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{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
 
{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
| name = The Many
+
| name = The Many
| implemented = 8.5
+
| hp = 5000
| hp = 5000
+
| exp = 4000
| exp = 4000
+
| armor = ?
| ratio = 0.8
+
| summon = --
| summon = --
+
| convince = --
| convince = --
+
| illusionable = ?
| creatureclass = Reptiles
+
| creatureclass = Reptiles
| primarytype = Hydras
+
| primarytype = Hydras
| spawntype = Unique, Triggered, Unblockable
+
| spawntype = Unique, Triggered, Unblockable
| isboss = yes
+
| isboss = yes
| abilities = [[Melee]] (0-268?), [[Creature Spells|Earth Wave]] (0-?), [[Self Healing|Fast Self Healing]], [[Paralysis|Paralyze Bomb]] (on target), [[Ice Damage|Hot Water Wave]] (0-171?) does ice damage, [[Creature Spells|Ice Missile]] (0-?).
+
| abilities = [[Melee]] (0-268?), [[Creature Spells|Earth Wave]] (0-?), [[Self Healing|Fast Self Healing]], [[Paralysis|Paralyze Bomb]] (on target), [[Ice Damage|Hot Water Wave]] (0-171?) does ice damage, [[Creature Spells|Ice Missile]] (0-?).
| maxdmg = ?
+
| maxdmg = ?
| walksthrough = Poison
+
| pushable = ?
  +
| pushobjects = ?
| ignoresfields = Fire, Energy
+
| walksaround = Fire, Energy
| immunities = [[Invisibility]].
 
  +
| walksthrough = Poison
| physicalDmgMod = 100%?
 
| holyDmgMod = 70%
+
| paraimmune = ?
| deathDmgMod = 100%?
+
| senseinvis = yes
| fireDmgMod = 100%
+
| physicalDmgMod = 100%?
| energyDmgMod = 110%
+
| earthDmgMod = 0%
| iceDmgMod = 50%
+
| fireDmgMod = 100%
| earthDmgMod = 0%
+
| deathDmgMod = 100%?
| drownDmgMod = 100%?
+
| energyDmgMod = 110%
| hpDrainDmgMod = 100%?
+
| holyDmgMod = 70%
| sounds =
+
| iceDmgMod = 50%
  +
| hpDrainDmgMod = 100%?
| notes = It's the [[Hydra]] boss. Has more health and heals slightly faster than a normal [[Hydra]].<br>
 
  +
| drownDmgMod = 100%?
  +
| healMod = 100%?
 
| sounds = {{Sound List|}}
  +
| implemented = 8.5
 
| notes = It's the [[Hydra]] boss. Has more health and heals slightly faster than a normal [[Hydra]].<br>
 
{{JSpoiler|Part of the [[Killing in the Name of... Quest]]}}
 
{{JSpoiler|Part of the [[Killing in the Name of... Quest]]}}
  +
| behaviour = Treat it like a regular Hydra
| behavior =
+
| speed = ?
| location = [[Chor]], through a teleporter located [http://tibia.wikia.com/wiki/Mapper?coords=128.152-128.115-8-2-1-1 here].
 
  +
| strategy = Treat it like a regular Hydra, but, unlike a regular hydra it doesnt walk into fire fields
| strategy =
 
 
| location = [[Chor]], through a teleporter located {{Mapper Coords|128.152|128.115|8|2|text=here}}.
| loot = {{Loot Table
 
  +
| loot = {{Loot Table
 
|{{Loot Item|0-5|Strong Mana Potion}}
 
|{{Loot Item|0-5|Strong Mana Potion}}
 
|{{Loot Item|0-5|Small Sapphire}}
 
|{{Loot Item|0-5|Small Sapphire}}

Revision as of 13:13, 28 April 2019

latest?cb=20210420180003&path-prefix=en&format=original
You see The Many

    Notes

    It's the Hydra boss. Has more health and heals slightly faster than a normal Hydra.
    Part of the Killing in the Name of... Quest

    Abilities

    Melee (0-268?), Earth Wave (0-?), Fast Self Healing, Paralyze Bomb (on target), Hot Water Wave (0-171?) does ice damage, Ice Missile (0-?).

    Damage Taken From Elements

    Physical Bestiary Physical Icon Big
    100%?
    Death Cursed Icon Big
    100%?
    Holy Dazzled Icon Big
    70%
    Ice Freezing Icon Big
    50%
    Fire Burning Icon Big
    100%
    Energy Electrified Icon Big
    110%
    Earth Poisoned Icon Big
    0%

    Location

    Chor, through a teleporter located here.

    Behaviour

    Treat it like a regular Hydra

    Strategy

    Treat it like a regular Hydra, but, unlike a regular hydra it doesnt walk into fire fields