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Properties

Property Value
Combat Properties
Health Health Icon 12000
Experience Experience Icon 6900
Est. Max Dmg +1200
Summon (not possible)
Convince (not possible)
General Properties
Name Tyrn
Classification Wyrms
Spawn Type Raid
Unique
Rank Boss
Illusionable
Pushable
Pushes
Elemental Properties
Physical 100%
Earth 100%
Fire 70%
Death 100%
Energy 100%
Holy 100%
Ice 100%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioural Properties
Runs at (does not run)
Walks around Fire
Walks through
Other Properties
Version 10.2
September 18, 2013
Status Active
Help
Tyrn
You see Tyrn.

Notes

One of the eight bosses introduced with new AI.

Abilities

Melee, waves, Self-Healing (5000-6000, once when in red) Invisibility, Skill Reduction UE, makes you drunk.

Damage Taken From Elements

  • Physical
    +0%
  • Holy
    +0%
  • Death
    +0%
  • Fire
    -30%
  • Energy
    +0%
  • Ice
    +0%
  • Earth
    +0%

Location

Second floor of Drefia Wyrm Lair and Vandura Wyrm Cave.

Behaviour

Tyrn chases its opponent. At low health, Tyrn will get a second wind and heal himself for about 5000-6000 health. A tyrn never retreats.

Strategy

Kill the monsters around it first because this battle is a long one. Otherwise, just focus all your power on killing him.

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