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Image:Thul.jpg|Thul on [[Luminera]] Oct. 3, 2010.
 
Image:Thul.jpg|Thul on [[Luminera]] Oct. 3, 2010.
 
Thul lair.png|Thul quest room
 
Thul lair.png|Thul quest room
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Krowka383 thul.jpg|Thul on Secura 10'2011
 
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Revision as of 07:28, 26 October 2011

latest?cb=20060803212828&path-prefix=en&format=original
You see Thul
"Gaaahhh!", "Boohaa!".

Notes

The Quara Constrictor boss, it looks the same as a Quara Constrictor but is stronger. It always spawns with 2 Quara Hydromancers and 2 Quara Mantassins, except in the quest room where it spawns alone.


<spoiler>Part of the Killing in the Name of... Quest. The portal which leads to the boss is under the boat of Coral Comb in Calassa, here. </spoiler>

Abilities

Melee (0-285), Ice Ball on himself (108-137), Berserk (0-170), Poison Bomb on himself, Paralyzing Snow Ball, Summons 0-2 Massive Water Elementals, Self-Healing.

Damage Taken From Elements

Physical Bestiary Physical Icon Big
100%?
Death Cursed Icon Big
100%?
Holy Dazzled Icon Big
100%?
Ice Freezing Icon Big
0%
Fire Burning Icon Big
100%?
Energy Electrified Icon Big
115%>
Earth Poisoned Icon Big
0%

Location

Calassa, under the ship with the Coral Comb.

Strategy

Thul can be found in two areas: he is in the quest room when someone enters it and he can spawn just west of the teleport to it. Thul and his Massive Water Elemental summons do not cross energy fields unless they cannot reach you otherwise. It can be handy for paladins and mages to throw an energy wall toward the teleport (quest room Thul) and run over it to avoid close-combat attacks (they will all run around the coral). Note that Thul can poison bomb over energy walls, but will do so very rarely while chasing you around them.