Properties
Property | Value |
---|---|
Combat Properties | |
Health ![]() |
365 |
Experience ![]() |
160 |
Speed ![]() |
111 |
Armor ![]() |
15 |
Est. Max Dmg | 116 |
Summon | 505 mana |
Convince | 505 mana |
General Properties | |
Name | Terramite |
Classification | Insects |
Spawn Type | Regular Raid Unblockable |
Illusionable | ✓ |
Pushable | ✓ |
Pushes | ✗ |
Bestiary Properties | |
Class | Vermin |
Difficulty | ![]() |
Occurrence | ![]() |
Charm Points | 15 ![]() |
Kills to Unlock | 500 |
Elemental Properties | |
Physical | 95% |
Earth | 80% |
Fire | 110% |
Death | 100% |
Energy | 105% |
Holy | 100% |
Ice | 100% |
Heal | 100% |
Life Drain | 100% |
Drown | 100% |
Immunity Properties | |
Paralysable | ✓ |
Senses Invis. | ✓ |
Behavioural Properties | |
Walks around | Energy Fire Poison |
Walks through | |
Other Properties | |
Version | 8.54 December 9, 2009 |
Status | Active |
Help |
Notes
The Terramites share the same fondness for wood like their smaller cousins, the termites. Sadly their appetite extends to all other kind of organic substances, including livestock and sentient beings. Given the insatiable appetite of a Terramite colony, the potential for destruction caused by an unhindered population is extreme. Both, the orcs and the lizard people, consider the Terramites as delicacies.
Usually the Terramites are content with the things they find in the underground but if the colony is starving, some scouts are sent out to look for more fertile areas. They consider each and everything they find in the earth as potential food, and the unlucky fellow that curiously explores one of their mounds, learns soon enough about their warlike welcome for any intruder.
Unlike other insects, Terramites are generalists and lack the distinction between workers, warriors and queens. This makes it rather difficult to extinguish a colony. It is unknown what - instead of a queen - holds a colony together, but a Terramite colony seems to run effectively even without a leader.
Abilities
Melee (0-100), poison hit (5-16).
Damage Taken From Elements
-
Physical95%
-
Holy100%
-
Death100%
-
Fire110%
-
Energy105%
-
Ice100%
-
Earth80%
Location
Steppe of Zao, Lion's Rock, Zao Terramite Caves, Darama Terramite Cave, Terramite Breeding Tunnels. Also raids desert north of Ankrahmun.
Behaviour
Fights until death.
Strategy
Similar to Tarantulas or Cyclopses.
History
The loot was improved in 9.86. They now drop more creature products and gold.
Loot
- 1-45× Gold Coin (common)
- Terramite Legs (uncommon)
- Terramite Shell (uncommon)
- 1-3× Terramite Eggs (semi-rare)
- Pages using DynamicPageList parser function
- Creatures
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- Creatures in Tibia.com's Creatures Section
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