rune on himself, but it can also be used to rescue a fellow player or a summoned creature from dying. On PvP game worlds only, it can be used to heal a hostile creature. This is often considered a lame tactic and usually only done when the creature is attacking a player you extremely dislike, in an attempt to "anonymously PK" that player.

Druids or Sorcerers using this rune on themselves are almost guaranteed to completely heal because their magic abilities are much higher and their maximum hit points much lower than knights or paladins of equal level.

With this rune, it is estimated that a knight will begin to heal himself for more than 250 hp at about level 37. Due to faster gain of magic level, this occurs sooner for paladins (about level 26).

See: Complete list of runes.


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