The Tiquanda Corym Cave is located just south of the city of Port Hope. The main entrance is west of the Training School, here, but there are a number of alternative entrances scattered all over the plains between Port Hope and Trapwood.
There are three floors and much of the cave fits the jungle theme. Unlike the Venore Corym Cave, this cave does not "ease" into the monsters: you are quite likely to drop down into a pack of coryms, even their toughest Corym Vanguard. This can be particularly deadly if you do not intend to hunt coryms but are on your way to Dworcs, as they both have pitfalls leading to them. The corym cave pitfalls are more conspicuous than the dworc ones: their pitfalls are surrounded by different textured grass and they are never hidden under the jungle flora. As a general rule then: if you notice a pitfall, it will lead you to this cave, not dworcs.
Compared to its Venore counterpart there are pros and cons for hunting here. On the positive side, the Tiquanda cave is more densely populated, with less walk time per spawn and usually fairly large spawns. On the other hand, the Tiquanda cave is considerably smaller than the Venore one, the cave layout is more confusing and especially on the third floor, the cave has slow water tiles. The main reason one would want to hunt at the Tiquanda cave is its premium restriction.
As a knight of level 55 - 65 you can make good profit and experience (70k - 80k) when hunting here.
Name | Exp | HP | Max. Damage | Loot |
---|---|---|---|---|
Corym Charlatan | 150 | 250 | 100+? |
|
Corym Skirmisher | 260 | 450 | 240+ |
|
Corym Vanguard | 490 | 700 | ~290+ |
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