Properties
Property | Value |
---|---|
Combat Properties | |
Health ![]() |
1800 |
Experience ![]() |
2635 |
Speed ![]() |
? |
Armor ![]() |
? |
Est. Max Dmg | 910 |
Summon | (not possible) |
Convince | (not possible) |
General Properties | |
Name | Tiquandas Revenge |
Classification | Bio-Elementals |
Spawn Type | Raid Unique Triggered Unblockable |
Rank | Boss |
Illusionable | ✗ |
Pushable | ? |
Pushes | ? |
Elemental Properties | |
Physical | 99% or less |
Earth | 0% |
Fire | 101% or more |
Death | 99% or less |
Energy | 100% |
Holy | 100% |
Ice | 99% or less |
Heal | 100% |
Life Drain | 100% |
Drown | 100% |
Immunity Properties | |
Paralysable | ? |
Senses Invis. | ✓ |
Behavioural Properties | |
Walks around | |
Walks through | |
Other Properties | |
Version | 7.8 August 1, 2006 |
Status | Active |
Help |
Notes
It's the Carniphila's boss. It looks and behaves like a Carniphila, but it is much stronger.
Abilities
Melee (0-220) poisons you 9 Hitpoints/turn, Paralyze, Self Healing, Strong Haste, Earth Exori (0-250), Stalagmite (440).
Damage Taken From Elements
-
Physical99%?
-
Holy100%?
-
Death99%?
-
Fire101%?
-
Energy100%?
-
Ice99%?
-
Earth0%
Location
Deep in the Tiquandian Jungle, has been seen here, here and here.
The portal to the boss for the special task is located here.
Behaviour
Tiquandas Revenge fights until death.
Strategy
If you are a Mage, it would definitely be smart to use Sudden Death Runes to kill this. You wouldn't want it to get close to you. The blocker (if there's any) should run it and absorb its distance attacks but not let it come to Melee. If you are a Knight the only and best strategy is to use best weapon and Fierce Berserk. If you are a Paladin use Assassin Stars if possible. Its Healing is extremely fast, much more than Hydra. This is not a regular spawn.
Loot
- 0-110× Gold Coin
- 0-50× Meat
- 0-8× Ham
- 0-6× Dark Mushroom
- 1-3× Seeds (always)
- Mandrake (always)
- Carrot on a Stick
- Small Diamond
- Pages using DynamicPageList parser function
- Creatures
- Elementals
- Bosses
- Bio-Elementals
- Non-Illusion-able Creatures
- Creatures Immune to Invisibility
- Version 7.8 Implementations
- Information Required - Creatures - Speed
- Information Required - Creatures - Armor
- Information Required - Creatures - Paralyse Immune
- Information Required - Creatures - Pushable
- Information Required - Creatures - Push Objects
- Information Required - Creatures - Physical Damage Modifier
- Information Required - Creatures - Holy Damage Modifier
- Information Required - Creatures - Death Damage Modifier
- Information Required - Creatures - Fire Damage Modifier
- Information Required - Creatures - Energy Damage Modifier
- Information Required - Creatures - Ice Damage Modifier
- Information Required - Creatures - Drown Damage Modifier
- Information Required - Creatures - Life Drain Damage Modifier
- Information Required - Creatures - Heal Modifier