watch 03:03
The Loop (Games)
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Properties
Property | Value |
---|---|
Combat Properties | |
Health ![]() |
? |
Experience ![]() |
? |
Speed ![]() |
? |
Armor ![]() |
? |
Est. Max Dmg | ? |
Summon | (not possible) |
Convince | (not possible) |
General Properties | |
Name | The Count of the Core |
Classification | Mollusks |
Spawn Type | |
Rank | Boss |
Illusionable | ✗ |
Pushable | ? |
Pushes | ? |
Elemental Properties | |
Physical | 100% |
Earth | 100% |
Fire | -75% |
Death | 100% |
Energy | 100% |
Holy | 100% |
Ice | 100% |
Heal | 100% |
Life Drain | 100% |
Drown | 100% |
Immunity Properties | |
Paralysable | ✗ |
Senses Invis. | ✓ |
Behavioural Properties | |
Walks around | |
Walks through | |
Other Properties | |
Version | 11.50 December 05, 2017 |
Status | Active |
Help |
Notes
Click Here to Show/Hide Spoiler Information
Spoiler warning: Quest and/or game spoiling details follow. (Settings: hidden content)
Part of the Dangerous Depths Quest.
Spoiler ends here.
Abilities
?
Damage Taken From Elements
-
Physical100%?
-
Holy100%?
-
Death100%?
-
Fire-75%
-
Energy100%?
-
Ice100%?
-
Earth100%?
Location
Behaviour
This monster heals when receive Fire Damage. Every 100 fire damage heals 175 of his HP, including the damage dealt by the monsters of the boss room (Ember Beasts) and the fire cannons. It summons a Snail Slime after taking some damage, so it's better to attack it only when it's trapped in a corner with no spot to summon the slime (Summon range = 3 SQM around the boss).
Strategy
Trap him in a corner of the room with a player on every SQM at the range of 3 SQM of the boss. Don't attack the boss until he is fully trapped or he will Summon a Snail Slime that blows up and deals up to 2000 damage and heals the boss. Druids and sorcerers should avoid his beam because it reduces their magic level.
Loot
- Crystal Coin
- 1-53× Platinum Coin
- Gold Token
- Yellow Gem
- 1-18× Great Spirit Potion
- 1-12× Small Topaz
- 1-2× Mastermind Potion
- 1-4× Green Crystal Shard
- Magic Sulphur
- Stone Skin Amulet
- Amber Staff
- Wand of Inferno
- Fire Sword
- Silver Token
- Harpoon of a Giant Snail
- Huge Spiky Snail Shell
- Chitinous Mouth (Count of the Core)
- Slightly Rusted Helmet
- Slightly Rusted Shield
- Violet Gem
- Small Amethyst
- Great Mana Potion
- Huge Chunk of Crude Iron
- Luminous Orb
- Blue Gem
- Green Gem
- Small Ruby
- Heavy Crystal Fragment
- Small Emerald
- Red Gem
- Ultimate Health Potion
- Giant Shimmering Pearl
- Small Diamond
- Gnome Sword
- Gnome Shield
- Gnome Helmet
- Candle Stump
- Tinged Pot
- Mallet Handle
- Guardian Axe
- Giant Sword
- Twiceslicer
- Magma Coat
- Crystalline Armor
- Heavy Crystal
- Pages using DynamicPageList parser function
- Creatures
- Invertebrates
- Bosses
- Mollusks
- Non-Illusion-able Creatures
- Creatures Immune to Invisibility
- Non-Paralysable Creatures
- Version 11.50 Implementations
- Information Required - Creatures - Health
- Information Required - Creatures - Experience
- Information Required - Creatures - Speed
- Information Required - Creatures - Armor
- Information Required - Creatures - Pushable
- Information Required - Creatures - Push Objects
- Information Required - Creatures - Physical Damage Modifier
- Information Required - Creatures - Holy Damage Modifier
- Information Required - Creatures - Death Damage Modifier
- Information Required - Creatures - Energy Damage Modifier
- Information Required - Creatures - Ice Damage Modifier
- Information Required - Creatures - Earth Damage Modifier
- Information Required - Creatures - Drown Damage Modifier
- Information Required - Creatures - Life Drain Damage Modifier
- Information Required - Creatures - Heal Modifier
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