FANDOM



Just a thought, I think another line should be added to monsters to say whether they push boxes or not.

Karmarama


I guess you guys are right on several words like "of" and stuff. But the rest should eb capitalized. I already found one instance of someone getting confused with this. The pages Minotaur archer and Minotaur Archer. The worst part about it is that the same person made both pages >,<

--Shadow Dragon 19:08, 25 Mar 2005 (EST)




I agree with Alreth, people who look for certain things will more likely place "Boots of Haste" in the search field. If we would name the article "Boots Of Haste", they would get the message "No page with this exact title exists, trying full text search." So not keeping in mind our own comfort, I suggest we do what's easiest for people looking for information.

~LordLixen

I agree with your suggestions about internal links in singular, but not that all titles should begin with capital letter. How about all words except 'the', 'of' and those kind of "fill out" words are kept in lowercase? This is how people usually write it.

--Alreth 18:44, 24 Mar 2005 (EST)


Alright, here are proposed standard for ALL TibiaWiki:

  • Internal links should always be to the singular form

i.e. Behemoth not Behemoths Mummy not Mummies

This will avoid redirection hell :)

  • All titles of articles should start with CAPS to avoid confusion.

i.e. Northeastern Graveyard not Northeastern graveyard Boots Of Haste not Boots of Haste (I understand the last one is the proper way to say it but this will avoid broken internal links and redirection hell again)

This is mostly usefull for titles with more than one word

--Shadow Dragon 18:34, 24 Mar 2005 (EST)


Suggestion for slight change on the spell standardisation: (check Poison Field)
Code:
'''Name:''' Poison Field<br>
'''Words:''' Adevo Grav Pox<br>
'''Effect:''' A [[spell]] that will create a Poison Field rune. Shooting this rune on a square will create a poison field. (also read more about [[poison]])<br>
'''Mana:''' 50 MP<br>
'''Magic level to cast:''' 2<br>
'''Rune?:''' Yes. A rune with 3 charges and magic level 0 to use.<br>
'''Vocations:''' Available for [[Druid|Druids]] and [[Sorcerer|Sorcerers]].<br>
'''Price to learn:''' 300 gold<br>
'''Cities teaching:''' Any [[Druid]]s or [[Sorcerer]]s guild in Tibia.

Gives a bit more information.

~LordLixen


Thats cool LordLixen, I see you already started implementing it. :)

--Shadow Dragon 10:40, 24 Mar 2005 (EST)



Maybe add something all other tibia websites seem to leave out: wether a creature runs away in low health or not, can be quite useful to know for an unexperienced adventurer.

e.g.: Runs?: A demon doesn't run away when in low health.

Another thing, there should ne standards for all things, items as well. Check Boots of Haste and eddit what could be better.

~LordLixen



I think this is great, sorry about the badly formatted vampire page I made earlier I was just starting to learn the system. Now I will upgrade current creature pages to conform with the standard. Also we could include links to the creature's page in tibia.com where users can see the official description. Just an idea tell me what you think of it.

Edit: One more thing, everyone should copy the standard onto the creatures blank page and edit it to preserve consistency.

Edit 2: Btw all those revisions I made to this page were for a slight little error but I messed up and didnt know there was a preview button, sorry >,<

Edit 3:In the near future we should add a new section for the creatures called "Attacks" were we could list the types of attacks they have (melee, firewave etc.) For now lets stick to these standards we have enough work already.

--Shadow Dragon 01:24, 24 Mar 2005 (EST)


What do you think about these standards? Anything missing, wrong or good? Should anything be changed? Post your comments, ideas and feedback!

--Alreth 19:01, 23 Mar 2005 (EST)

Maybe an weapon standard?

'''Class:''' [[Sword_weapons|Sword]]<br>
[[Image:Bright_Sword.gif|left]]
'''Attack:''' 35<br>
'''Defense:''' 20<br>
'''Weight:''' 23oz<br>
'''One handed'''<br>
<br>
A short description of the weapon or a special effect, if any.


  • Class contains a link to weapon class (Sword, Club, Axe or Distance).
  • Image should be left aligned, and the name with capital letter.
  • Attack is the attack value of the weapon.
  • Defense is the defense value of the weapon.
  • Weight is the weight of the weapon, in oz.
  • One Handed or Two Handed?
  • Ammunition that can be used with the weapon should be listed.
  • Armors, Shields, etc. can be written this way too.

Out of date..

I haven't been very active the past month and am not up-to-date with all the templates that are being used at the moment. Can someone who knows which ones are used and how please update this page so it is correct?

Thanks in advance!

-- Alreth ¦› Message me ¦› My contributions ¦› 18:19, 1 Jun 2005 (EDT)

I will do it, i added the template to almost all the spells list and im working currently on Monsters so all creatures will have template. --Lord de los Druidas 19:21, 1 Jun 2005 (EDT)

Quests

I'm corcerned about quests, actually. I didn't mind the Rookgaard quests so much, as they're a learning experience and I don't really consider them terrible spoiling, but mainland quests? I don't know. Consider that we ARE linked to from a supported fansite (Tibianews), and therefore we bear some responsibility when it comes to content, especially content that might be frowned upon by CipSoft (see the official stance on Quest Spoiling). Opinions? --Erig 11:39, 8 Jul 2005 (EDT)

My opinion: no quest spoiling at all, please. Not even the Rookgaard quests... there are several quests on Rookgaard that are still not known by many. If you need an example for a quest, you can use the one that CipSOft uses to explain the concept in their [1], section 4.5.3 --Borr 17:45, 8 Jul 2005 (CEST)

From Quest Spoiling at Tibia.com

...so-called "quest spoiling" is not officially illegal under
the Tibia Rules.
...we have instructed our tutors not to answer any questions
concerning game content such as quests.
...posting questions concerning quests on the help channel is
actually considered an abuse of the channel.

That having been said... I figure one must ask himself two questions:

  1. Am I a tutor?
  2. Is this the help channel?

For me, the answer to both questions is no.

Rune Farmer–(talk)–(edits)–(profile)–(guild)–(house) 23:43, 8 Jul 2005 (EDT)

Yes this idea occured to me earlier. I am fine with the basic quest info on name, location, reward, and such things. The finer points of how to get to and perform each quest is a bit sketchy. On the other hand i would rather that accurate info be gotten here than certain other sites most people go to that are littered with hacks, etc. So i am mixed in this idea, but do support the basic info. -On a side note, for NPCs i wondered if adding a lot of if not all the keywords they respond to and what they say. This reflects on the quest spoiling issue as well. --DM ¦› talk to me ¦› Contribs ¦›]] 21:40, 10 Jul 2005 (EDT)

Creature Sounds?

Mathias had made a change to the creature template to add "Sounds". Not that it was a bad change, but I wanted to get some feedback on it before it gets implemented. Here's my take on it.

I'm not sure how useful it is to have this on the creature page. Maybe alright to know, but I don't think knowing what "sounds" a creature makes will give us any really useful information, I can also see some drawbacks (although mostly minor):

  • Additional information to be entered by contributers. From my software development background, I have learned that the harder it is, the fewer people will do it. This is especially detrimental in a Wiki. I know that they can just leave it blank, but having too many fields may scare people away from contributing.
  • Information Accuracy. Since the creature sounds aren't placed in the "Default" panel, it will be particularly difficult to record them correctly. There have already been problems with spelling and capitalization accuracy on the wiki, and if the information is not correct, then it's not really worth having.

Don't get me wrong, I'm not completely against the idea. I'm just trying to take an objective approach, and as I said before, this is a pretty minor change.

I think it would be best to keep adding sounds to the code of the creature pages, but to leave it off of the page that is displayed until we have enough "sounds" to justify displaying it.

What do you guys think?

 Re vera, potas bene.
--  Whitelaces †  Talk †  -- 08:50, 3 March 2006 (CST)


Including what sounds a creature makes can be helpful... is that a dragon, a bear or a dragon lord just over that way?

However, I agree with your concerns regarding information accuracy (specifically) and "more info to add" (in general). One other concern is that some critters (Elder Bonelords come to mind, only because I was hunting them the other day; Parrots also) say SEVERAL things, which might not handily fit in a template. Perhaps the sounds could just be added to the "Notes" section?

--Digger Smith 20:01, 3 March 2006 (CST)


This is a wiki, right? Isn't the aim of TibiaWiki to collect as much information related to our favorite massive multiplayer online role-playing game as possible? Hell yeah! That's why I think sounds should be added to the creatures template, even if that wouldn't be helpful — which it isn't, as Digger Smith so eloquently pointed out.

I wouldn't recommend adding sounds to the "Notes" section, since that would cause a general fubar.

Whitelaces, as for the minor drawbacks you foresaw:

  • Additional information to be entered by contributers. You said it yourself; why don't they leave the "sounds" field empty? :)
  • Information Accuracy. That's what screenshots are for.

I really think the wiki would benefit from this addition.

Mathias from TibiaMaps.io (profile, talk) 12:40, 4 March 2006 (CST)

I agree with adding sound;, before the the templates were put in some of the creatures had sounds listed, but those were removed. First off anyone that wants to add to sounds should try gathering all that is said first, after most are collected then put it in, so they all come in together, rather than a few creatures at a time. Try to get all the sounds since some creatures have 3 or more or maybe none. --DM ><((°> Contribs <°))>< talk to me 13:40, 4 March 2006 (CST)


Sounds good to me. That's why we have these discussions, so that everyone can understand the reasons behind these things. I still think that we should get more creature sounds before changing the template.

Everyone should just go crazy and add sounds to the creature pages. I'll go ahead and change the template description on the standards page, but we need to add something to all of the creature pages. If we change the Creature Template right now, then all the creature pages will have "{{{sounds}}}" on them, and that looks very unprofessional.

As far as verifying the accuracy of the sounds, we'll pretty much let it go unless something just looks wrong. I've already got a good one to add from when I was hunting bonelords the other day.

 Re vera, potas bene.
--  Whitelaces †  Talk †  -- 16:59, 4 March 2006 (CST)

Attributes

When the item will not have attributes, what he is correct: " None." or "|"?


<·> Hunter of Dragoes <·> My Talk <·> My Contributions <·> 14:07, 25 April 2006 (CDT)


I think either would be fine. If you use the pipe symbol, then the field will simply be blank on the template.

The "attributes" field is fairly arbitrary. There is no specifically defined value that should be in that field.

For example, weapons use the attribute field to display the attack and defense of the weapon, but most containers will have their volume in the attributes field.

I know this doesn't truly answer your question, but unless it is defined specifically, or changed, then use your own good judgement for what belongs there.  Re vera, potas bene.
--  Whitelaces †  Talk †  -- 14:18, 25 April 2006 (CDT)


Thanks!


<·> Hunter of Dragoes <·> My Talk <·> My Contributions <·> 14:27, 25 April 2006 (CDT)

New Standards

Hey,
I'm new to this Wiki, that isn't to say this is the first Wiki I've worked on. I'd like to point out that many articles are mostly not objective and there tends to be a lot of information with insufficient references. The Wiki should

pertain to collective data that is backed by a solid reference.

I've noticed several articles that should probably be revised because many of their views are non-objective. As an example, before my recent edit to the formula page, (specifically the time segment) it looked as though a user was running an experiment to find the time. A Wiki is a place of results and knowledge, not experimentation. The information provided was useless and drew the readers attention from the overall result. Furthermore, there's been references to a player 'Sunshine' where the player is revered as the highest level on all Rookgaard (see Minotaur Hell). The user was using this player as a reference, however there may or may not have been any evidence and if so, the proof was not referencable.

It is my belief that all submitted information should be objective and all users should be able to access the source. That is why I'd like to suggest a new standard be set into place that do not use players as references and all

submitted information is objective and helpful.

-Humor- I would like to call it "Xelvar's Law" -/Humor- Well, consider it.


I think it is a fabulous idea, but maybe too redical for this time in TibiaWiki's development. Because of the relatively small community of people working on this wiki, the admins here do not have the attitude of the guerrilla forces of the Wikipedia admins. Since TibiaWiki's inception, it has evolved into a quite large, generally structured encyclopedia of information for Tibia players (Simply view the history of the Main Page to see what I mean).

I would certainly promote the idea of working towards your "ultimate goal", but I'm afraid that a sudden crack down would deter users from contributing. I think we still need more contributers, and I'm pleased with the overwhelming turnout since the update. I hope that the interest in the wiki does not wane too much when the novelty of the update goes away.

I would suggest keeping articles clean an organized as people add more information, and (as history has proven), they will start to follow your example. When TibiaWiki has "stabalized" enough, then I think your proposal will be plausable, and I will back it up 100%.

As always, I'm not omnicient, and I'm wrong at many times. If anyone else has any ideas or thoughts, please post them here. Dissenting opinions, when expressed constructively, can only help us all make better decisions.

-- WhitelacesTalk † χρισtoς αnεσtη, αληθως αnεσtη -- 08:05, 7 August 2006 (PDT)


I believe it might be best if this arguement was relocated to the policies page.


I understand your point but i also believe that people are worthy references if there is proof. Tibia is a fantasy world based on fantasy fact and the people who live in the world. So the encylopaedia of information on such a place is about the world and the people.
Granted if a new user edits a page saying he was first to get thunder hammer and kill morgaroth and know one knows of him, that info can be ignored. Part of a fantasy world is myths and legends.
For instance: many keys do not exist anymore on any server but Antica. Shapeshifter is a reknowned collector of old keys and he is one of very few that can tell the info about them, but who else can reference him? All info on this wiki cannot be straight fact with references because too much of tibia is unknown or known to few. --DM ><((°> Contribs <°))>< talk to me 18:36, 17 April 2006 (CDT) 06:05, 21 November 2006 (PST)

Spoiler Transcripts


Quote from another page:


I guess the "bla bla bla" shouldn't be here. Looks awful and I think that demerits the knowledge fed here.

We need to stay conform to the 'standards' of the quest spoiling like those in the Djinns Quest, Banuta and ESQ, separating the spoiler from the transcripts.

What do you think? --Kaio 15:33, 14 August 2006 (PDT)


Hmm.... I can't decide what I like better.... transcripts in the spoiler, or transcripts after the spoiler.

Transcripts after the spoiler
Green Djinn Quest/Spoiler


Transcripts in the spoiler
Eleonore Quest/Spoiler


I'm okay with either. Both of them work for me.

I certainly think that having the transcripts is very helpful. Most spoilers that people write are hard to understand, and the NPCs explain everything very well.

That's just my thoughts on it.

-- WhitelacesTalk † χρισtoς αnεσtη, αληθως αnεσtη -- 07:20, 15 August 2006 (PDT)

I think the spoiler like the Djinns Quest is more structured and easy to read.
The transcripts are helpful, but only as additional help, not like spoiling itself.
my 2 cents
--Kaio 11:49, 15 August 2006 (PDT)

Icons for Immunities

I'm looking for some feedback. I think I want to change the creature template to display icons instead of text for the creature immunities.

Check out the examples I made in the playground.

What do you guys think?

Benefits:

  • easy to see immunities at a glance... no reading required
  • takes up less space than the text, easier to format lists, etc.
  • mouse-over the icons to see the immunity named (in most web browsers)
  • immunities are maintained separately in the template, instead of all in one field (possible future use)

Drawbacks:

  • icons might be meaningless until the person learns what they mean
  • more?

Post your thoughts here. Thanks!

-- WhitelacesTalk † χρισtoς αnεσtη, αληθως αnεσtη -- 07:44, 23 August 2006 (PDT)


I agree to you. This is a good idea.

<·> Hunter of Dragoes <·> My Talk <·> My Contributions <·> 12:30, 23 August 2006 (PDT)

Go ahead. It's a good idea.
--Kaio 15:43, 23 August 2006 (PDT)

Duplicate Items and Objects Naming Convention

I've noticed there's many items and objects with the same name that exist in different forms shapes, etc.

For example:

  • The Knight Statue that can be bought and used as furniture, and the one that can't be moved.
  • The different forms and colors of Royal Blossoms (since they don't differ that much, the colors define them better).
  • The different colors for Bowls.
  • The many different stones.
  • And so on.

My suggestions...

  • Not to differentiate each item/object with a number, it's not informative.
  • To follow the following pattern: "Name (Color Shape Size)". All attributes are of course, optional. The sizes can be either small, medium or large.

For example:

  • Stone (Blue Spiral Small) (there's actually a stone that has an spiral engraved on it)
  • Stone (Round Small) (if the stone is gray, because gray should be default in my opinion).

This is a rough idea, but please post your comments!!

 Ψ Genosonic Ψ   Ψ  My Contributions Ψ   Ψ  Talk Ψ  


That sounds like a good idea. I do not know if all items will fit in your "formula" for the parenthesis, but for everything that does fit, this is a good idea.

Describing a standard is only the first step.... the harder part is conforming pages to that standard, and then the hardest part is maintaining that standard for all future wiki edits. I have found that very few people on this wiki actually read the policies and standards.

Thanks for all your efforts with the objects, Genosonic (along with everyone else that helped). They look great so far.

-- Re vera, potas bene.
--  Whitelaces †  Talk †  -- 06:11, 31 January 2007 (PST)

Immunity Icons (again)

If you click on one of those immunity icons on a monsters page, you come to the image's page, but wouldn't it be better to, in some way, make it redirect to the magical attack page instead?

Just my thoughts
Skeleton Bonelord Skeleton  Art Featherpitch  - The mispseller -  Spam me  Skeleton Bonelord Skeleton 08:01, 4 May 2007 (PDT)


I agree, but there are some technical issues to overcome to make that happen, and all of them are pretty ugly (code-wise).

If you come up with any "good" ways to make it work, please let me know! I would love to have a clean way to make images link to other wiki articles instead of the image description page.

-- Si Hoc Legere Scis Nimium Eruditionis Habes
--  Whitelaces †  Talk †  -- 12:54, 4 May 2007 (PDT)


Did you try out the imagemap-tags? I don't know if Erig had imagemap installed, but Wikia has.

<imagemap>
Image:Bonelord.gif
default [[Bonelord]]
desc none
</imagemap>
Bonelord

Lafajev 00:36, 29 December 2007 (UTC)

NPC Images

Hello everybody,

I need your help to find a standard for the images of the NPCs in Tibia. At the moment most NPC pages have no image of the coresponding NPC. Some people (like me) are already started to upload images of much NPCs. But first we need a standard, should it be included in the template? Should it be an image of only the NPC or also some background? In order to create a standard those question need to be anwsered. Personally I vote for a standard like this one
[[Image:NPC_Rachel.gif‎]]
File:NPC Rachel.gif I think this should be right because when people look on a NPC page they want to see a picture so they can recognize it in-game. Also, if they are free-account players they can see premium-account NPCs to get an idea how they look like. It is true the NPCs have the creature- and playeroutfits, but if people see a picture on the NPC page they learn how the NPC looks like, which is also valuable information. A picture als gives some color to a page, which makes it more interesting to look at. This applies also for NPC lists. I hope I made my opinion clear and you will give yours.

 Wie niet slim is moet slim zijn
^^  º Bennie º  ¤ Talk ¤  ^^ 10:18, 26 November 2007 (PST)


About naming the npc images, if the images are simply a picture of the npc, then I think they should follow the same conventions as creatures, items and objects. This would mean that all NPC images would be named exactly the same as the NPC's name, and would be in GIF format (more info can be found at TibiaWiki:Standards#Images_and_Other_Files. On the other hand, if the npc images are more contextual, and show the NPC's shop, then it should be named accordingly. For example:

File:NPC Rachel.gif should be named "Image:Rachel.gif" to match the NPC's name.

Outlaw Camp-NPC HL should be named something like "Image:HL's Shop.jpg" to describe the image, and it should be in JPG format to match our standards for screenshots.

I see benefits to both methods (NPC-only images or Larger screenshots of NPCs), and maybe we will incorporate both... such as the NPC-only image being the standard required image (like images of Items or Creatures), and then optionally adding larger screenshots when they are appropriate.

Anyway... I hope this helps the discussion, and when we reach a concensus, I'll write up a formal description to be added to the standards page.

-- Omnis Minervae homo Petronius.
--  Whitelaces †  Talk †  -- 10:36, 26 November 2007 (PST)


There's one thing that is not standard: the size of the GIF. Most items are 32x32. NPCs could be 32x32 too if we hide their names. All the screenshots taken so far have their names, so maybe we could just let it as it is, with their names. But if you list them in a table, it'll be a little strange.

-- † Pudd Knight †  Talk  Contribs  -- 06:53, 29 December 2007 (UTC)


It's true that will be like that if it's a normal table, if we use a dpl-list to list the npcs with images it will adjust automaticly to the largest image. Besides, the names on the picture are neccesary I think. Without them it wouldn't be the same.

 Wie niet slim is moet slim zijn
^^  º Bennie º  ¤ Talk ¤  ^^ 09:23, 29 December 2007 (UTC)


Expectations of 'Quests'?

I dunno if this is the place to ask but, what's expected of quest pages? is it considered a quest if you just loot-and-trade items? things like the Friends and Traders Quest have things like get and trade, but it also is included in the Quest Log, the Marlin Trophy "quest" however is not.
Sixorish My contributions Talk page 05:54, 31 January 2008 (UTC)


I think that anything where an NPC asks for something or where you open something and get something, like getting a doublet under the lose floor board in Rookgaard. It's something people will want to know about and therefore I think it should be in the wiki.

→  « Alreth »  « Talk »  « Contributions »  ← 11:47, 26 February 2008 (UTC)

Should Unsupported Fansites be here?

Since someone felt a need to create pages for two unsupported sites, I marked both for deletion and removed URLs, I was wondering -- should they be on the wiki? I'd have to say no to prevent abuse and hack attempts, but I was just wondering what you guys think
Sixorish ~~ Talk ~~ Contribs


There are some unsupported fansites listed on TibiaWiki, for instance World of Tibia. The reason it was added is because it's a former supported fansite. However, I don't we should add every unsupported Tibian fansite to the wiki.
Art Featherpitch 22:26, 21 February 2008 (UTC)


The two unnoficial fansites linked with TibiaWiki and eventually erased are registered under ".com" domain. Hack attempts are never done this way. They usually try to mimic the official adress with names such as "www.tlbia.com" or just registrate with a big name like "www.whatever.com/tibiafansite". Both DoleraWatch.com and TibiaFreak.com provide good information regarding the server Dolera and must stay in TibiaWiki. - Signed, the guy who made the articles.

3-Digit Comma Seperator

This has been on my mind a while now, and I don't know if it's worth it. When you're using a comma to seperate digits in large numbers, e.g. 250,000gp, when the number is 4 digits long, it doesn't need a comma according to SI: "4123 (not 4,123 nor 4 123)" Would it be worth the hassle of adding this to the standards?
- Kikaro -- Contribs -
16:07, 4 August 2008 (UTC)

Image Formats - no stretched images

I couldn't find anything about stretched images in the standards but think it's been discussed back in the early days. I think stretched images look very bad. It looks clearer and nicer when images from in the game (both action screenshots and images of items/npcs/creatures etc) are taken with the setting "Don't Stretch/Shrink Game Window" enabled in Advanced window of Graphics options. When a new item or creature is discovered I can agree on having an stretched image of it, but it should just be temporary until someone can get an unstretched version and uploads it.

Agree/disagree to add this to as a standard? Comments?
→  « Alreth »  « Talk »  « Contributions »  ← 22:02, 8 January 2009 (UTC)


I was actually thinking bout adding this to the standards, but I was not sure how to express the idea. It is quite annoying to "unstretch" images (Believe me, I've done that). Some images though, such as screenshots of people killing bosses, could be left outside this restriction. Standard item, creature, NPC, spell, outfit, map and object images on the other hand must, as you said, be in unstreched format.
Great proposal!
Art Featherpitch 00:31, 9 January 2009 (UTC)


Of course unstretched images are better, but most people don't botter changing their advanced image options while fighting a demon boss, quite obvious. It would be good to make it a standard, but it would be bad to delete all images which don't follow this standard. That's what I think at least. ^^ Bennie (talk ~ fellows) ^^ 07:08, 9 January 2009 (UTC)


Voodoo Doll (Pirate)

Voodoo Doll (Pirate) -> Pirate Voodoo Doll I dont know why people where confunsing it, but this item its called pirate voodoo doll on tibia. I change (I think) all references from Voodoo Doll (Pirate) to its original tibia name Pirate Voodoo Doll.

An administrator should update this article since the example used its not true anymore.

--Jaafreitas 05:27, 9 January 2009 (UTC)


Changed that -- Sixorish 09:12, 9 January 2009 (UTC)

Image Standard

Like with the policy I suggest changing the standard here, to something like this:
Screenshot Image Format Screenshots of game action can be either in JPEG format or PNG format, and should never be larger than 750 pixels wide. This allows for greater detail with a smaller file size. The width restriction allows the image to be clearly viewable on all computers with 800x600 resolution or better. Actually I'm only sure about changing the first line. I don't know how it is to have a 800x600 resolution, is there any data available, because if less than 10% of our visitors has it we can remove the restriction, I think. Besides, I think images on their image page are automatically resized smaller if larger than something. ^^ Bennie (talk ~ fellows) ^^ 17:13, 12 June 2009 (UTC)


PNG should be allowed as well. I think the 750px limit is unnecessary since most modern browsers are capable of reducing images to fit the screen size and anyone using older browsers are likely used to poor quality considering the number of advanced websites today. Besides there are not very many large images, mostly hunting/house screenshots, and they are usually put in a gallery or made smaller anyways. --DM ><((°> Contribs <°))>< talk to me 19:55, 12 June 2009 (UTC)

Article naming

  • Article names should always use "Title Case." This means that the first and last words are always capitalized, and all internal words except articles, prepositions, conjunctions and forms of "to be" should also be capitalized.
  • Articles should always be named the same as the in-game content they describe, obeying the case-standards of this wiki. For example, the article for the in-game item "boots of haste" is named Boots of Haste.

Ok so, what about the monster Bane of Light? The monster is actually called Bane Of Light in game. I personally would say the article should be named as it is in-game, so a capital O. Since these 2 standards are contradicting each other (in this case), I'd like some feedback on this. Not for the sake of editing the wiki myself, but because of my Server Log Analyzer. It currently takes the monster name as it appears in the Server Log (as it should be, imo). But I'd need to change 'Of' to 'of', depending on which standard we're following.

Temahk 19:29, December 30, 2009 (UTC)


I think nouns should always be capitalised it's what I learnted at school, so nouns should probably be prioritised unless there is a reason why they shouldn't. Titles do not need to have the whole title capitalised (if Bane of Light was a title that would be fine, but as a name that would not), words such as "of", "the", "it", "and" etc. do not need capitals, but they would in a name. So Egg of the Many would be correct as Egg of The Many because "The Many" is a name. "the Many" would be directing at Many and therefore it's name would only be "Many"... I believe that is right but it has been a while since I learnt such things but I'm sure enough know of that already though.. beejay 00:43, December 31, 2009 (UTC)

More redirects

I’d like to add some redirect pages. For example, http://tibia.wikia.com/wiki/Exura_gran redirects to http://tibia.wikia.com/wiki/Intense_Healing, and I’d like this to be the case for all spells.

Any thoughts, objections, or ideas to do this efficiently?

Mathias (profile, talk) 11:17, October 15, 2012 (UTC)

Yes, it is ok to redirect the spell pronuncation (e.g. exura gran) to the real spell name (e.g. intense healing). It is not necessary to redirect lower case versions of words to the real page title. -- Bennie (talk ~ fellows) 14:52, October 15, 2012 (UTC)

Monsters vs Creatures

I'd like to suggest a naming standard: instead of using the term "monsters" this wiki should always refer to them as "creatures". The reason for this is because "creatures" covers a wider range of possibilities, it's a more general term, e.g. I wouldn't call a Pig a monster, but it can be a creature.

This wouldn't be a dramatic change, since the term "creatures" is already widely used, but I'd just like to include it in the standards for clearance. If you see any objections, please leave a reply here. -- Bennie (talk ~ fellows) 10:55, March 30, 2014 (UTC)


Fixing case standards

I have changed the standards to accommodate for Egg of The Many. Any objections or mistakes I made in the wording?

Old: Egg of the Many
New: Egg of The Many (in-game name)

-- Sixorish (talk) 07:32, December 16, 2014 (UTC)


No, looks good. Only thing in "except inner articles, prepositions, conjunctions and copulae". I don't really know the meaning of the last two of those words, maybe other non-native English speaking readers would have trouble understanding. But then again, they could look it up. -- Bennie (talk ~ fellows) 08:54, December 16, 2014 (UTC)


Naming Standards

Concerning game elements, shouldn't the Naming Standards basically apply only to items/objects, (non-boss) monsters, non-Quest Log quests, mounts, documents, effects and hunting places? Everything else I can recall now has an official, case-sensitive name (NPCs, Spells, Outfits, Achievements, Houses, Streets). I do see some exceptions as What a foolish QuestWhat a Foolish Quest (which might even be considered a typo bug), but I don't see why we should apply it to achievements, for example.

Hunter of Dragoes (Talk · Contribs · Admins) - 22:38, December 5, 2017 (UTC)


I've always thought that our standards simply function as a site-wide prism that differs from the formatting system used by CipSoft and which is allowed to do whatever necessary to make names conform to our own formatting system. Setting apart 'official' names that somehow can't be touched by this system (whereas all other names can) means compromising and sabotaging our own standards, which in the end will slowly but surely lead to a complete descent into anarchy! -- Wouterboy (talk) 12:41, December 7, 2017 (UTC)


Exactly what Wouter said. The naming standards are intended to provide consistency of our page names, which are independent of the in-game naming. Arbitrary rules such as this one only add complexity to the system, which makes it harder to edit the wiki. Redirects should be used to associate in-game names to page names. -- Sixorish (talk) 15:56, December 7, 2017 (UTC)

Title case

This policy wants us to adhere to two conflicting rules: first it says all article names should use title case, but a few lines later it claims copulae shouldn't be capitalised. However, title case verbs are always capitalised, no matter their form. Moreover, long prepositions (including 'without') and conjunctions are also always capitalised no matter what. -- Wouterboy (talk) 17:53, January 24, 2019 (UTC)


What is your suggestion to clarify this, capitalise everything? -- Bennie (talk ~ fellows) 19:23, January 24, 2019 (UTC)


No, just to use title case consistently. This means the only words that are never to be capitalised in inner positions are articles, short prepositions and coordinating conjunctions. This website is helpful in unclear cases. -- Wouterboy (talk) 21:09, January 24, 2019 (UTC)

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