Notes
It's the final boss of The Dream Courts Quest.
Abilities
Damage Taken From Elements
Location
The Dream Scar.
Behaviour
The boss will change targets frequently, so it's better to trap it in the spot west of the room where it won't be able to move to another target.
The Nightmare Beast attacks in melee range.
Strategy
The boss itself isn't very hard to deal with, though everyone should be careful because it can deal up to 1000 damage just using its distance attacks. In order to succeed in the fight, however, the team must be organized and take turns in using the Totem in the room to create Dream Catchers and remove the curse that is applied to one character at a time, otherwise this person will be kicked out of the room. If there are 5 players doing this in a previously determined order, the boss fight shouldn't be very complicated to kill using Sudden Death Runes and single-target ammunition.
Most of its attacks seem to deal Death Damage, so protection against this element is probably the best to use during the fight.
Loot
- 6× Supreme Health Potion
- 6-20× Ultimate Spirit Potion
- 6-14× Ultimate Mana Potion
- 10× Berserk Potion
- 10× Bullseye Potion
- 10× Mastermind Potion
- 5× Platinum Coin
- 100× Royal Star
- Huge Chunk of Crude Iron
- Piggy Bank
- Blue Gem
- Red Gem
- Green Gem
- Yellow Gem
- Gold Ingot
- Giant Shimmering Pearl
- Giant Sapphire
- Giant Emerald
- Mysterious Remains
- Energy Bar
- 1-4× Silver Token
- 3× Gold Token
- Ring of Blue Plasma
- Ring of Green Plasma
- Ring of Red Plasma
- Collar of Green Plasma
- Collar of Blue Plasma
- Abyss Hammer
- Skull Staff
- Ring of the Sky
- Soul Stone
- Beast's Nightmare-Cushion
- Turquoise Tendril Lantern
- Purple Tendril Lantern
- Ice Shield
- Dark Whispers
- Enchanted Sleep Shawl
- Violet Gem
- Dragon Figurine
- Unicorn Figurine
- Chaos Mace
- Crystal Coin
- Arcane Staff
- Magic Sulphur
- Collar of Red Plasma
- Giant Ruby