TibiaWiki
m (→‎top: [bot] replacing direct mapper url to one using Template:Mapper Coords)
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{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
 
{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
 
| name = The Many
 
| name = The Many
| implemented = 8.5
 
 
| hp = 5000
 
| hp = 5000
 
| exp = 4000
 
| exp = 4000
| summon = --
+
| armor = ?
  +
| summon = --
 
| convince = --
 
| convince = --
  +
| illusionable = ?
 
| creatureclass = Reptiles
 
| creatureclass = Reptiles
 
| primarytype = Hydras
 
| primarytype = Hydras
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| abilities = [[Melee]] (0-268?), [[Creature Spells|Earth Wave]] (0-?), [[Self Healing|Fast Self Healing]], [[Paralysis|Paralyze Bomb]] (on target), [[Ice Damage|Hot Water Wave]] (0-171?) does ice damage, [[Creature Spells|Ice Missile]] (0-?).
 
| abilities = [[Melee]] (0-268?), [[Creature Spells|Earth Wave]] (0-?), [[Self Healing|Fast Self Healing]], [[Paralysis|Paralyze Bomb]] (on target), [[Ice Damage|Hot Water Wave]] (0-171?) does ice damage, [[Creature Spells|Ice Missile]] (0-?).
 
| maxdmg = ?
 
| maxdmg = ?
| walksthrough = Poison
+
| pushable = ?
  +
| pushobjects = ?
 
| walksaround = Fire, Energy
 
| walksaround = Fire, Energy
| senseinvis = yes
+
| walksthrough = Poison
 
| paraimmune = ?
 
| paraimmune = ?
  +
| senseinvis = yes
 
| physicalDmgMod = 100%?
 
| physicalDmgMod = 100%?
| holyDmgMod = 70%
+
| earthDmgMod = 0%
| deathDmgMod = 100%?
 
 
| fireDmgMod = 100%
 
| fireDmgMod = 100%
 
| deathDmgMod = 100%?
 
| energyDmgMod = 110%
 
| energyDmgMod = 110%
 
| holyDmgMod = 70%
 
| iceDmgMod = 50%
 
| iceDmgMod = 50%
| earthDmgMod = 0%
 
| drownDmgMod = 100%?
 
 
| hpDrainDmgMod = 100%?
 
| hpDrainDmgMod = 100%?
| sounds =
+
| drownDmgMod = 100%?
 
| healMod = 100%?
  +
| sounds = {{Sound List|}}
 
| implemented = 8.5
 
| notes = It's the [[Hydra]] boss. Has more health and heals slightly faster than a normal [[Hydra]].<br>
 
| notes = It's the [[Hydra]] boss. Has more health and heals slightly faster than a normal [[Hydra]].<br>
 
{{JSpoiler|Part of the [[Killing in the Name of... Quest]]}}
 
{{JSpoiler|Part of the [[Killing in the Name of... Quest]]}}
| behaviour = Treat it like a regular Hydra
+
| behaviour = Treat it like a regular Hydra
  +
| speed = ?
| location = [[Chor]], through a teleporter located {{Mapper Coords|128.152|128.115|8|2|text=here}}.
 
 
| strategy = Treat it like a regular Hydra, but, unlike a regular hydra it doesnt walk into fire fields
 
| strategy = Treat it like a regular Hydra, but, unlike a regular hydra it doesnt walk into fire fields
 
| location = [[Chor]], through a teleporter located {{Mapper Coords|128.152|128.115|8|2|text=here}}.
 
| loot = {{Loot Table
 
| loot = {{Loot Table
 
|{{Loot Item|0-5|Strong Mana Potion}}
 
|{{Loot Item|0-5|Strong Mana Potion}}

Revision as of 13:13, 28 April 2019

latest?cb=20210420180003&path-prefix=en&format=original
You see The Many

    Notes

    It's the Hydra boss. Has more health and heals slightly faster than a normal Hydra.
    Part of the Killing in the Name of... Quest

    Abilities

    Melee (0-268?), Earth Wave (0-?), Fast Self Healing, Paralyze Bomb (on target), Hot Water Wave (0-171?) does ice damage, Ice Missile (0-?).

    Damage Taken From Elements

    Physical Bestiary Physical Icon Big
    100%?
    Death Cursed Icon Big
    100%?
    Holy Dazzled Icon Big
    70%
    Ice Freezing Icon Big
    50%
    Fire Burning Icon Big
    100%
    Energy Electrified Icon Big
    110%
    Earth Poisoned Icon Big
    0%

    Location

    Chor, through a teleporter located here.

    Behaviour

    Treat it like a regular Hydra

    Strategy

    Treat it like a regular Hydra, but, unlike a regular hydra it doesnt walk into fire fields