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− | {{ |
+ | {{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}} |
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+ | | name = The Many |
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+ | | hp = 5000 |
− | | |
+ | | exp = 4000 |
− | | |
+ | | armor = ? |
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+ | | summon = -- |
− | | |
+ | | convince = -- |
− | | |
+ | | illusionable = ? |
− | | |
+ | | creatureclass = Reptiles |
− | | |
+ | | primarytype = Hydras |
+ | | spawntype = Unique, Triggered, Unblockable |
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− | | |
+ | | isboss = yes |
+ | | abilities = [[Melee]] (0-268?), [[Creature Spells|Earth Wave]] (0-?), [[Self Healing|Fast Self Healing]], [[Paralysis|Paralyze Bomb]] (on target), [[Ice Damage|Hot Water Wave]] (0-171?) does ice damage, [[Creature Spells|Ice Missile]] (0-?). |
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− | | immunities = [[Invisibility]]. |
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+ | | maxdmg = ? |
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− | | physicalDmgMod = 100%? |
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− | | |
+ | | pushable = ? |
− | | |
+ | | pushobjects = ? |
+ | | walksaround = Fire, Energy |
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− | | |
+ | | walksthrough = Poison |
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+ | | paraimmune = ? |
− | | |
+ | | senseinvis = yes |
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+ | | physicalDmgMod = 100%? |
− | | |
+ | | earthDmgMod = 0% |
− | | |
+ | | fireDmgMod = 100% |
− | | |
+ | | deathDmgMod = 100%? |
+ | | energyDmgMod = 110% |
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+ | | holyDmgMod = 70% |
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− | | location = In a cave near [[Chor]] through a [[Magic Forcefield|teleporter]]. |
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+ | | hpDrainDmgMod = 100%? |
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− | | loot = [[Strong Mana Potion]], 0-4 [[Small Sapphire]]s, 0-3 [[Gold Ingot]]s, [[Stone Skin Amulet]], [[Egg of The Many]] (Always), [[Sacred Tree Amulet]] (semi-rare), [[Medusa Shield]] (semi-rare), [[Warrior Helmet]] (semi-rare) [[Boots of Haste]] (rare), [[Royal Helmet]] (rare) and more... |
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+ | | healMod = 100%? |
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+ | | sounds = {{Sound List|}} |
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+ | | implemented = 8.5 |
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+ | | behaviour = Treat it like a regular Hydra |
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+ | | speed = ? |
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+ | | strategy = Treat it like a regular Hydra, but, unlike a regular hydra it doesnt walk into fire fields |
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+ | | location = [[Chor]], through a teleporter located {{Mapper Coords|128.152|128.115|8|2|text=here}}. |
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+ | | loot = {{Loot Table |
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+ | |{{Loot Item|0-5|Strong Mana Potion}} |
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+ | |{{Loot Item|0-5|Small Sapphire}} |
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+ | |{{Loot Item|0-3|Gold Ingot}} |
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+ | |{{Loot Item|Stone Skin Amulet}} |
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+ | |{{Loot Item|Sacred Tree Amulet}} |
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+ | |{{Loot Item|Medusa Shield}} |
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+ | |{{Loot Item|Warrior Helmet}} |
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+ | |{{Loot Item|Knight Armor}} |
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+ | |{{Loot Item|Royal Helmet}} |
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+ | |{{Loot Item|Egg of The Many}} |
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+ | }} |
Revision as of 13:13, 28 April 2019
You see The Many
Notes
It's the Hydra boss. Has more health and heals slightly faster than a normal Hydra.
Part of the Killing in the Name of... Quest
Abilities
Melee (0-268?), Earth Wave (0-?), Fast Self Healing, Paralyze Bomb (on target), Hot Water Wave (0-171?) does ice damage, Ice Missile (0-?).
Damage Taken From Elements
Physical
Death
Holy
Ice
Fire
Energy
Earth
Behaviour
Treat it like a regular Hydra
Strategy
Treat it like a regular Hydra, but, unlike a regular hydra it doesnt walk into fire fields