This page definitely needs to be overworked, especially the loot rarity and the strategies. I'm planning to do a larger research of them (a.k.a. I'll hunt circle room the next days ^^) to define the rarity of their loot.
These things are a bitch if you don't hit hard and fast. Drained 515 mana in a few turns.
Yeah, they're pretty bitchy indeed. Anyway, I'm almost done with the research and will update the page ASAP.
Okay, I have finished my research and update the page.
"Note: that Knights and Paladins use them to train"
Does this mean that they don't retarget?
23:53, 4 January 2009 (UTC)
They, like most/all distance creatures, attack the closest to them. so if you managed to trap them in a corner they should only attack the closest. -- Sixorish 01:09, 5 January 2009 (UTC)
Can someone please explain me how do you train with them?? even if they don't use their magic attacks often when trapped they still do them, and they are quite strong. I don't really get it :S Camioneto 00:38, 17 August 2009 (UTC)
You make the geomancer hit a healing summoned creature (like a monk) whch then takes all the hits, while you attack it without it hitting you - Dottie [[User_talk:Dottie|talk]] 10:09, 17 August 2009 (UTC)
but wouldn't it retarget to you or it will keep attacking the summon?? Camioneto 15:06, October 10, 2009 (UTC)