TibiaWiki
(I have added loot which I got in Aurea world.)
Tags: Visual edit apiedit
m ([bot] adding missing item(s) to loot list.)
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{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
 
{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
| name = Tyrn
+
| name = Tyrn
| implemented = 10.2
+
| hp = 12000
| hp = 8000?
+
| exp = 6900
| exp = 6900
+
| armor = ?
| ratio = ?
+
| summon = --
| summon = --
+
| convince = --
| convince = --
+
| illusionable = no
| illusionable = no
+
| creatureclass = Reptiles
  +
| primarytype = Wyrms
| creatureclass = Reptiles
 
| primarytype = Wyrms
+
| spawntype = Raid, Unique
| spawntype = Raid, Unique
+
| isboss = yes
 
| abilities = [[Melee]], waves, [[Self-Healing]] (5000-6000, once when in red), [[Invisibility]], [[Skill]] Reduction UE, makes you [[drunk]].
| isboss = yes
 
  +
| maxdmg = +1200
| abilities = [[Melee]], waves, [[Self-Healing]] (5000-6000, once when in red) [[Invisibility]], [[Skill]] Reduction UE, makes you [[drunk]].
 
| maxdmg = ?
+
| pushable = no
| pushable = no
+
| pushobjects = yes
| pushobjects = yes
+
| walksaround = ?
| immunities =
+
| walksthrough = ?
  +
| paraimmune = ?
| physicalDmgMod = 100%
 
| holyDmgMod = 100%?
+
| senseinvis = ?
| deathDmgMod = 100%?
+
| physicalDmgMod = 100%
| fireDmgMod = 70%
+
| earthDmgMod = 100%?
| energyDmgMod = 100%?
+
| fireDmgMod = 70%
| iceDmgMod = 100%?
+
| deathDmgMod = 100%?
| earthDmgMod = 100%?
+
| energyDmgMod = 100%?
| drownDmgMod = 100%?
+
| holyDmgMod = 100%?
| hpDrainDmgMod = 100%?
+
| iceDmgMod = 100%?
| sounds =
+
| hpDrainDmgMod = 100%?
  +
| drownDmgMod = 100%?
| notes = One of the eight bosses introduced with new AI.
 
  +
| healMod = 100%?
| behaviour = Tyrn chases its opponent. At low health, Tyrn will get a second wind and heal himself for about 5000-6000 health.
 
| runsat = 0
+
| sounds = {{Sound List|GRRR|GRROARR}}
  +
| implemented = 10.2
| location = Second floor of [[Drefia Wyrm Lair]] and [[Vandura Wyrm Cave]].
 
 
| notes = One of the eight bosses introduced with new AI.
| strategy = Kill the monsters around it first because this battle is a long one. Otherwise, just focus all your power on killing him.
 
 
| behaviour = Tyrn chases its opponent. At low health, Tyrn will get a second wind and heal himself for about 5000-6000 health.
| loot = {{Loot Table
 
 
| runsat = 0
  +
| speed = ?
 
| strategy = Kill the monsters around it first because this battle is a long one. Otherwise, just focus all your power on killing him.
 
| location = Second floor of [[Drefia Wyrm Lair]] and [[Vandura Wyrm Cave]].
 
| loot = {{Loot Table
 
|{{Loot Item|0-150|Gold Coin}}
 
|{{Loot Item|0-150|Gold Coin}}
 
|{{Loot Item|0-21|Platinum Coin}}
 
|{{Loot Item|0-21|Platinum Coin}}
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|{{Loot Item|Lightning Legs}}
 
|{{Loot Item|Lightning Legs}}
 
|{{Loot Item|Red Gem}}
 
|{{Loot Item|Red Gem}}
  +
|{{Loot Item|Small Emerald}}
  +
|{{Loot Item|Wand of Starstorm}}
  +
|{{Loot Item|Small Diamond}}
  +
}}
 
}}
 
}}
|walksaround = Fire}}
 

Revision as of 15:32, 2 February 2020

latest?cb=20130704184110&path-prefix=en&format=original
You see Tyrn
  • GRRR
  • GRROARR

Notes

One of the eight bosses introduced with new AI.

Abilities

Melee, waves, Self-Healing (5000-6000, once when in red), Invisibility, Skill Reduction UE, makes you drunk.

Damage Taken From Elements

Physical Bestiary Physical Icon Big
100%
Death Cursed Icon Big
100%?
Holy Dazzled Icon Big
100%?
Ice Freezing Icon Big
100%?
Fire Burning Icon Big
70%
Energy Electrified Icon Big
100%?
Earth Poisoned Icon Big
100%?

Location

Second floor of Drefia Wyrm Lair and Vandura Wyrm Cave.

Behaviour

Tyrn chases its opponent. At low health, Tyrn will get a second wind and heal himself for about 5000-6000 health. A tyrn never retreats.

Strategy

Kill the monsters around it first because this battle is a long one. Otherwise, just focus all your power on killing him.