TibiaWiki

Tibia is formed by tiles of different materials and shapes. The area of each tile is 1 square meter. There are tiles that affect your character speed, as well as some tiles that can't be walked over. Here's a list of the Tiles:

Natural Tiles[]

Name Walkable Tile Friction Notes
Basalt Floor 100
Basalt Rocky surface of Basalt Walls.
Bog Water 200 You can walk on bog water.
Looks the same as Muddy Water.
Branches 100
Brown Sea Floor 150
Bubblegum Blotch 50 Walking over a Bubblegum Blotch will drop your characters Speed to 50 for 2 seconds.
Chalk 160
Corrupted Rock These are cracks and edges of dark Rock tiles. I would not trust this type of rock...
Crystal Floor 100 Provides light blue light.
Dirt (Heavy) 200 Sometimes they reveal a secret hole when used with a Pick.
Dirt (Light) 110 Note that there are different sorts of Dirt with different walking speeds.
Dirt (Medium) 140 Note that there are different sorts of Dirt with different walking speeds.
Dirty Water This water was polluted with hundreds of corpses.
Dried Grass 150
Dry Earth (Zao) 120 This earth is very dry due to prolonged deprivation of rain.
Dry Earth 120 This earth is very dry due to prolonged deprivation of rain.
Dry Floor 150 This soil is very dry, and only the Steppe thrives.
Earth (Cracked) 120 It is not very different from Dirt.
Earth (Tile Black) 140 It is a darker version of Earth (Tile).
Earth (Tile) 140 It is not very different from Dirt.
Earth Ground 100 It is not very different from Dirt.
Forest Floor 150
Ghostly Water It's part of the Feaster of Souls Quest.
Grass (Dry) 150 Typical of a Steppe, this grass does not tolerate wet soil and thrives in Dry Floor.
Grass (Tile) 150 Caution: Some areas of grass may actually be holes. Pitfall

Always watch your step, as these hidden pitfalls can catch adventurers off guard and may lead to unexpected damage or danger.

Gravel 150 It's much like Rock, just a bit different.
Grey Sand 110
Ice (Tile) 100 Ice is intermixed with snow, and therefore they sometimes looks very similar and you can leave your footprints in it. You move very quickly when walking on ice.
Jungle Grass (Tile) 150 Looks different from regular grass.
Lava (Oasis Tomb) 150 You can walk over this magical lava, however, you can't distinguish it from regular Lava in any way other than by trying to walk over it.
Lava Items thrown into lava will burst into flames and be destroyed.
Lush Grass 150 The ones in the Outlaw Camp are covering the Flat Roofs.
Mold Floor (Truffels) Lead a Mushroom Sniffer over it and either Some Truffels will appear or it will turn into Churned Ground.
Mold Floor 100
Mud (Tile) 140 It is lighter than Muddy Floor.
Muddy Floor (Dark) 200 It is darker than Muddy Floor.
Muddy Floor (Light) 200 It is lighter than Muddy Floor.
Muddy Floor 200 You can Use a Liquid Container on it to get Mud.
Muddy Water 200 This water looks disgusting.
Looks the same as Bog Water.
Mushroom Sponge 100 It's the cap of a Titanic Mushroom.
Nothing There are ~4 holes with nothing tiles on Mistrock, rumors say they are ventilation holes from an underground city.
Ocean Floor 500 These are the slowest tiles in the game and take the longest time to walk across. Be careful not to get swarmed by sea creatures.
Organic Structure (Dark) 125 It's similar to Organic Structure (Light) and Organic Structure (Regular)
Organic Structure (Light) 125 It's similar to Organic Structure (Regular) and Organic Structure (Dark)
Organic Structure (Regular) 125 It's similar to Organic Structure (Light) and Organic Structure (Dark)
Pitch Black Gap Can be seen on Vengoth as one of the 8 strange things there.
Purple Soil 140 This purple soil is nothing like you've seen before.
Rift Floor (Fast) 100 There's a another type of Rift Floor with more patterns but with a bigger walking friction (i.e. slower than this one).
Rift Floor 150 There's a another type of Rift Floor with the same sprites but with a lower walking friction.
Rock Soil 120 One walks faster on it than on Grass so it is preferable.
Rock Rocky surface of Mountains.
Rutted Stone 150
Salt-Incrusted Floor (Orange) 120 This soil is so dry salt has formed on its surface.
It also exists in purple and yellow.
Salt-Incrusted Floor (Purple) 120 This soil is so dry salt has formed on its surface.
It also exists in orange and yellow.
Salt-Incrusted Floor (Yellow) 120 This soil is so dry salt has formed on its surface.
It also exists in orange and purple.
Sand (Brown) 110 It's brown rather than yellow sand.
Sand (Dark) 160 Similar to normal Sand, but dark.
Sand (Light) 110 It's a lighter version of rather than brown sand. Some of the tile variants appear as brown squares on the Automap.
Sand (White) 160 Similar to normal Sand, but white.
Sand 160 If you dig in sand, who knows what you might find?
Sea Floor 150 Sometimes some vegetation is growing on it.
Shallow Water (Zao) 200 This water tile is walkable.
Shallow Water You can fish from a pool of shallow water, and in some areas, swim in it too. Boots of Waterwalking exist, but their use is unknown. You can fill a water container eg. Trough, Bucket or Bottle with water by using it with an above ground Shallow Water tile.

There are also other variations:

As well as underground version of water:

Slate Floor 150
Slime (Purple) Purple deposits of slime have pooled here.
Slime Fungus (Tile) 100
Small Brook 170 Despite the description, you can't fish on that tile. It's possible to obtain water by using a Liquid Container on the tile.

There are also other variations of Small Brook tile:

Snow 160 If you look closely you may see Yeti tracks.
See also: Snow (Footsteps)
Soil 160 On this soil a lot of different flowers can grow (such as Heaven Blossoms or White Flowers).
Strange Sand 120 You've never seen such strange sand ever before.
Sulphur Items thrown into sulphur are lost forever. When throwing something in sulphur, the Yellow Poison Effect can be observed.
Swamp (Diggable) It is possible to dig up Dead Snakes, Small Diamonds or rarely a Leech by using a Shovel or equivalent on this tile. After digging up an item, you have to wait a week to be able to dig any of these tiles again.
Swamp Items put in swamp are immediatelly melted by poison, so be careful with your lootbags.
See also: Swamp (Diggable)
Tar Don't throw your lootbag in here by accident, or it will disappear, like in water. Items thrown onto tar disappear in a puff of smoke.
Teal Leaves
Void (Tile) Nothing but the big void space that preceded The Awakening of the Gods.
Water (Tile) You can try to fish in this kind of water, but your fishing won't advance and you won't get any fishes.


See also: Shallow Water


Artificial Tiles[]

Name Walkable Tile Friction Notes
Black Marble Floor 100 Marble is a very expensive product, be proud walking on it.
Blood (Tile) These can be found in large basins of blood.
Bridge (Rope Tile) 200 Be careful not to fall! You should walk more slowly across these.
Brown Pavement 100
Cake (Tile) 100 This cake appears once a year during the A Piece of Cake World Quest.
Cake Base 150 There used to be some edible cake here. Step on it to cover your feet in cake.
Carved Stone Tile (Claw) 100
Carved Stone Tile (Large Lizard) 100
Carved Stone Tile (Large Salamander) 100
Carved Stone Tile (Lizard) 100
Carved Stone Tile (Ornamented Lizard) 100
Carved Stone Tile (Ornamented) 100 Looks similar to Ornamented Floor.
Carved Stone Tile (Salamander) 100
Chess Board 100 Not many of these exist.
Churned Ground Some Mold Floor (Truffels) might be churned when you lead a Mushroom Sniffer over it. It will turn back into mold floor after 40 seconds.
Closed Trapdoor (Dawnport) 100 Unlike regular Closed Trapdoors, you won't be able to fall through this one. If a character steps on it, the message "<krrk> <krrrrrk> You move away hurriedly." is displayed, and the character steps back immediately.
Cobbled Pavement 100 For every meter Cobbled Pavement, 5 Working Trolls died!
Cobblestone 100 Very similar to Cobbled Pavement.
Cracked Temple Floor 100 There are seven different types.
Crystal Glass Floor 100 Provides green light.
Deepling Ornament 100 It can depict two different versions of a small sea shell.
Drawbridge 90 Much like Wooden Floor, but used for bridges.
Dried Grass Roof 160 Low quality, this roof leaks water, beware of rain!
Druid Pedestal 100 It functions as a method for players to seamlessly transition between various vocations, granting them greater flexibility to choose their preferred Vocation.

When actively being stood upon it's animation appears as shown below.

Fertile Soil Part of the Forgotten Knowledge Quest.
Finely Crafted Ornament 100 There are two different types.
Flat Roof 160 Average quality, leaking shouldn't be a problem.
Fur (Tile) These tiles consist of strips of fur patched together.
Glooth Extractor 100 This extractor can remove the Glooth from a Glooth Powered Minotaur and turn it into a Depowered Minotaur.
Glowing Switch (Activated) 100 This is an activated Glowing Switch.
Glowing Switch 100 Once a player enters this tile, it turns into Glowing Switch (Activated) which looks the same as an ordinary Glowing Switch.

See also: Safely Stored Away .

Grass Roof 160 These tiles are inevitably part of grass structures, and will eventually dry out.
Grimy Wooden Plank 110 It doesn't look so sturdy, so be careful.
Ice Floor 90 An uncommon tile. See also Ice (Tile).
Ice Stone Floor 100 It's a dark blue, icy floor which seems to be made of bricks.
Iron Floor 100 It often occurs together with Iron Walls. It appears in different stages of rust, and some are patched.
Jade Ornament 100 It is a beautiful ornament for the marble it is set on.
Knight Pedestal 100 It functions as a method for players to seamlessly transition between various vocations, granting them greater flexibility to choose their preferred Vocation.

When actively being stood upon it's animation appears as shown below.

Loose Board 100 This board has gotten loose at some point in time.
Marble Floor (Rathleton) 100 This light-colored marble floor is the only known Artificial Tile that has a design with alternating tiles:

.

Marble Floor (Yielothax Dimension) 100 It is blue marble.
Metal Grate It is transparent so that you can see other players fight beneath you in the Duelling Arena or Monster Arena.
Monk Pedestal 100 It functions as a method for players to seamlessly transition between various vocations, granting them greater flexibility to choose their preferred Vocation.

When actively being stood upon it's animation appears as shown below.

Mosaic 150 During the Grimvale Quest - Paradise Lost - Mosaics you must face a formidable challenge: traverse the caves and step on a total of six hidden mosaics.
Nothing Special 95 Move on, it's nothing special.
This tile is actually translucent. What we see is the object on the lower floor.
Ornamented Floor 100 Looks similar to Carved Stone Tile (Ornamented).
Paladin Pedestal 100 It functions as a method for players to seamlessly transition between various vocations, granting them greater flexibility to choose their preferred Vocation.

When actively being stood upon it's animation appears as shown below.

Parquet Floor 100 A luxurious type of floor tile.
Plaster 100 It is tile made of plaster.
Ploughed Soil 180 On this soil a lot of crops are grown.
Pressed Winterberries 140 You can only access the cellar during the Annual Autumn Vintage. During the event, the Winterberries must be pressed and will go through the following stages:

Rock (Grate) Lure a Cake Golem on such a tile during the A Piece of Cake World Quest and the golem will disappear.
Roof Simple kind of roof.
Sand (Quest) 160 You have the feeling something lies hidden here...

Such a tile is part of the Koshei the Deathless Quest.

Sandstone Floor 100 They are the fastest tiles and take the least amount of time to walk across in all of Tibia.
Scale Roof 160 It is a roof made up of scales.
Slab with a Hyaena 100 It is used as the portal to access Katex Blood Tongue.
Slab with a Lizard 100 It is used as the portal to access Yirkas Blue Scales.
Slab with a Scorpion 100 It is used as the portal to access Utua Stone Sting.
Slab with a Skull 100 This is utilized as a teleportation method throughout the Netherworld, aswell as serving as a swift passage out of Iksupan for a convenient return from Ahau.
Slab with a Snake 100 It is used as the portal to access Srezz Yellow Eyes.
Snake Ornament 100 A snake ornament carved into a stone floor.
Snow (Footsteps) 160 When walking through snow, you will leave your footprints.
Sorcerer Pedestal 100 It functions as a method for players to seamlessly transition between various vocations, granting them greater flexibility to choose their preferred Vocation.

When actively being stood upon it's animation appears as shown below.

Stone Floor (Banuta) 100 It is a large tile made of stone.
Stone Floor (Golden) 100 An ornate golden floor made of stone.
Stone Floor (Grey) 100 It is large tile made of grey stones.
Stone Floor 100 It is large tile made of stone.
Stone Tile (Sand Switch) 100 We can see it is a switch only if we are close to it. Perhaps walking on it will trigger something.
Stone Tile with a Socket (Hyaena's Maw) 100 Looks the same as Carved Stone Tile (Ornamented).
Stone Tile with a Socket (Nest) 100 Looks the same as Carved Stone Tile (Ornamented).
Stone Tile with a Socket (Scorpion's Pincer) 100 Looks the same as Carved Stone Tile (Ornamented).
Stone Tile with a Socket (Snake's Mouth) 100 Looks the same as Carved Stone Tile (Ornamented).
Stone Tile 100 It is large tile made of stone.
Stony Floor 100 Brown stone blocks that pave the streets of Svargrond. The color suggests they are Dirt bricks.
Strange Carving (Tile) 100 There are four different strange carvings:

Strange Symbols (Venore I) If you translate the smaller dots to a zero and the larger dots to a one, you could say it contains a binary pattern, with 8 bits per line:
01010110
01100101
01101110
01101111
01110010
01100101
Strange Symbols (Venore II) If you translate the smaller dots to a zero and the larger dots to a one, you could say it contains a binary pattern, with 8 bits per line:
00110000
01100011
00110000
00110100
00110001
01100001
00110000
00110110
Strange Symbols (Venore III) If you translate the smaller dots to a zero and the larger dots to a one, you could say it contains a binary pattern, with 8 bits per line:
00110000
00110000
00110000
01100001
00110010
00110010
00110000
01100100
Terracotta 100 It is tile made of terracotta.
Tiled Floor (Brown) 100
Tiled Floor (Yellow) 100
Tiled Roof 160 This roof is of the highest quality; it will effectively protect one's house against the elements.
Timber Floor 100 It's made out of processed wood.
Ventilation Grille 100 It is used to vent fresh air into the cargo room of a boat.
Wet Temple Floor 100 There are nine different types.
White Marble Floor 100 Marble is a very expensive product, be proud walking on it.
White Stone Tile 100 This tile is quite rare.
Winterberries 130 You can only access the cellar during the Annual Autumn Vintage.
Wooden Floor (Dark Brown) 100
Wooden Floor (Docks) 100 This type of wood is used for docks.
Wooden Floor (Rookgaard Border) 100 Stepping on this will move you forward to the village of Rookgaard (from the tutorial area) and prevent you from backtracking.
Wooden Floor (Switch) 100 It's a switch.
Wooden Floor (Venore) 100 One of many types of wooden floor in the world of Tibia.
Wooden Floor (Yellow) 100 This type of floor is often ornately designed.
Wooden Floor 100 The beautiful Tibian wooden floors are made of Trees.
Wooden Roof 160 Due to their high quality wooden roofs never leak.

See also other Objects.