TibiaWiki
Advertisement

Legend

An old myth, nearly buried by the sands of time has been discovered by brave adventurers who ventured themselves through the complicated Desert Dungeon, and found its secret.

Location

Deep below the Jakundaf Desert.

Dangers

Slimes. If you go the wrong way, you might find Fire Devils, Orc Berserkers, and Bonelords among other creatures.

Preparation

Players can only complete this quest in groups of four. You need one player of level 20+ from each vocation. Each one must bring a specific item to sacrifice.

  • The knight needs a sword, which is obtainable killing rotworms, skeletons or minotaurs or buy from NPC
  • The paladin needs a crossbow. You can kill minotaur archers or buy from NPC
  • The druid needs an apple. You can kill elves, use exevo pan or buy from NPC
  • The sorcerer needs a spellbook. You can Kill Beholders or buy from NPC

(Note that these items are basically destroyed during the quest. So, for example, if the paladin's main fighting weapon is a crossbow, he or she should actually bring two crossbows, because one of them will be sacrificed.)
In addition to these things, at least one player needs to carry a shovel

Starting the quest

For an experienced Tibia player, locating three other party members is often the most difficult part of the quest.

When trying to get others to join you on your quest do not go shouting for people to join. It is common for PKs to hear about your quest and wait outside the exit so that they can kill you for your gold.
Instead ask friends of yours or ask people if they will join you.

Once you make sure all four players have the necessary sacrifice items, you should meet somewhere and travel to the Jakundaf Desert. Beware of scorpions and anything else that might be lured to this area.

You will see a hole covered by a stone pile within what looks like a broken down building surrounded by energy, fire and poison fields. Try not to step in these.

Dig open the hole and go down it. You will drop down several times. Note that once you get to the bottom it is impossible to rope back up. You will have to exit via the escape teleport if you are unable to complete the quest.

Navigating the cave

1. When you get to the bottom, you will usually see a bunch of spiders. However, it is rare, but possible for a beholder or a fire devil to be lured here. Follow the path shown on the map.

2. Go up the ladder to the next map layer. Then go to the west and up again. Do not go down the hole to the south.

3. On the next layer you will follow a non-branching, serpentine path. There is no danger to be found here.

4. Go up to the next elevation and follow the path. There will be a slime spawn to your right. Further to the north you will see a hole to the left. Do not fall into it. There are Orc Warriors and Orc Berserkers down there. Be careful, as somebody may have roped them up. Keep going along the path and go up the last ladder at the end.

This will take you to the item sacrifice room. You have to pass through the level 20 door to enter it.

Off to the right there is a glowing blue portal which is to be used if, for some reason, your group is unable to complete the quest. For example, use it to exit if one of your members or one of the required sacrifice items is missing.

Maps of the Desert Dungeon Quest path

File:DDQ map 1.jpg
1
DDQ map 2
2
DDQ map 3
3
DDQ map 4
4

The treasure room

There are buttons on the floor that will be properly activated when a player of the correct vocation is standing on each and the correct item is placed on the altar behind each player. The correct pattern is as follows.

  • Paladin stands on the north button.
  • Druid stands on the west button.
  • Sorcerer stands on the east button.
  • Knight stands on the south button.

If the button does not appear to be "pressed down" when you stand on it, make sure you have the correct item placed on the correct altar and step off the square and back onto it.

Desert quest room

Correct item Placement

Once all the buttons are pressed down, the paladin must pull the lever next to his square. This will teleport all four players to the treasure room. There are two chests to be opened:

Desert quest chest

Desert Quest Prize Room.

To leave, go north up the stairs and you will appear back on the sands of the Jakundaf Desert.

Notes

If you are completing this quest with players you do not trust, it may be advisable to log off immediately after entering the treasure room. Then you will be able to log back on a few minutes later and collect the items without the chance of your so-called friend killing you for the 10k you are carrying. It is also a good advice to keep the 10K in your arrow/torch slot as the chance to keep it when dieing is higher.

On PvP-Enforced Servers or sometimes even regular PvP you can find people camped upstairs from the 10k quest just to kill someone and take their cash. Be careful going up and try not to be the first one going upstairs.

This quest can be completed at any level 20 or greater and as many times as you like, however, the rewards can only be collected once. Often, a higher level player will agree to fill a spot to help other players do the quest, usually in exchange for items or money given to him by players completing the quest for the first time.

Shortcut Spoiler

This spoiler skips the majority of the steps in the actual quest, and jumps directly to the reward. The actual quest is like this: First you need to get access to the Desert Dungeon Library to read all necessary books(please note that all of the necessary books can't be found in the library). In order to do this first find the NPC Hagor. This is quite difficult if you don't know the way around in the Desert Dungeon. First go down here. Go down in the hole, you can't rope up anymore now. Go down the other hole and again, and again till you are 5 levels below surface. Here you will encounter 6 Spiders.

32pxd

This article is a stub. You can help TibiaWiki by expanding it.

Advertisement