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===Transcripts=== |
===Transcripts=== |
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+ | {{Infobox Transcript| |
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− | {{Infobox_Transcript| |
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player: '''hi''' <br /> |
player: '''hi''' <br /> |
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Jack Fate: Welcome on board, Sir player.<br /> |
Jack Fate: Welcome on board, Sir player.<br /> |
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}} |
}} |
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+ | {{Infobox Transcript| |
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− | {{Infobox_Transcript| |
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Player: hi<br /> |
Player: hi<br /> |
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Jack Fate: Hello, Sir ''Player''. Where can I '''sail''' you today?<br /> |
Jack Fate: Hello, Sir ''Player''. Where can I '''sail''' you today?<br /> |
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}} |
}} |
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+ | {{Infobox Transcript| |
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− | {{Infobox_Transcript| |
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Player: hi<br /> |
Player: hi<br /> |
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Jack Fate: Hello, Sir ''Player''. Where can I '''sail''' you today?<br /> |
Jack Fate: Hello, Sir ''Player''. Where can I '''sail''' you today?<br /> |
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''Missing ring!<br />High reward!<br />Contact Lady Eleonore in the Silverhand Manor!'' |
''Missing ring!<br />High reward!<br />Contact Lady Eleonore in the Silverhand Manor!'' |
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− | To begin the quest, visit [[Eleonore]] in the Silverhand Manor located in the north part of [[Liberty Bay]] on a small hill ( |
+ | To begin the quest, visit [[Eleonore]] in the Silverhand Manor located in the north part of [[Liberty Bay]] on a small hill ({{Mapper Coords|126.76|127.252|5|1|text=here}}). |
==== Eleonore's Ring ==== |
==== Eleonore's Ring ==== |
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* Ask Eleonore about her missing ring. She will explain that it was stolen by a parrot, and taken to the nearby mountains, and she will reward anyone who returns it to her. |
* Ask Eleonore about her missing ring. She will explain that it was stolen by a parrot, and taken to the nearby mountains, and she will reward anyone who returns it to her. |
||
− | * Take a rake and go directly east of [[Liberty Bay]] until you reach the main entrance to the large fortress ( |
+ | * Take a rake and go directly east of [[Liberty Bay]] until you reach the main entrance to the large fortress ({{Mapper Coords|126.124|128.42|7|1|text=here}}) (go up the ramp to enter the fortress). |
* Go to the north side of the fortress and look for a place that you can [[Levitate]] (or use [[Parcel]]s) to go up. |
* Go to the north side of the fortress and look for a place that you can [[Levitate]] (or use [[Parcel]]s) to go up. |
||
* Continue climbing the mountain until you reach a floor with one or more [[Tarantula]]s, head east and you'll find a tree with a [[Parrot]] on top. |
* Continue climbing the mountain until you reach a floor with one or more [[Tarantula]]s, head east and you'll find a tree with a [[Parrot]] on top. |
||
− | [[File:Eleonore Quest_Map.png]] |
+ | [[File:Eleonore Quest_Map.png]] |
* Use the [[Rake]] on the tree to shake it. after you have done that, the parrot will drop [[Eleonore]]'s [[Crystal Ring (Eleonore)|ring]]. return the ring to [[Eleonore]]. |
* Use the [[Rake]] on the tree to shake it. after you have done that, the parrot will drop [[Eleonore]]'s [[Crystal Ring (Eleonore)|ring]]. return the ring to [[Eleonore]]. |
||
[[File:Eleonore Quest_Parrot.png]]<br /> |
[[File:Eleonore Quest_Parrot.png]]<br /> |
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==== The Errand ==== |
==== The Errand ==== |
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* If you accept this assignment, [[Eleonore]] will give you 200 [[gp]] to take to [[Charlotta]]. |
* If you accept this assignment, [[Eleonore]] will give you 200 [[gp]] to take to [[Charlotta]]. |
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− | * take the 200 [[gp]] and go to the far south-west part of town to find [[Charlotta]] ( |
+ | * take the 200 [[gp]] and go to the far south-west part of town to find [[Charlotta]] ({{Mapper Coords|126.12|128.75|7|1|text=here}}). |
* Speak to Charlotta about the '''''Gold'''''. Once you have delivered the money, return to [[Eleonore]]. |
* Speak to Charlotta about the '''''Gold'''''. Once you have delivered the money, return to [[Eleonore]]. |
||
* Once she considers you a trustworthy person, tell [[Eleonore]] the secret codeword given by Charlotta; "'''Peg Leg'''". |
* Once she considers you a trustworthy person, tell [[Eleonore]] the secret codeword given by Charlotta; "'''Peg Leg'''". |
||
==== Raymond Striker ==== |
==== Raymond Striker ==== |
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− | * Now find [[Captain Waverider]], he is on a small peninsula south-east of the [[Liberty Bay]] [[Depot]] ( |
+ | * Now find [[Captain Waverider]], he is on a small peninsula south-east of the [[Liberty Bay]] [[Depot]] ({{Mapper Coords|126.90|128.92|7|1|text=here}}). tell him the codeword ('''Peg Leg''') and he will then take you to the rebel camp of [[Sabrehaven]] for 50[[gp]]. |
− | * In [[Sabrehaven]] Find [[Raymond Striker]], he is in a house at the centre of the island ( |
+ | * In [[Sabrehaven]] Find [[Raymond Striker]], he is in a house at the centre of the island ({{Mapper Coords|126.95|127.76|7|1|text=here}}). When you find him, ask him about '''[[Eleonore]]''' and the '''[[Marina|mermaid]]''' |
− | * Now you need to find the man-stealing mermaid and try to break her spell over poor Raymond, the mermaid [[Marina]] is near the northern coast of the island ( |
+ | * Now you need to find the man-stealing mermaid and try to break her spell over poor Raymond, the mermaid [[Marina]] is near the northern coast of the island ({{Mapper Coords|126.67|127.19|7|1|text=here}}). |
* When you find her, ask her about '''Raymond Striker''' and you will discover that she does in fact have a spell on him, and will not release him unless someone better comes along. |
* When you find her, ask her about '''Raymond Striker''' and you will discover that she does in fact have a spell on him, and will not release him unless someone better comes along. |
||
==== Breaking the Spell ==== |
==== Breaking the Spell ==== |
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− | * If you explore the area just south-west of [[Sabrehaven]], you will find the reclusive Djinn [[Ocelus]] on a mountain ( |
+ | * If you explore the area just south-west of [[Sabrehaven]], you will find the reclusive Djinn [[Ocelus]] on a mountain ({{Mapper Coords|126.54|127.111|4|4|text=here}}). [[Ocelus]] is in love with [[Marina]], but he is too shy to ask her for a date. He would like you to ask for him. |
* Now you need to return to [[Marina]] and ask her for a '''date''' with [[Ocelus]]. She will turn him down out of disappointment that he wasn't romantic enough. |
* Now you need to return to [[Marina]] and ask her for a '''date''' with [[Ocelus]]. She will turn him down out of disappointment that he wasn't romantic enough. |
||
* Now you need to return to [[Ocelus]] with the bad news. He will tell you to get a poem for him, if you didn't buy one already, head to [[Ab'Dendriel]] and buy a [[Poem Scroll|Love Poem]] from [[Elvith]]. |
* Now you need to return to [[Ocelus]] with the bad news. He will tell you to get a poem for him, if you didn't buy one already, head to [[Ab'Dendriel]] and buy a [[Poem Scroll|Love Poem]] from [[Elvith]]. |
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− | Now return to Eleonore in Silverhand Manor.<br /> |
+ | Now return to Eleonore in Silverhand Manor and talk about your '''errand'''.<br /> |
{{Seealso|Meriana Quest|Pirate Outfits Quest}} |
{{Seealso|Meriana Quest|Pirate Outfits Quest}} |
||
===Transcripts=== |
===Transcripts=== |
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==== Eleonore's Ring ==== |
==== Eleonore's Ring ==== |
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+ | {{Infobox Transcript| |
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− | {{Infobox_Transcript| |
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''Player'': '''Ring'''<br /> |
''Player'': '''Ring'''<br /> |
||
Eleonore: My ring was stolen by a parrot, directly from my dressing table near the window. It flew to the nearby mountains and I fear my ring will be lost forever. Whoever returns it to me will be rewarded generously. ...<br /> |
Eleonore: My ring was stolen by a parrot, directly from my dressing table near the window. It flew to the nearby mountains and I fear my ring will be lost forever. Whoever returns it to me will be rewarded generously. ...<br /> |
||
Eleonore: I guess that evil parrot hid the ring somewhere on a high tree or a rock so that you might need a rake to get it. |
Eleonore: I guess that evil parrot hid the ring somewhere on a high tree or a rock so that you might need a rake to get it. |
||
}} |
}} |
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+ | {{Infobox Transcript| |
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− | {{Infobox_Transcript| |
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''Player'': '''Ring'''<br /> |
''Player'': '''Ring'''<br /> |
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EEleonore: Oh, my beloved ring! Have you found it and want to return it to me?<br /> |
EEleonore: Oh, my beloved ring! Have you found it and want to return it to me?<br /> |
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==== The Errand ==== |
==== The Errand ==== |
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+ | {{Infobox Transcript| |
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− | {{Infobox_Transcript| |
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''Player'': '''Yes'''<br /> |
''Player'': '''Yes'''<br /> |
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Eleonore: Thank you! It is not a difficult matter but a rather urgent one. I need to send some money to a person in town. Would you be willing to run this small errand for me?<br /> |
Eleonore: Thank you! It is not a difficult matter but a rather urgent one. I need to send some money to a person in town. Would you be willing to run this small errand for me?<br /> |
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Eleonore: I was hoping that you'd agree. Please deliver these 200 gold pieces to the herbalist Charlotta in the south-western part of the town. If you return from this errand, I will grant you 5 gold pieces as reward for your efforts.<br /><br /> |
Eleonore: I was hoping that you'd agree. Please deliver these 200 gold pieces to the herbalist Charlotta in the south-western part of the town. If you return from this errand, I will grant you 5 gold pieces as reward for your efforts.<br /><br /> |
||
}} |
}} |
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+ | {{Infobox Transcript| |
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− | {{Infobox_Transcript| |
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''Player'': '''hi'''<br /> |
''Player'': '''hi'''<br /> |
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Charlotta: Ah, welcome! Welcome Player! If you need druid spells, you've come to the right place. Otherwise it's just nice to have a visitor.<br/> |
Charlotta: Ah, welcome! Welcome Player! If you need druid spells, you've come to the right place. Otherwise it's just nice to have a visitor.<br/> |
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Charlotta: Hmm, it seems that Eleonore does trust you. Perhaps she is even right. However. Since we need some help right now I guess we can't be too picky. Return to Eleonore and tell her the secret password: 'peg leg'. She will tell you more about her problem.<br /><br /> |
Charlotta: Hmm, it seems that Eleonore does trust you. Perhaps she is even right. However. Since we need some help right now I guess we can't be too picky. Return to Eleonore and tell her the secret password: 'peg leg'. She will tell you more about her problem.<br /><br /> |
||
}} |
}} |
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+ | {{Infobox Transcript| |
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− | {{Infobox_Transcript| |
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''Player'': '''Hi'''<br /> |
''Player'': '''Hi'''<br /> |
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Eleonore: Be greeted. What brings you here?<br /> |
Eleonore: Be greeted. What brings you here?<br /> |
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==== Raymond Striker ==== |
==== Raymond Striker ==== |
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+ | {{Infobox Transcript| |
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− | {{Infobox_Transcript| |
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''Player'': '''Peg Leg'''<br /> |
''Player'': '''Peg Leg'''<br /> |
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Eleonore: You have returned my ring and proven yourself as trustworthy. There is something I have to discuss with you. Are you willing to listen?<br /> |
Eleonore: You have returned my ring and proven yourself as trustworthy. There is something I have to discuss with you. Are you willing to listen?<br /> |
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Eleonore: Please look for Ray and find out what happened to him and why he was not able to answer. Return to me as soon as you have found something out. I wish you a good journey.<br /><br /> |
Eleonore: Please look for Ray and find out what happened to him and why he was not able to answer. Return to me as soon as you have found something out. I wish you a good journey.<br /><br /> |
||
}} |
}} |
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+ | {{Infobox Transcript| |
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− | {{Infobox_Transcript| |
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''Player'': '''hi'''<br /> |
''Player'': '''hi'''<br /> |
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Captain Waverider: Greetings, daring adventurer. If you need a passage, let me know.<br /> |
Captain Waverider: Greetings, daring adventurer. If you need a passage, let me know.<br /> |
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''Player'': '''yes'''<br /><br /> |
''Player'': '''yes'''<br /><br /> |
||
}} |
}} |
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+ | {{Infobox Transcript| |
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− | {{Infobox_Transcript| |
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''Player'': '''hi'''<br /> |
''Player'': '''hi'''<br /> |
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Raymond Striker: Be greeted. Is there anything I can do for you?<br /> |
Raymond Striker: Be greeted. Is there anything I can do for you?<br /> |
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Raymond Striker: The mermaid is the most beautiful creature I have ever met. She is so wonderful. It was some kind of magic as we first met. A look in her eyes and I suddenly knew there would be never again another woman in my life but her.<br /> |
Raymond Striker: The mermaid is the most beautiful creature I have ever met. She is so wonderful. It was some kind of magic as we first met. A look in her eyes and I suddenly knew there would be never again another woman in my life but her.<br /> |
||
}} |
}} |
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+ | {{Infobox Transcript| |
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− | {{Infobox_Transcript| |
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''Player'': '''hi'''<br /> |
''Player'': '''hi'''<br /> |
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Marina: Oh, hello Player. A visitor, how nice!<br /> |
Marina: Oh, hello Player. A visitor, how nice!<br /> |
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==== Breaking the Spell ==== |
==== Breaking the Spell ==== |
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+ | {{Infobox Transcript| |
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− | {{Infobox_Transcript| |
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''Player'': '''hi'''<br /> |
''Player'': '''hi'''<br /> |
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Ocelus: Greetings, dear visitor Player.<br/> |
Ocelus: Greetings, dear visitor Player.<br/> |
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Ocelus: Thank you. How ironic, a human granting a djinn a wish.<br /><br /> |
Ocelus: Thank you. How ironic, a human granting a djinn a wish.<br /><br /> |
||
}} |
}} |
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+ | {{Infobox Transcript| |
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− | {{Infobox_Transcript| |
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''Player'': '''hi'''<br /> |
''Player'': '''hi'''<br /> |
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Marina: Oh, hello Player. A visitor, how nice!<br /> |
Marina: Oh, hello Player. A visitor, how nice!<br /> |
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Marina: Is that the best you can do? A true Djinn would have done something more poetic.<br /> |
Marina: Is that the best you can do? A true Djinn would have done something more poetic.<br /> |
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}} |
}} |
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+ | {{Infobox Transcript| |
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− | {{Infobox_Transcript| |
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''Player'': '''hi'''<br /> |
''Player'': '''hi'''<br /> |
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Ocelus: Greetings, dear visitor Player.<br/> |
Ocelus: Greetings, dear visitor Player.<br/> |
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Ocelus: Excellent. Here, with this little spell I enable you to recite the poem like a true elven poet. Now go and ask her for a date again.<br /><br /> |
Ocelus: Excellent. Here, with this little spell I enable you to recite the poem like a true elven poet. Now go and ask her for a date again.<br /><br /> |
||
}} |
}} |
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+ | {{Infobox Transcript| |
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− | {{Infobox_Transcript| |
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''Player'': '''hi'''<br /> |
''Player'': '''hi'''<br /> |
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Marina: Oh, hello Player. A visitor, how nice!<br /> |
Marina: Oh, hello Player. A visitor, how nice!<br /> |
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Marina: As a little reward for your efforts I allow you to ride my sea turtles. Just look around at the shores and you will find them.<br /><br /> |
Marina: As a little reward for your efforts I allow you to ride my sea turtles. Just look around at the shores and you will find them.<br /><br /> |
||
}} |
}} |
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+ | {{Infobox Transcript| |
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− | {{Infobox_Transcript| |
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''Player'': '''Ray Striker'''<br /> |
''Player'': '''Ray Striker'''<br /> |
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Eleonore: <blushes> Oh, he is so wonderful. A very special man with a special place in my heart.<br /> |
Eleonore: <blushes> Oh, he is so wonderful. A very special man with a special place in my heart.<br /> |
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===Method=== |
===Method=== |
||
[[Image:ShatIsles1.jpg|right]] |
[[Image:ShatIsles1.jpg|right]] |
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− | * On [[Goroma]], go to the west until you find a hole ( |
+ | * On [[Goroma]], go to the west until you find a hole ({{Mapper Coords|125.103|127.63|7|2|text=here}}), go down, you'll notice a energy barrier and a dead body, open it to get the [[Spellbook of Dragha]]. |
− | * Go to [[Meriana]] and speak with [[Chondur]] ( |
+ | * Go to [[Meriana]] and speak with [[Chondur]] ({{Mapper Coords|126.105|127.39|7|2|text=here}}). He will take the '''spellbook''' from you and tell you that he needs some animal corpses to perform a ritual and create a '''counterspell'''. |
* Give him a [[Dead Chicken]], [[Dead Rat]] and [[Dead Black Sheep]].<br />'''Remember:''' since Update 9.5 you cannot just summon them (summons disappear after dying). |
* Give him a [[Dead Chicken]], [[Dead Rat]] and [[Dead Black Sheep]].<br />'''Remember:''' since Update 9.5 you cannot just summon them (summons disappear after dying). |
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* When you have given him all of the ingredients, he will provide you some kind of protection, which allows you to pass through the strange energy wall on [[Goroma]]. |
* When you have given him all of the ingredients, he will provide you some kind of protection, which allows you to pass through the strange energy wall on [[Goroma]]. |
||
Note: |
Note: |
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− | [[Rat]]s |
+ | [[Rat]]s {{Mapper Coords|126.89|127.52|7|2|text=here}} and [[Chicken]]s {{Mapper Coords|126.96|127.81|7|2|text=here}} can be found on the island near [[Chondur]]'s house. The closest spawn of [[Black Sheep]] is in the [[Cult Cave]] ({{Mapper Coords|126.98|127.209|7|2|text=here}}, the black sheep are located {{Mapper Coords|126.191|127.255|7|4|text=here}}). However, [[Black Sheep]] weights 700 oz. so its heavy, make sure you have the cap. Alternatively, if you are short of [[capacity]], you could do this: |
1. Drop all your items in [[Liberty Bay]] [[depot]]<br\/> |
1. Drop all your items in [[Liberty Bay]] [[depot]]<br\/> |
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It apparently belonged to someone called Dragha, the apprentice of a voodoomaster.</pre> |
It apparently belonged to someone called Dragha, the apprentice of a voodoomaster.</pre> |
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+ | {{Infobox Transcript| |
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− | {{Infobox_Transcript| |
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Player: '''hi'''<br /> |
Player: '''hi'''<br /> |
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Chondur: Be greeted, child.<br /> |
Chondur: Be greeted, child.<br /> |
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This island is also known as the undead island. From now on, you can pass by the energy forcefield on [[Goroma]]. You have access to deep dungeons to hunt cult members but you will need to do some other things to access the other islands. There is a [[Teleportation Hub]] to the north that connect all the islands, but you cannot use it yet. To use it, you must access the other side of each teleporter, by passing through all the islands. |
This island is also known as the undead island. From now on, you can pass by the energy forcefield on [[Goroma]]. You have access to deep dungeons to hunt cult members but you will need to do some other things to access the other islands. There is a [[Teleportation Hub]] to the north that connect all the islands, but you cannot use it yet. To use it, you must access the other side of each teleporter, by passing through all the islands. |
||
− | {{Warning|If the |
+ | {{Warning|If the [[Fire from the Earth Mini World Change]] is active, prepare to face: [[Demon]]s, [[Diabolic Imp]]s, [[Dragon Lord]]s, [[Dragonling]]s, [[Hellfire Fighter]]s.<br />It is highly recommended to wait for this mini world change to end.}} |
===Requirement=== |
===Requirement=== |
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===Method=== |
===Method=== |
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− | * Pass the forcefield rope yourself up then go to the south side of Goroma's volcano. |
+ | * Pass the forcefield rope yourself up then go to the south side of Goroma's volcano. |
* Follow the image using the spell [[Levitate]] or [[Parcel]]s to make your way up the volcano. |
* Follow the image using the spell [[Levitate]] or [[Parcel]]s to make your way up the volcano. |
||
[[File:Volcanoclimb.png]] |
[[File:Volcanoclimb.png]] |
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* Once you have reached the top of the volcano, take the ladder down to get inside. |
* Once you have reached the top of the volcano, take the ladder down to get inside. |
||
− | * '''If the |
+ | * '''If the "[[Fire from the Earth Mini World Change]]" is running you will face [[Demon]]s, [[Diabolic Imp]]s, [[Dragon Lord]]s, [[Dragonling]]s, [[Hellfire Fighter]]s inside of the volcano'''. If it is not running, prepare to face [[Fire Elemental]]s, [[Fire Devil]]s and [[Stone Golem]]s. |
* Follow the ladders and stairs (circled in pink) deep inside the volcano killing the creatures as needed. |
* Follow the ladders and stairs (circled in pink) deep inside the volcano killing the creatures as needed. |
||
* Note: Casting the [[Invisible|Invisible (spell)]] or using a [[Stealth Ring]] will make this part much easier as [[Fire Devil]]s and [[Stone Golem]]s cannot see invisible. |
* Note: Casting the [[Invisible|Invisible (spell)]] or using a [[Stealth Ring]] will make this part much easier as [[Fire Devil]]s and [[Stone Golem]]s cannot see invisible. |
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===Method=== |
===Method=== |
||
− | * Go to [[Ramoa]] through the [[Teleportation Hub]]. Return inside the cavern by heading south west. You'll be on that same spot on the blue mark, now go on the yellow mark: |
+ | * Go to [[Ramoa]] through the [[Teleportation Hub]]. Return inside the cavern by heading south west. You'll be on that same spot on the blue mark, now go on the yellow mark: |
{{Spoiler Image|ShatIsles3.jpg}} |
{{Spoiler Image|ShatIsles3.jpg}} |
||
{{Spoiler Image|The Shattered Isles Mushrooms.png|Sacrifice the four mushrooms in the order given: |
{{Spoiler Image|The Shattered Isles Mushrooms.png|Sacrifice the four mushrooms in the order given: |
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===Method=== |
===Method=== |
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⚫ | |||
⚫ | |||
− | * Go down and be prepared to face every kind of [[Quara Scout]]s. Go down again, then head to the north until you find a way to go south west. Keep going south, then east and you'll find a hole. Go down , head to the east then go up the hole. head to the south now, then east, until you find another hole to go up. Keep heading east, then north west (there's only one way) until you find another hole to go up. |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | Be prepared to face every kind of [[Quara Scout]]s. When you reach the surface, watch out because there are several [[Giant Spider]]s and some [[Water Elemental]]s too. At this point just head to the north and you'll find the [[Teleportation Hub]]. This one only has an accessible teleporter to the left that will take you to [[Talahu]] and will grant you access to go [[Malada]] using the teleporter whenever you want. |
||
⚫ | In order to access the citadel, you must attempt to step inside the electric barrier barring it. Once you have done this, leave through the teleport and travel to [[Edron]], where you must talk to [[Zoltan]] about Ferumbras' citadel. He will then give you permission to enter [[Ferumbras Citadel]] on Kharos for 500 gp. '''This fee will allow you entry for one time. Once you enter and leave, you must pay the fee again.''' |
||
⚫ | |||
⚫ | |||
⚫ | To access [[Kharos]], you must travel south of [[Malada]], where you will find a pitfall leading to the island underground, {{Mapper Coords|text=here|125.24|127.222|7|4|1|0.250.25}}. There you'll find [[Ferumbras Citadel]], and if you just go to the east you'll find a one-way teleporter down a hole to go back to [[Goroma]], {{Mapper Coords|text=here|125.138|127.185|7|4|1|0.250.25}}. |
||
⚫ | In order to access the citadel, you must attempt to step inside the electric barrier barring it. Once you have done this, leave through the teleport and travel to [[Edron]], where you must talk to [[Zoltan]] about Ferumbras' citadel. He will then give you ''permission'' to enter [[Ferumbras Citadel]] on Kharos for 500 gp. '''This fee will allow you entry for one time. Once you enter and leave, you must pay the fee again.''' |
||
⚫ | |||
+ | |||
⚫ | |||
+ | |||
⚫ | |||
+ | {{Infobox Transcript| |
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+ | ''Player'': hi<br /> |
||
+ | Zoltan: Welcome ''Player'', student of the arcane arts. I teach the fiercest {spells} available.<br /> |
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+ | ''Player'': Ferumbras<br /> |
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+ | Zoltan: I see, you managed to reach Kharos, the harbinger isle, and discovered the gates to Ferumbras' citadel, and now you are here full of questions. Are you ready to listen?<br /> |
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+ | ''Player'': yes<br /> |
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+ | Zoltan: So know that destroying the mortal shell of the being called Ferumbras was the best we were able to achieve with our combined efforts in the past. ...<br /> |
||
+ | Zoltan: He was destroyed not only once but several times. Eventually we were able to figure out the secret of his seeming immortality. ...<br /> |
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+ | Zoltan: On one of the most remote islands of the Shattered Isles, he built a citadel with demonic aid right around a powerful magical nexus. ...<br /> |
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+ | Zoltan: The only reason for the whole complex was to establish a point of return into our world. Whenever he is slain, his soul retreats to some demonic dimension to regain enough strength to re-enter the world. ...<br /> |
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+ | Zoltan: We were not able to destroy his citadel, this unholy construct. To make matters worse, the nexus makes it easy for demons of all kind to pass into our world. ...<br /> |
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+ | Zoltan: The best thing we could do was to seal the citadel and to install a device that will alarm us whenever Ferumbras tries to re-enter our world. ...<br /> |
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+ | Zoltan: We grant heroes like you the permission to pass our seals and enter Ferumbras' citadel. ...<br /> |
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+ | Zoltan: Just ask for the permission if you are ready to go there. Be warned that the citadel is no holiday place though. You will encounter large amounts of demons and traps that scare off most adventurers. ...<br /> |
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+ | Zoltan: On the other hand, WHEN Ferumbras re-enters the world we need heroes like you to face him on his very own ground before he can escape. ...<br /> |
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+ | Zoltan: His return is not very likely but it can happen each and every day. If you should manage to defeat him, bring a proof of his death here and you will be rewarded.<br /> |
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+ | ''Player'': permission<br /> |
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+ | Zoltan: The attuning to our seals is a costly process and it will grant you access to the citadel ONLY ONCE. Each time you want to enter, you will need a new attuning. Are you willing to pay 500 gold pieces to become attuned to the seal of the citadel?<br /> |
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+ | ''Player'': yes<br /> |
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+ | Zoltan: SO BE IT!<br /> |
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+ | ''Player'': bye<br /> |
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+ | Zoltan: Use your knowledge wisely, ''Player''. |
||
+ | }} |
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== Access to Nargor == |
== Access to Nargor == |
Revision as of 02:38, 8 April 2020
Legend
You are pitted in a battle between the peace loving freedom fighters of Meriana and the pillaging foul hordes of Nargor. Your mission is to overcome the pirates of Nargor and help the pirates of Meriana attempt to bring peace to Liberty Bay.
Be careful! There's a storm in the way between Thais and Liberty Bay that may trap the ship and interrupt your trip.
Location
Dangers
Novice of the Cult, Witch, Bonelord,Thornback Tortoise, Tarantula, Slime, Pirate Marauder, Pirate Cutthroat, Pirate Buccaneer, Pirate Corsair, Island Troll, Cobra, Crab, Scorpion, Dragon, Fire Elemental, Fire Devil, Stone Golem, Hydra, all kind of Undead, all kind of Quara Scout, Giant Spider, Water Elemental.
Also during a mini world change: Demon, Diabolic Imp, Dragon Lord, Dragonling, Hellfire Fighter.
Reward
Ability to travel to Goroma from Liberty Bay, access to Meriana, access to Laguna Islands, access to Nargor, access to Morgaroth's lair, access to Ramoa, access to Talahu, access to Malada, access to Ferumbras Citadel where Ferumbras spawns. Model Ship and Pirate Outfits.
Matchmaker achievement and satisfy 1 out of 2 conditions for the Animal Activist achievement. Ability to start a quest to trade with Marina.
Access to Goroma
Method
You need to travel from Liberty Bay to Thais and you need to be at least level 20. Sooner or later you will get shipwrecked on the island of Goroma.
The captain says that some Island Trolls stole parts of the ship. Kill Island Trolls until you have collected 30 pieces of wood, then give them to the captain. From now on he will take you to Goroma from Liberty Bay for 500 gps. The easiest way to collect 30 pieces of wood is to bring a shovel. With it, you can gain access to the 2 underground Island Troll areas.
Transcripts
player: hi |
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Player: hi |
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Player: hi |
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Access to Meriana
Required Equipment
- 9 Parcels or Levitate
- Rake (Venore, 20 gp)
- Love Poem (Ab'Dendriel, 200gp)
- Money for travelling, around 1000 gp
Method
There is a sign pinned on the wall in Liberty Bay's tavern which reads:
Missing ring!
High reward!
Contact Lady Eleonore in the Silverhand Manor!
To begin the quest, visit Eleonore in the Silverhand Manor located in the north part of Liberty Bay on a small hill (here).
Eleonore's Ring
- Ask Eleonore about her missing ring. She will explain that it was stolen by a parrot, and taken to the nearby mountains, and she will reward anyone who returns it to her.
- Take a rake and go directly east of Liberty Bay until you reach the main entrance to the large fortress (here) (go up the ramp to enter the fortress).
- Go to the north side of the fortress and look for a place that you can Levitate (or use Parcels) to go up.
- Continue climbing the mountain until you reach a floor with one or more Tarantulas, head east and you'll find a tree with a Parrot on top.
- Use the Rake on the tree to shake it. after you have done that, the parrot will drop Eleonore's ring. return the ring to Eleonore.
You see a crystal ring.
It weighs 0.90 oz.
The initials E.S. are engraved on it.
The Errand
- If you accept this assignment, Eleonore will give you 200 gp to take to Charlotta.
- take the 200 gp and go to the far south-west part of town to find Charlotta (here).
- Speak to Charlotta about the Gold. Once you have delivered the money, return to Eleonore.
- Once she considers you a trustworthy person, tell Eleonore the secret codeword given by Charlotta; "Peg Leg".
Raymond Striker
- Now find Captain Waverider, he is on a small peninsula south-east of the Liberty Bay Depot (here). tell him the codeword (Peg Leg) and he will then take you to the rebel camp of Sabrehaven for 50gp.
- In Sabrehaven Find Raymond Striker, he is in a house at the centre of the island (here). When you find him, ask him about Eleonore and the mermaid
- Now you need to find the man-stealing mermaid and try to break her spell over poor Raymond, the mermaid Marina is near the northern coast of the island (here).
- When you find her, ask her about Raymond Striker and you will discover that she does in fact have a spell on him, and will not release him unless someone better comes along.
Breaking the Spell
- If you explore the area just south-west of Sabrehaven, you will find the reclusive Djinn Ocelus on a mountain (here). Ocelus is in love with Marina, but he is too shy to ask her for a date. He would like you to ask for him.
- Now you need to return to Marina and ask her for a date with Ocelus. She will turn him down out of disappointment that he wasn't romantic enough.
- Now you need to return to Ocelus with the bad news. He will tell you to get a poem for him, if you didn't buy one already, head to Ab'Dendriel and buy a Love Poem from Elvith.
- Once you have the love poem, return to Ocelus, and he will magically grant you the ability to recite the poem as a true elven poet.
- Now you need to go recite the poem to Marina and impress her with the Djinn's romantic and poetic abilities. She will then give you the ability to ride her sea turtles, allowing you to access the Laguna Islands, you will also get the achievement, Matchmaker for this mission.
Now return to Eleonore in Silverhand Manor and talk about your errand.
See also: Meriana Quest and Pirate Outfits Quest
Transcripts
Eleonore's Ring
Player: Ring |
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Player: Ring |
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The Errand
Player: Yes |
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Player: hi |
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Player: Hi |
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Raymond Striker
Player: Peg Leg |
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Player: hi |
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Player: hi |
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Player: hi |
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Breaking the Spell
Player: hi |
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Player: hi |
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Player: hi |
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Player: hi |
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Player: Ray Striker |
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The Counterspell
Required Items
- You must be level 35 or higher and must have completed access to Goroma quest
- 1 fresh Dead Chicken
- 1 fresh Dead Rat
- 1 fresh Dead Black Sheep
- 1 Spellbook of Dragha
Method
- On Goroma, go to the west until you find a hole (here), go down, you'll notice a energy barrier and a dead body, open it to get the Spellbook of Dragha.
- Go to Meriana and speak with Chondur (here). He will take the spellbook from you and tell you that he needs some animal corpses to perform a ritual and create a counterspell.
- Give him a Dead Chicken, Dead Rat and Dead Black Sheep.
Remember: since Update 9.5 you cannot just summon them (summons disappear after dying). - When you have given him all of the ingredients, he will provide you some kind of protection, which allows you to pass through the strange energy wall on Goroma.
Note: Rats here and Chickens here can be found on the island near Chondur's house. The closest spawn of Black Sheep is in the Cult Cave (here, the black sheep are located here). However, Black Sheep weights 700 oz. so its heavy, make sure you have the cap. Alternatively, if you are short of capacity, you could do this:
1. Drop all your items in Liberty Bay depot<br\/> 2. Carry the Dead Black Sheep from Liberty Bay<br\/> 3. Head over to Meriana and drop the Dead Black Sheep on the ground<br\/> 4. Head back to Liberty Bay<br\/> 5. Pick up your items in Liberty Bay<br\/> 6. Head back to Meriana, and drag the Dead Black Sheep to Chondur<br\/> Keep in mind that if you are not fast enough, the sheep's body will rot and become useless. The dead sheep will reach its first decay state in 5 minutes, but a level 45 with haste can walk the route in 4 minutes.
Transcripts
You see a spellbook. It weighs 58.00 oz. It apparently belonged to someone called Dragha, the apprentice of a voodoomaster.
Player: hi |
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Access to Ramoa
This island is also known as the undead island. From now on, you can pass by the energy forcefield on Goroma. You have access to deep dungeons to hunt cult members but you will need to do some other things to access the other islands. There is a Teleportation Hub to the north that connect all the islands, but you cannot use it yet. To use it, you must access the other side of each teleporter, by passing through all the islands.
Requirement
Method
- Pass the forcefield rope yourself up then go to the south side of Goroma's volcano.
- Follow the image using the spell Levitate or Parcels to make your way up the volcano.
- Once you have reached the top of the volcano, take the ladder down to get inside.
- If the "Fire from the Earth Mini World Change" is running you will face Demons, Diabolic Imps, Dragon Lords, Dragonlings, Hellfire Fighters inside of the volcano. If it is not running, prepare to face Fire Elementals, Fire Devils and Stone Golems.
- Follow the ladders and stairs (circled in pink) deep inside the volcano killing the creatures as needed.
- Note: Casting the Invisible (spell) or using a Stealth Ring will make this part much easier as Fire Devils and Stone Golems cannot see invisible.
- You are now under the mountain. Watch out since this place is full of Fire Elementals, Fire Devils, Stone Golems and Dragons.
- Follow the cave keeping left until you find a hole. Beware, this hole is full of undead creatures, like Demon Skeletons, Bone Beasts Crypt Shamblers and a Necromancer. Go down.
- Follow the cave to the pink circle killing creatures as needed and then rope yourself up.
- Head west until you find another rope spot which will bring you to the surface.
- Beware: once on the surface there are many creatures such as Bonebeasts, Demon Skeletons, Crypt Shamblers and maybe a lured Giant Spider.
- Go north east (to the green arrow) and you will find stairs. Go down.
- Down here you'll find 2 teleporters, the one to the left will take you to Goroma and will make you able to return to Ramoa using the teleporter whenever you want. The teleporter to the right take you to Talahu but you cannot access it using the teleporter yet.
Access to Talahu
This island is also known as the Hydra island.
Required Items
Method
- Go to Ramoa through the Teleportation Hub. Return inside the cavern by heading south west. You'll be on that same spot on the blue mark, now go on the yellow mark:
- White Mushroom north-west basin,
- Brown Mushroom south-west basin,
- Green Mushroom north-east basin,
- Dark Mushroom south-east basin.
- Inside this room there will be four basins and a teleporter. You must place the mushrooms on the basins in the correct arrangement and enter the teleporter. Keep in mind that every time someone enter the teleport, the four mushrooms vanish. The order is: white on upper left, brown on lower left, green on upper right, dark on lower right (like in the image). You can find the mushroom riddle in this document Sacrifice Notes (Book) located at Lich Hell. As soon as you enter the teleporter, you will be in a room with a single Bog Raider.
- After that, go up on the hole. DON'T enter the teleporter, or else you'll return to the mushroom room and will need mushrooms again. You'll meet several Quara Scouts and Bog Raiders on the way. Head to the south east until you find a hole to go up. Go up again and watch out since you'll find several Hydras and some Water Elementals.
- Go heading to the west killing the monsters, and you'll find near the water the ladder to go down. This is the Teleportation Hub. Notice that on this island there's a Mailbox. This room looks like the one on Ramoa. The left teleporter take you to Ramoa and you gain access to go Talahu whenever you want using the right teleporter on Ramoa. The teleporter to the right take you to Malada, but you cannot use it yet.
Access to Malada
This island is also known as the Giant Spiders Island.
Method
Return to Talahu, head to the south east and follow this route:
Be prepared to face every kind of Quara Scouts. When you reach the surface, watch out because there are several Giant Spiders and some Water Elementals too. At this point just head to the north and you'll find the Teleportation Hub. This one only has an accessible teleporter to the left that will take you to Talahu and will grant you access to go Malada using the teleporter whenever you want.
Access to Kharos
To access Kharos, you must travel south of Malada, where you will find a pitfall leading to the island underground, here. There you'll find Ferumbras Citadel, and if you just go to the east you'll find a one-way teleporter down a hole to go back to Goroma, here.
In order to access the citadel, you must attempt to step inside the electric barrier barring it. Once you have done this, leave through the teleport and travel to Edron, where you must talk to Zoltan about Ferumbras' citadel. He will then give you permission to enter Ferumbras Citadel on Kharos for 500 gp. This fee will allow you entry for one time. Once you enter and leave, you must pay the fee again.
There are no direct hubs to Kharos, and one must travel through the caves to reach it, even if they've done the quest.
Once you passed the energy barrier blocking Ferumbras Citadel, you can't leave from the energy barrier. You need to go east, down a hole, head west and go up a rope hole to leave.
Player: hi |
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Access to Nargor
To get Access to Nargor and Pirate Outfits complete the Meriana Quest.