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Line 3: Line 3:
 
| hp = Around 8000
 
| hp = Around 8000
 
| exp = 8300
 
| exp = 8300
| ratio = 0?
+
| ratio = ?
 
| summon = --
 
| summon = --
 
| convince = --
 
| convince = --

Revision as of 15:39, December 28, 2009

Properties

Property Value
Combat Properties
Health Health Icon Around 8000
Experience Experience Icon 8300
Est. Max Dmg More than 1000 (+1424 with summons)
Summon (not possible)
Convince (not possible)
General Properties
Name The Plasmother
Classification Bio-Elementals
Spawn Type
Rank Boss
Illusionable
Pushable ?
Pushes ?
Elemental Properties
Physical 100%
Earth 0%
Fire 100%
Death 110%
Energy 90%
Holy 100%
Ice 100%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioural Properties
Walks around
Walks through
Other Properties
Version Unknown.
Status Active
Help
The Plasmother
You see The Plasmother.
"Blubb"; "Blubb Blubb"; "Blubberdiblubb".

Notes

The Plasmother is the Defiler boss. It was killed first time on Furora.

Abilities

Melee (0-100+?), Poison Ball [May paralyzes you OR poisons you up to 37 Hitpoints per turn OR damages you (0-108+?)], Poison Berserk, Sudden Death (300-800+), Summons 0-2 Defilers.

Damage Taken From Elements

  • Physical
    +0%
  • Holy
    +0%
  • Death
    +10%
  • Fire
    +0%
  • Energy
    -10%
  • Ice
    +0%
  • Earth
    -100%

Location

Pits of Inferno - Verminor's Throneroom.

Behaviour

Strategy

Try to block it with a Knight and use Sudden Death or Death Strike. Wild Growth and Magic Wall will help your team a lot.

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