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Properties

Property Value
Combat Properties
Health Health Icon 40000
Experience Experience Icon 3205
Speed Haste Icon ?
Armor Armor Icon ?
Est. Max Dmg 1400
Summon (not possible)
Convince (not possible)
General Properties
Name The Keeper
Classification Serpents
Spawn Type Unique
Triggered
Unblockable
Rank Boss
Illusionable ?
Pushable ?
Pushes ?
Elemental Properties
Physical 100%
Earth 0%
Fire 110%
Death 50%
Energy 110%
Holy 100%
Ice 80%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable
Senses Invis.
Behavioural Properties
Walks around
Walks through
Other Properties
Version 8.6
June 30, 2010
Status Active
Help
The Keeper
You see The Keeper.

    Notes

    This creature was added in Summer Update 2010.

    Abilities

    Melee (0-250), Paralyze, Haste, Earth Wave (0-510), Musical Notes-beam (damage Life Drain, 0-500), Poison Hit (0-350), Self-Healing (250-400 each healing, very fast), change its appearance to a worm.

    Damage Taken From Elements

    • Physical
      +0%
    • Holy
      +0%
    • Death
      -50%
    • Fire
      +10%
    • Energy
      +10%
    • Ice
      -20%
    • Earth
      -100%

    Location

    Northern Zao in his lair, spawned by using poison on the purple plants.

    Behaviour

    Behavior like that of a serpent spawn. Retreats at very low health.

    Strategy

    Don´t fight it at all. Try to make it moving into the poison field spawning in the cave (causes 8000 damage every time).

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