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You see a terrified elephant.
  • Hooooot-Toooooot!
  • Tooooot!
  • Trooooot!

Notes

Only appears during the Stampede Mini World Change. Terrified Elephants are extremely fast when charging (as fast as a level 200 player), but the charge only lasts for about 5 seconds, after which they go back to being rather slow.
Click Here to Show/Hide Spoiler Information
Spoiler warning: Quest and/or game spoiling details follow. (Settings: hidden content)
Kill 5 of them to receive the achievement Trail of the Ape God.
Spoiler ends here.

Abilities

Melee (0-100), Charge.

Damage Taken From Elements

  • Physical
    90%
  • Holy
    100%
  • Death
    100%
  • Fire
    100%
  • Energy
    110%
  • Ice
    80%
  • Earth
    100%

Location

East of Port Hope, close to the Deeper Banuta shortcut, here.

Behaviour

These creatures will kill monsters and move objects in their way to get to you. They can also retarget. A terrified elephant never retreats.

Strategy

Knights should fight them with an one-handed weapon and shield.
Paladins should attack them from a distance with a one handed weapon and shield, but will not be able to outrun them while they are actively charging. Be careful if running from them once their charge has worn off as you may run into more of them or other creatures like Carniphila that spawn nearby.
Mages should use their best wand/rod and use Great Fireball or Thunderstorm if surrounded.

Loot

(Loot Statistics)