Property Value
Combat Properties
Health Health Icon 935
Experience Experience Icon 510
Speed Haste Icon ?
Armor Armor Icon ?
Est. Max Dmg 100+ (370 if 2 Crypt Shamblers 140 if 2 Ghosts).
Summon (not possible)
Convince (not possible)
General Properties
Name The Hag
Classification Barbarians
Spawn Type Unique
Rank Arena Combatant
Illusionable ?
Elemental Properties
Physical 100%
Earth 100%
Fire 70%
Death 100%
Energy 90%
Holy 100%
Ice 80%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable ?
Senses Invis.
Behavioural Properties
Walks around Energy
Walks through
Other Properties
Version 8.0
June 26, 2007
Status Active
The Hag
You see The Hag.
  • If you think I am too old to fight then you're wrong.
  • I've forgotten more things than you have ever learned!
  • Let me teach you a few things youngster!
  • I'll teach you respect for the old!


Boss of Scrapper level Pit #4.
Next #5.


Melee (0-100), Self Healing (0-75?), Invisible, Paralyzes, causes Drunkenness, Summons 0 to 2 Ghosts or Crypt Shamblers.

Damage Taken From Elements

  • Physical
  • Holy
  • Death
  • Fire
  • Energy
  • Ice
  • Earth


In the Svargrond Arena.


Keeps distance from target.


To all vocations is heavily recomended to wear a Dwarven Ring even after you kill her, you may exit the arena by mistake or not be able to reach the next pit if you are heavily drunk. Also it's maybe a good idea to kill the Crypt Shamblers so The Hag may summon ghost, since blocking 2 Ghost do less damage.
Druid or Sorcerer: use Magic Shield and get a little closer to The Hag so she gets into a corner where you will know her position even if she turns invisible, shoot runes to make her visible and wand/rod for faster kill.
Knight: Stay diagonal right next to her in a corner, use Exori to make her visible and melee her.
Paladin: Corner her and use Explosion, HMM or FB to make her visible and attack.


  • This creature drops no loot.

(Create loot statistics)

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