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* Back to Mortimer or Angus return the skull to him for a 250 gp reward. |
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ā | ==== Giant |
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* Go to the [[Cyclops]]/[[Minotaur]] camp in the [[Plains of Havoc]], and be prepared to face many [[Cyclops|Cyclopes]] and various types of [[Minotaurs]]. |
* Go to the [[Cyclops]]/[[Minotaur]] camp in the [[Plains of Havoc]], and be prepared to face many [[Cyclops|Cyclopes]] and various types of [[Minotaurs]]. |
Revision as of 12:55, 3 May 2007
Legend
The Explorer Society is a noble order of explorers who have ventured themselves to the very core of the Tibian realm. You can join this society and raise in rank by helping them with their exploration.
Dangers
From Rats, Dwarves, all kinds of Orcs, all kinds of Minotaurs, all kinds of Lizards, all kinds of Apes, Priestesses, Demon Skeletons, all kinds of Humans, all kinds of Elves, and all kinds of Undead, until Frost Dragons and all kinds of Quara.
Reward
Ice Pick, Spectral Stone, 6 Orichalcum Pearls, 1 Crown Backpack, 5250 gp, the ability to buy Atlases, Orichalcum Pearls and Crown Backpacks. You can use the teleporters between Port Hope and Northport, and between Liberty Bay and Svargrond which works having an Orichalcum Pearl. You have the ability to travel to Calassa and the Frozen Trench, and hunt underwater. You will also receive the achievements Just in Time (if the further requirements are met), Explorer and Sea Scout.
This is a very difficult and time-consuming quest. Parts of it can be worked on at any level, but some of the missions require you to pass through some very difficult places, such as Dwacatra, Ulderek's Rock, Deep Banuta, Calassa, etc.
Method
To begin this quest, visit the Tibian Explorer Society in Port Hope (here) or Northport (here) or Liberty Bay and ask to join (the outpost in Liberty Bay will also tell you to visit either of these "main bases"). Then back there for further missions.
Joining the Explorers
- Go to Kazordoon, and talk to Uzgod, the weaponsmith (beneath the Depot). Ask him for the Dwarven Pickaxe. He will tell you that his order book is * full, but if you bring his stolen Family Brooch, he will give you the Dwarven Pickaxe. The Family Brooch is in Dwacatra, the prison under Kazordoon.
- To enter Dwacatra, you need to first get the key. But in order to do that, you need to get two other keys near the throne room.
File:Explorer Society Quest Map 001A.jpg
- The final key (Key 3802) is below the throne room, in the General's private quarters, near the armory. You will need to use Key 3801 to open his door.
- The entrance to the Kazordoon Prison is located near the main entrance to Kazordoon.
File:Explorer Society Quest Map 001B.jpg
- In Dwacatra, you need to go down a hole near a well and look into the chest behind the door. You will have to face a large number of Orcs, Orc Spearmen, Minotaurs, Minotaur Archers, Dwarves, Dwarf Soldiers, Dwarf Guards, some Cyclopes, and maybe even a Minotaur Mage or Orc Berserker. Take it slow, and you might not get swarmed.
File:Explorer Society Quest Map 001C.jpg
- Once you are done, go back to Uzgod, and tell him you have his "brooch". He will then give you the Dwarven Pickaxe.
- Go back to the Explorer Society, and give him the Dwarven Pickaxe.
You are now an official member of the Tibian Explorer Society
Rank of Novice
The following three missions are for novices of the Explorer Society. Once all three of these missions have been completed successfully, you will advance in rank.
The Ice Delivery
This mission requires that you use a special Ice Pick, and retrieve some Ice from beneath the Island of Folda. The ice is in the form of an Icicle. The Icicle melts quickly (in 10 minutes), so you must hurry once you have it. It is recommended that you get this mission from the Explorer Society in Northport, since it is closer to the Ice Islands.
- The following maps show the shortest route to the ice. You will face Frost Trolls, Rotworms, Minotaurs, Minotaur Archers, and maybe some Slime. Kill everything on your way there, and if you are fast enough, they will not spawn behind you to slow you down on your way back.
File:Explorer Society Quest Map 002A.jpg
File:Explorer Society Quest Map 002B.jpg
- Take the Icicle back to the Explorer Society, and tell him you have an Ice Delivery. If the Icicle melts before you make it back, talk to the guy there anyway, and he can give you another chance.
The Butterfly Hunt
For this mission, the explorer society is looking for fresh specimins of certain butterflies. For each butterfly you will be given a Butterfly Conservation Kit to collect a fresh corpse of the different butterflies.
- First, you will need to find a Purple Butterfly. These are the most common, and can be seen all around the swampy area just north of Port Hope, the grassy area south of Port Hope, as well as many other places all over Tibia.
- Second, you will need to find a Blue Butterfly. These are more difficult to locate, but are found near Port Hope, usually with Purple Butterflies. They have been seen along the coast north and south of Port Hope, along the outskirts of the Tiquanda Jungle north of Port Hope, and along the river inside the Tiquanda Jungle. There is also a blue butterfly on the small hill over the steamboat in cormaya. There are also Blue Butterflys on Meriana.
- Third, you will need to find a Red Butterfly. Most people have a difficult time with this one. There does not appear to be "normal" spawn places for red butterflies, but they can be seen near on the edge of the jungle north and south of Port Hope, in Trapwood near town, south-west of Banuta, and along the river in Tiquanda and all around Vandura (in Liberty Bay and south of Liberty Bay) in the Shattered Isles .
The Plant Collection
For this mission you need to collect samples of three different jungle plants in a specific order. For each plant you will be given a Botanist's Container to use on the plant to collect the sample.
- First, you need to find a sample of a jungle bells plant. These can be found on the ground along the south side of Port Hope very close to town, and just within the Tiquanda Jungle north of Port Hope. Some have been seen here, here and here.
- Second, you need to find a sample of a witches cauldron plant. These are found slightly deeper in the Tiquanda Jungle. The easiest to locate is along the river. Go east of Port Hope on the north side of the river, and follow the river as it turns north. A witches cauldron plant can be found just north of a camp with Skeletons in it (approximately here). Another location, north-east of the Explorer Society HQ in Port Hope, is here.
- Finally, you need to find a sample of a giant jungle rose plant. One can be found near the river on the way to the witches cauldron plant described above (approximately here).
Rank of Journeyman
These three missions are for journeyman of the Explorer Society. Once all three of these missions have been completed successfully, you advance in rank.
The Lizard Urn
The Explorer's Society is looking for you to retrieve a sacred Funeral Urn from the lizard village Chor for research.
To complete this mission of the quest go to the Lizard Village of Chor. Here you'll have to fight off all types of lizards to get into the temple. The lizards are not difficult but here you'll find that there are TOO many of them so bring a good team, with a couple of blockers and mages with lots of GFB runes. Take down first the Lizard Snakecharmer because they can be a real pain with their summoned cobras.
- Head to the temple located here, in the middle of the village.
- Go down one level and fight off a few Lizard Snakecharmers that are waiting for you.
- Continue north until you find a chest behind a glowing red handle, open it and get the Funeral Urn that you have to take back to the Explorer's Society headquarters to complete this mission of the quest.
Notes:
- Only Snakecharmers and Sentinels can see invisible. Templars can not, so maybe you want to have the spell or the ring at hand in case you get surrounded.
- Remember to save some capacity since the urn weighs 100 oz.
The Beholder Secrets
The Explorer Society is looking for evidence that the Beholders originally built the Dark Pyramid north-east of Darashia (which is now occupied by Minotaurs). This is a fairly difficult place to go, so bring a good blocker and a mage shooter with plenty of GFB runes.
To complete this mission, you need to go into the Dark Pyramid and retrieve a Wrinkled Parchment covered with strange numbers.
- Go to the Minotaur Pyramid north-east of Darashia (here) and go down the steps.
- This first level below the surface has plenty of Minotaurs and Minotaur Guards. Head west and go down another level.
- This level has quite a few Minotaur Guards and Minotaur Archers. Head east and go down again.
- This level has a large number of Minotaur Guards, Minotaur Archers, and Minotaur Mages. Head to the north and go down the steps.
- This room has only one Mummy. Go down the steps.
- There are no creatures in this room, but open the door and "use" the box behind it to receive the Wrinkled Parchment.
- Take the Wrinkled Parchment back to the Explorer Society and tell him you have found the Beholder Secrets.
The Orc Powder
The Explorer Society wants you to go and get a powder used by the Orcs to make their Orc Berserkers and Orc Riders crazy.
Go to Ulderek's Rock, fighting off several types of orcs.
Enter the fortress and go there:
Go up the ramp, you will face several types of orcs, mostly consisting of Orc Leaders and Orc Warlords. After 5 levels up you will find a door with a glowing red handle and a chest behind that, open the chest and you will find the Orc Powder. Give this to the explorer's society to complete the quest.
Journeyman rank complete!
Rank of Relic Hunter
Every member with rank of Relic Hunter or higher can purchase Atlas.
The Elven Poetry
Location: Hellgate
Equipment needed:
The way:
- Go into Hellgate and go one floor up.
- Walk west, and go down the hole at the end of the way.
- Now walk east, and also go down at the end.
- Now go West.
- At the T-cross go south.
- Go the first way west.
- Keep going west and go down the hole at the end.
- In this room are some Elves and a Elf Scout, as well as the book Songs of the Forest.
- If you got the book you can go back to the Explorer Society again.
(for the exit you can try to look here: Hellgate.)
The Memory Stone
Location: Edron Ruins
Equipment needed:
the way to the Memory Stone
- First go to Edron.
- Go the the Hero Cave here. (watch out for the Hunters.)
- go down the hole. (here are Wild Warriors)
- Walk north and go down again.
- at level -2 there are Demon Skeletons, Wild Warriors, Priestess and a Beholder. Go down the hole.
Here you will first meet a Monk, then several Demon Skeletons, Wild Warriors and more Priestess. Follow the yellow line til you come to stairs that go both down and up, go DOWN and the memory stone will be just to your right.
- If you got the Memory Stone, you can return to the Explorer Society.
The Rune Writings
Location: Banuta
Items needed:
Way to the "atypical structure"
- After you go down one floor go north. You will face many apes from here on.
- And in the second room go down the stairs, west of the room.
- go west. and the first way you go south.
- follow this way and you come in a room. (here are many apes)
- the "atypical structure" is at the north of this room.
- After you used the piece of paper (that the NPC of the Explorer Society gave you.) on the "atypical structure", you can go back the the Explorer Society for your next mission.
Rank of Explorer
The Ectoplasm
You must collect Ectoplasm from a recently dead ghost in a special Ectoplasm Container.
Any dead ghost will do. Those that never get rotten from the tombs, won't work. You need a fresh one.
The Spectral Dress
You need to collect a Spectral Dress from The Queen Of The Banshees who lives in the Ghostlands.
Needed:
The way to The Queen Of The Banshees.
- First go to the Ghostlands and go down a hole here
- Go south and go down a hole. Here are some Skeletons, Ghouls and some Poison Spiders.
- Go south-east and go the hole down.
- Go the the Magic Walls east from the rope spot. To open the Magic Walls you need to use 2 switches. There is 1 switch west of here and 1 switch east of here (see the red arrows). The east switch is guarded by a Giant Spider.
- Once you have removed the Magic Walls, go past them all at the same time because there is a hidden switch that will close the Magic Walls again. After the Magic Walls go down the hole. (The teleporter is for going back if the Magic Walls have closed.)
- Go in this room through the teleporter. Now you are standing in a long straight hall. Go south. Somewhere in the middle of this is a secret teleporter that teleports you back to the beginning. Pick a hole in the middle of the hall (see the Burst Arrows), and go under the teleporter. Come back up and walk south again. At the end, go west, up the ramp and down into a round chamber. In this room are some Ghosts, Stalkers and 4-5 Demon Skeletons. Go down the stairs.
File:Way to banshee queen 5.png
- Go down the stairs north-east of here. You will have to go through: Ghosts, Stalkers, (Demon skeleton and many Scorpions.
File:Way to banshee queen 6.png
- Go down the stairs south-west from here. On the way you will meet many Banshees. The Spectral Dress is located here, but you have to talk with The Queen Of The Banshees before you can take it.
File:Way to banshee queen 7.png
- Go to the stairs north from here. Go up into the room. (here are many more banshees). Go down the other stairs, and follow the way to the next stairs. Go up here.
File:Way to banshee queen 8.png
- Walk north through this room. Here you meet Ghosts and Demon Skeletons (maybe it's smart for mages to use Invisible). Go down the stairs.
File:Way to banshee queen 9.png
- From here you go east and follow this way. Go down the stairs.
File:Way to banshee queen 10.png
- Here is The Queen Of The Banshees, guarded by: Banshees, Ghosts and Stalkers.
File:Way to banshee queen 11.png
There are some Banshees, Mummies and Ghosts. Take carefull because its too dangerous.
- Dialog:
Hi Spectral Dress Bye
- After you talked to the The Queen Of The Banshees and she said that you can take the dress, retrace your steps back to the dress (see pictures). Once you get the Spectral Dress, head back to the Explorer Society.
The Spectral Stone
- Take mission from Port Hope.
- Then you just need to travel in Northport in Explorer Society base and say "latest research reports" and go back in Port Hope.
- Take new mission, Angus will give you a Spectral Stone. Use it on the strange carving in upstairs. Go to Northport base and do the same.
The Astral Portals
Go to Angus or Mortimer and report him about mission. Now you are able to travel between Port Hope and Northport via Explorer Society. You only need to have Orichalcum Pearls in your backpack that you can buy from Explorer Society's bases for 80 gp.
Additional missions
The Undersea Kingdom
Needed items:
- Pick
- 5000 gold pieces
Method
- You need to be Explorer to start this mission.
- Take the mission from Berenice, the representative of the Explorer Society in Liberty Bay.
- She will send you to investigate the Quara race in their natural surrounding to Calassa, an underwater settlement.
- To be able to go down there, you need the Helmet of the Deep which can be rented by the Captain Max once you're there, on the ship over Calassa.
- To go there, go with Captain Max and ask for 'Calassa'. Pay the 200 gp and then ask him for the helmet. Be prepared cause there's a 5000 gold deposit for it. Also note that the helmet is heavy (210 oz.), so travel light to make sure you have enough capacity to carry it (applies mainly to mages).
- Put the helmet on your head and jump into the water. This means, only walk off the small platform. Be ready to face all type of Quaras and Massive Water Elementals, which can make 300+ damage. DO NOT go down if you dont have a good team. If you get surrounded, the teleport is kinda far to the north, and your are walking sloooooow (underwater, remember).
- Go south, then east: there will be a wrecked ship. Use the pick on the wooden hatchway, then a stair will appear.
- Go down, there will be 2 Quara Constrictors and 3 Quara Hydromancers. Just kill them and get the Damaged Logbook in the left wall passage.
You see a damaged logbook.
It weighs 11.00 oz.
It must be the one which the explorer society requested.
- Return to Berenice in Liberty Bay, say "Calassa", and by what it seems, the quest is over (with no reward).
The Skull of Ratha
This quest is not very complicated. The only difficult part is defeating the creatures that guard the rewards.
Since witches can throw Fire Fields, it may be a good idea to bring some Destroy Field runes in case your path gets blocked.
File:Amazon Encampment Map.jpg
- Travel through Green Claw Swamp to the Amazon Encampment, North of Venore.
"Witch Hill" is located near the center of the camp, here.
- After defeating two Witches, three Valkeries, and one or two Lions, open the two boxes to obtain 2 bags: one with one White Pearl, the Skull of Ratha and other with Wolf Tooth Chain and a Dwarven Ring.
- Back to Mortimer or Angus return the skull to him for a 250 gp reward.
The Giant Smith Hammer
- Go to the Cyclops/Minotaur camp in the Plains of Havoc, and be prepared to face many Cyclopes and various types of Minotaurs.
- Go down the stairs in the north structure (here). Once you go down these stairs, you will be faced with numerous Cyclopes, Minotaurs, Minotaur Guards, Minotaur Mages, and even some Orcs.
- The quest box is located in the room directly to the south.
- Back to Mortimer or Angus give him the Giant Smithhammer.
Transcripts
Joining the Explorers
player: hi
Angus: Greetings, what can I do for you?
player: join
Angus: Do you want to join the explorer society?
player: yes
Angus: Fine, though it takes more then a mere lip service to join our ranks. To prove your dedication to the cause you will have to acquire an item for us ...
Angus: The mission should be simple to fulfil. For our excavations we have ordered a sturdy pickaxe in Kazordoon. You would have to seek out this trader Uzgod and get the pickaxe for us ...
Angus: Simple enough? Are you interested in this task?
player: yes
Angus: We will see if you can handle this simple task. Get the pickaxe from Uzgod in Kazordoon and bring it to one of our bases. Report there about the pickaxe.
player: bye
Angus: Good bye.
player: hi
Uzgod: Hiho player! Wanna weapon, eh?
player: pickaxe
Uzgod: True dwarven pickaxes having to be maded by true weaponsmith! You wanting to get pickaxe for explorer society?
player: yes
Uzgod: Me order book quite full is. But telling you what: You getting me something me lost and Uzgod seeing that your pickaxe comes first. Jawoll! You interested?
player: yes
Uzgod: Good good. You listening: Me was stolen valuable heirloom. Brooch from my family. Good thing is criminal was caught. Bad thing is, criminal now in dwarven prison of dwacatra is and must have taken brooch with him ...
Uzgod: To get into dwacatra you having to get several keys. Each key opening way to other key until you get key to dwarven prison ...
Uzgod: Last key should be in the generals quarter near armory. Only General might have key to enter there too. But me not knowing how to enter Generals private room at barracks. You looking on your own ...
Uzgod: When got key, then you going down to dwarven prison and getting me that brooch. Tell me that you got brooch when having it.
player: bye
Uzgod: Guut bye. Coming back soon.
player: hi
Uzgod: Hiho player! Wanna weapon, eh?
player: brooch
Uzgod: You got me brooch?
player: yes
Uzgod: Thanking you for brooch. Me guessing you now want your pickaxe?
player: yes
Uzgod: Here you have it.
player: bye
Uzgod: Guut bye. Coming back soon.
You see a dwarven pickaxe.
It weighs 60.00 oz.
It is a masterpiece of dwarvish smithery and made of especially hard steel.
player: hi
Angus: Greetings, what can I do for you?
player: pickaxe
Angus: Did you get the requested pickaxe from Uzgod in Kazordoon?
player: yes
Angus: Excellent, you brought just the tool we need! Of course it was only a simple task. However ...
Angus: I officially welcome you to the explorer society. From now on you can ask for missions to improve your rank.
player: bye
Angus: Good bye.
Rank of Novice
The Ice Delivery
player: hi
Angus: Greetings, what can I do for you?
player: ice delivery
Angus: Our finest minds came up with the theory that deep beneath the ice island of Folda ice can be found that is ancient. To prove this theory we wouldneed a sample of the aforesaid ice ...
Angus: Of course the ice melts away quickly so you would need to hurry to bring it here ...
Angus: Would you like to accept this mission?
player: yes
Angus: So listen please: Take this ice pick and use it on a block of ice in the caves beneath Folda. Get some ice and bring it here as fast as you can ...
Angus: Should the ice melt away, report on your ice delivery mission anyway. I will then tell you if the time is right to start another mission.
player: bye
Angus: Good bye.
You see an ice pick.
It weighs 70.00 oz.
It might come in handy in cold regions.
player: hi
Angus: Greetings, what can I do for you?
player: ice delivery
Angus: Did you get the ice we are looking for?
player: yes
Angus: Just in time. Sadly not much ice is left over but it will do. Thank you again.
player: bye
Angus: Good bye.
The Butterfly Hunt
player: hi
Angus: Greetings, what can I do for you?
player: mission
Angus: The missions available for your rank are the butterfly hunt, plant collection and ice delivery.
player: butterfly hunt
Angus: The mission asks you to collect some species of butterflies, are you interested?
player: yes
Angus: This preparation kit will allow you to collect a purple butterfly you have killed ...
Angus: Just use it on the fresh corpse of a purple butterfly, return the prepared butterfly to me and give me a report of your butterfly hunt.
player: bye
Angus: Good bye.
player: hi
Angus: Greetings, what can I do for you?
player: butterfly hunt
Angus: Did you acquire the purple butterfly we are looking for?
player: yes
Angus: A little bit battered but it will do. Thank you! If you think you are ready, ask for another butterfly hunt.
player: butterfly hunt
Angus: This preparation kit will allow you to collect a blue butterfly you have killed ...
Angus: Just use it on the fresh corpse of a blue butterfly, return the prepared butterfly to me and give me a report of your butterfly hunt.
player: bye
Angus: Good bye.
player: hi
Angus: Greetings, what can I do for you?
player: butterfly hunt
Angus: Did you acquire the blue butterfly we are looking for?
player: yes
Angus: Again I think it will do. Thank you! If you think you are ready, ask for another butterfly hunt.
player: butterfly hunt
Angus: This preparation kit will allow you to collect a red butterfly you have killed ...
Angus: Just use it on the fresh corpse of a red butterfly, return the prepared butterfly to me and give me a report of your butterfly hunt.
player: bye
Angus: Good bye.
player: hi
Angus: Greetings, what can I do for you?
player: butterfly hunt
Angus: Did you acquire the red butterfly we are looking for?
player: yes
Angus: That is an extraordinary species you have brought. Thank you! That was the last butterfly we needed.
player: bye
Angus: Good bye.
The Plant Collection
player: hi
Angus: Greetings, what can I do for you?
player: plant collection
Angus: In this mission we require you to get us some plant samples from Tiquandan plants. Would you like to fulfil this mission?
player: yes
Angus: Fine! Here take this botanist's container. Use it on a jungle bells plant to collect a sample for us. Report about your plant collection when you have been successful.
player: bye
Angus: Good bye.
player: hi
Angus: Greetings, what can I do for you?
player: plant collection
Angus: Did you acquire the sample of the jungle bells plant we are looking for?
player: yes
Angus: I see. It seems you've got some quite useful sample by sheer luck. Thank you! Just tell me when you are ready to continue with the plant collection.
player: plant collection
Angus: Use this botanist's container on a witches cauldron to collect a sample for us. Bring it here and report about your plant collection.
player: bye
Angus: Good bye.
player: hi
Angus: Greetings, what can I do for you?
player: plant collection
Angus: Did you acquire the sample of the witches cauldron we are looking for?
player: yes
Angus: Ah, finally. I started to wonder what took you so long. But thank you! Another fine sample, indeed. Just tell me when you are ready to continue with the plant collection.
player: plant collection
Angus: Use this botanist's container on a giant jungle rose to obtain a sample for us. Bring it here and report about your plant collection.
player: bye
Angus: Good bye.
player: hi
Angus: Greetings, what can I do for you?
player: plant collection
Angus: Did you acquire the sample of the giant jungle rose we are looking for?
player: yes
Angus: What a lovely sample! With that you have finished your plant collection missions.
player: bye
Angus: Good bye.
Rank of Journeyman
The Lizard Urn
player: hi
Angus: Greetings, what can I do for you?
player: mission
Angus: The missions available for your rank are lizard urn, beholder secrets and orc powder.
player: lizard urn
Angus: The explorer society would like to acquire an ancient urn which is some sort of relic to the lizard people of Tiquanda. Would you like to accept this mission?
player: yes
Angus: You have indeed the spirit of an adventurer! In the south-east of Tiquanda is a small settlement of the lizard people ...
Angus: Beneath the newly constructed temple there, the lizards hide the said urn. Our attempts to acquire this item were without success ...
Angus: Perhaps you are more successful.
player: bye
Angus: Good bye.
player: hi
Angus: Greetings, what can I do for you?
player: lizard urn
Angus: Did you manage to get the ancient urn?
player: yes
Angus: Yes, that is the prized relic we have been looking for so long. You did a great job, thank you.
player: bye
Angus: Good bye.
The Beholder Secrets
player: hi
Angus: Greetings, what can I do for you?
player: mission
Angus: The missions available for your rank are lizard urn, beholder secrets and orc powder.
player: beholder secrets
Angus: We want to learn more about the ancient race of beholders. We believe the black pyramid north east of Darashia was originally built by them ...
Angus: We ask you to explore the ruins of the black pyramid and look for any signs that prove our theory. You might probably find some document with the numeric beholder language ...
Angus: That would be sufficient proof. Would you like to accept this mission?
player: yes
Angus: Excellent! So travel to the city of Darashia and then head north-east for the pyramid ...
Angus: If any documents are left, you probably find them in the catacombs beneath. Good luck!
player: bye
Angus: Good bye.
player: hi
Angus: Greetings, what can I do for you?
player: beholder secrets
Angus: Have you found any proof that the pyramid was built by beholders?
player: yes
Angus: You did it! Excellent! The scientific world will be shaken by this discovery!
player: bye
Angus: Good bye.
The Orc Powder
player: hi
Angus: Greetings, what can I do for you?
player: mission
Angus: The missions available for your rank are lizard urn, beholder secrets and orc powder.
player: orc powder
Angus: It is commonly known that orcs of Uldereks Rock use some sort of powder to increase the fierceness of their war wolves and berserkers ...
Angus: What we do not know are the ingredients of this powder and its effect on humans ...
Angus: So we would like you to get a sample of the aforesaid powder. Do you want to accept this mission?
player: yes
Angus: You are a brave soul. As far as we can tell, the orcs maintain some sort of training facility in some hill in the north-east of their city ...
Angus: There you should find lots of their war wolves and hopefully also some of the orcish powder. Good luck!
player: bye
Angus: Good bye.
player: hi
Angus: Greetings, what can I do for you?
player: orc powder
Angus: Did you acquire some of the orcish powder?
player: yes
Angus: You really got it? Amazing! Thank you for your efforts.
player: bye
Angus: Good bye.
Rank of Relic Hunter
The Elven Poetry
player: hi
Angus: Greetings, what can I do for you?
player: mission
Angus: The missions available for your rank are elven poetry, memory stone and rune writings.
player: elven poetry
Angus: Some high ranking members would like to study elven poetry. They want the rare book 'Songs of the Forest' ...
Angus: For sure someone in Ab'Dendriel will own a copy. So you would just have to ask around there. Are you willing to accept this mission?
player: yes
Angus: Excellent. This mission is easy but nonetheless vital. Travel to Ab'Dendriel and get the book.
player: bye
Angus: Good bye.
- Back to Angus
player: hi
Angus: Greetings, what can I do for you?
player: elven poetry
Angus: Did you acquire a copy of 'Songs of the Forest' for us?
player: yes
Angus: Let me have a look! Yes, that's what we wanted. A copy of 'Songs of the Forest'. I won't ask any questions about those bloodstains.
player: bye
Angus: Good bye.
The Memory Stone
player: hi
Angus: Greetings, what can I do for you?
player: mission
Angus: The missions available for your rank are elven poetry, memory stone and rune writings.
player: memory stone
Angus: We acquired some knowledge about special magic stones. Some lost civilisations used it to store knowledge and lore, just like we use books ...
Angus: The wisdom in such stones must be immense, but so are the dangers faced by every person who tries to obtain one...
Angus: As far as we know the ruins found in the north-west of Edron were once inhabited by beings who used such stones. Do you have the heart to go there and to get us such a stone?
player: yes
Angus: In the ruins of north-western Edron you should be able to find a memory stone. Good luck.
player: bye
Angus: Good bye.
- Back to Angus
player: hi
Angus: Greetings, what can I do for you?
player: memory stone
Angus: Were you able to acquire a memory stone for our society?
player: yes
Angus: A flawless memory stone! Incredible! It will take years even to figure out how it works but what an opportunity for science, thank you!
player: bye
Angus: Good bye.
The Rune Writings
player: hi
Angus: Greetings, what can I do for you?
player: mission
Angus: The missions available for your rank are elven poetry, memory stone and rune writings.
player: rune writings
Angus: We would like to study some ancient runes that were used by the lizard race. We suspect some relation of the lizards to the founders of Ankrahmun ...
Angus: Somewhere under the ape infested city of Banuta, one can find dungeons that were once inhabited by lizards...
Look there for an atypical structure that would rather fit to Ankrahmun and its Ankrahmun Tombs. Copy the runes you will find on this structure...
Angus: Are you up to that challenge?
player: yes
Angus: Excellent! Here, take this tracing paper and use it on the object you will find there to create a copy of the ancient runes.
player: bye
Angus: Good bye.
- Back to Angus
player: hi
Angus: Greetings, what can I do for you?
player: rune writings
Angus: Did you create a copy of the ancient runes as requested?
player: yes
Angus: It's a bit wrinkled but it will do. Thanks again.
player: bye
Angus: Good bye.
Rank of Explorer
The Ectoplasm
player: hi
Angus: Greetings, what can I do for you?
player: mission
Angus: The explorer society needs a great deal of help in the research of astral travel. Are you willing to help?
player: yes
Angus: Fine. The society is looking for new means to travel. Some of our most brilliant minds have some theories about astral travel that they want to research further ...
Angus: Therefore we need you to collect some ectoplasm from the corpse of a ghost. We will supply you with a collector that you can use on the body of a slain ghost ...
Angus: Do you think you are ready for that mission?
player: yes
Angus: Good! Take this container and use it on a ghost that was recently slain. Return with the collected ectoplasm and hand me that container ...
Angus: Don't lose the container. They are expensive!
player: bye
Angus: Good bye.
You see an ectoplasm container.
It weighs 6.00 oz.
It is filled with ectoplasm.
- Back to Angus
player: hi
Angus: Greetings, what can I do for you?
player: mission
Angus: Do you have some collected ectoplasm with you?
player: yes
Angus: Phew, I had no idea that ectoplasm would smell that ... oh, it's you, well, sorry. Thank you for the ectoplasm.
player: bye
Angus: Good bye.
The Spectral Dress
player: hi
Angus: Greetings, what can I do for you?
player: mission
Angus: The research on ectoplasm makes good progress. Now we need some spectral article. Our scientists think a spectral dress would be a perfect object for their studies ...
Angus: That is quite courageous. We know, it's much we are asking for. The queen of the banshees lives in the so called Ghostlands, south west of Carlin. It is rumoured that her lair is located in the deepest dungeons beneath that cursed place ...
Angus: Any violence will probably be futile, you will have to negotiate with her. Try to get a spectral dress from her. Good luck.
player: bye
Angus: Good bye.
player: hi
The Queen of the Banshee: Be greeted, dear visitor. Come and stay ... a while.
player: spectral dress
The Queen of the Banshee: Your wish for a spectral dress is silly. Although I will grant you the permission to take one. My maidens left one in a box in a room, directly south of here.
player: bye
The Queen of the Banshee: We will meet again.
- Back to Angus
...
The Spectral Stone
player: hi
Angus: Greetings, what can I do for you?
player: mission
Angus: With the objects you've provided our researchers will make steady progress. Still we are missing some test results from fellow explorers ...
Angus: Please travel to our base in Northport and ask them to mail us their latest research reports. Then return here and ask about new missions.
player: bye
Angus: Good bye.
player: hi
Mortimer: Greetings, what can I do for you?
player: mission
Mortimer: Oh, yes! Tell our fellow explorer that the papers are in the mail already.
player: bye
Mortimer: Good bye.
player: hi
Angus: Greetings, what can I do for you?
player: mission
Angus: The reports from Northport have already arrived here and our progress is astonishing. We think it is possible to create an astral bridge between our bases. Are you interested to assist us with this?
player: yes
Angus: Good, just take this spectral essence and use it on the strange carving in this building as well as on the corresponding tile in our base at Northport ...
Angus: As soon as you have charged the portal tiles that way, report about the spectral portals.
player: bye
Angus: Good bye.
The Astral Portals
player: hi
Angus: Greetings, what can I do for you?
player: mission
Angus: Both carvings are now charged and harmonised. In theory you should be able to travel in zero time from one base to the other ...
Angus: However, you will need to have an orichalcum pearl in your possession to use it as power source. It will be destroyed during the process. I will give you 6 of such pearls and you can buy new ones in our bases ...
Angus: In addition, you need to be a premium explorer to use the astral travel ...
Angus: And remember: it's a small teleport for you, but a big teleport for all Tibians.
player: bye
Angus: Good bye.
Additional missions
The Undersea Kingdom
player: hi
Berenice: Greetings, what can I do for you?
player: mission
Berenice: The most important mission we currently have is an expedition to Calassa.
player: Calassa
Berenice: Ah! So you have heard about our special mission to investigate the Quara race in their natural surrounding! Would you like to know more about it?
player: yes
Berenice: Since you have already proved to be a valuable member of our society, I will happily entrust you with this mission, but there are a few things which you need to know, so listen carefully. ...
Berenice: Calassa is an underwater settlement, so you are in severe danger of drowning unless you are well-prepared. ...
Berenice: We have developed a new device called 'Helmet of the Deep' which will enable you to breathe even in the depths of the ocean. ...
Berenice: I will instruct Captain Max to bring you to Calassa and to lend one of these helmets to you. These helmets are very valuable, so there is a deposit of 5000 gold pieces on it. ...
Berenice: While in Calassa, do not take the helmet off under any circumstances. If you have any questions, don't hesitate to ask Captain Max. ...
Berenice: Your mission there, apart from observing the Quara, is to retrieve a special logbook from one of the shipwrecks buried there. ...
Berenice: One of our last expeditions there failed horribly and the ship sank, but we still do not know the exact reason. ...
Berenice: If you could retrieve the logbook, we'd finally know what happened. Have you understood your task and are willing to take this risk?
player: yes
Berenice: Excellent! I will immediately inform Captain Max to bring you to Calassa whenever you are ready. Don't forget to make thorough preparations!
player: Calassa
Berenice: Captain Max will bring you to Calassa whenever you are ready. Please try to retrieve the missing logbook which must be in one of the sunken shipwrecks.
.......
- Back to Berenice at Liberty Bay
player: hi
Berenice: Greetings, what can I do for you?
player: Calassa
Berenice: OH! So you have safely returned from Calassa! Congratulations, were you able to retrieve the logbook?
player: yes
Berenice: Yes! That's the logbook! However... it seems that the water has already destroyed many of the pages. This is not your fault though, you did your best. Thank you!
The Skull of Ratha
player: hi
Mortimer: Greetings, what can I do for you?
player: skull of ratha
Mortimer: Ratha was a great explorer and even greater ladies' man. Sadly he never returned from a visit to the amazons. Probably he is dead ...
Mortimer: The society offers a substantial reward for the retrieval of Ratha or his remains. Do you have any news about Ratha?
player: yes
Mortimer: Poor Ratha. Thank you for returning this skull to the society. We will see to a honourable burial of Ratha.
player: bye
Mortimer: Good bye.
The Giant Smith Hammer
player: hi
Mortimer: Greetings, what can I do for you?
player: giant smithhammer
Mortimer: The explorer society is looking for a genuine giant smith hammer for our collection. It is rumoured the cyclopses of the Plains of Havoc might be using one. Did you by chance obtain such a hammer?
player: yes
Mortimer: Marvellous! You brought a giant smith hammer for the explorer society!
player: bye
Mortimer: Good bye.