Property Value
Combat Properties
Health Health Icon 50
Experience Experience Icon 20
Speed Haste Icon 63
Armor Armor Icon 6
Est. Max Dmg 15
Summon 290 mana
Convince 290 mana
General Properties
Name Troll
Classification Trolls
Spawn Type Regular
Bestiary Properties
Class Humanoid
Difficulty Bestiary Level Trivial
Occurrence Bestiary Occurrence Common
Charm Points 5 Charm Icon
Kills to Unlock 250
Elemental Properties
Physical 100%
Earth 110%
Fire 100%
Death 110%
Energy 80%
Holy 90%
Ice 100%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Senses Invis.
Behavioural Properties
Runs at 15
Walks around Energy
Walks through
Other Properties
Version Pre-6.0
Status Active
You see a troll.
  • Hmmm, bugs
  • Hmmm, dogs
  • Grrr
  • Groar
  • Gruntz!


Trolls are a human-like race that lives in small tribes in the holes and dungeons of Tibia. There they hunt animals and seek treasures over which they keep a jealous watch. They are weak and silly fighters, but as a squad they can become quite dangerous.

Many players prefer not to train on trolls since they run away when they have low hp. However, since they drop spears some paladins may hunt them with spears in an attempt to raise their distance fighting skill.


Melee (0-15).

Damage Taken From Elements

  • Physical
  • Holy
  • Death
  • Fire
  • Energy
  • Ice
  • Earth


In many dungeons around Tibia like the troll cave in Thais, south of Carlin (out the east exit and down the hole), Island of Destiny, Edron Troll Cave, and in Ab'Dendriel. Also found in Rookgaard.


A troll will retreat at 15 (30%, yellow) health.


They are fairly weak; just attack them. Take precautions if you're lower than about level 7 on Rookgaard when approaching them and try to block the creature using parcels or chests. You could find yourself getting killed with several hitting you at once.


Before the Christmas Update 2007, trolls looked like this: Troll (before 8.1)

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