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This page is about the creature Tainted Soul. For the NPC, see A Tainted Soul.

Properties

Property Value
Combat Properties
Health Health Icon 250
Experience Experience Icon 0
Speed Haste Icon 85
Armor Armor Icon 10
Elements Physical
Life Drain
Mana Drain
Est. Max Dmg 78 + 25 mana
Summon (not possible)
Convince (not possible)
General Properties
Name Tainted Soul
Classification Ghosts
Spawn Type Regular
Illusionable
Pushable
Pushes
Bestiary Properties
Class Magical
Difficulty Bestiary Level Easy
Occurrence Bestiary Occurrence Common
Charm Points 15 Charm Icon
Kills to Unlock 500
Elemental Properties
Physical 50%
Earth 100%
Fire 100%
Death 0%
Energy 80%
Holy 110%
Ice 100%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable
Senses Invis.
Behavioural Properties
Runs at 10 - 74
Walks around Energy
Fire
Poison
Walks through
Other Properties
Version 10.8
July 21, 2015
Status Active
Help
Tainted Soul
You see a tainted soul.
  • *Crinkle*
  • *Sizzle*

Notes

If an unlucky mortal gets lost in the swamps and meets his death there, often his soul is unable to find peace. It haunts the bogs as a wraith or ghost light in search of peace and salvation. Such hapless souls may be captured and cursed by evil witches or warlocks, thus transforming into tainted souls that aggressively and enviously attack everything they encounter. There are tales though that it is possible to redeem even these tainted souls.

They are souls tainted by the witch Ekatrix. They can be redeemed by using a Sacred Antler Talisman on them. The process of tainting and redeeming them is described in How to Curse a Soul.

Click Here to Show/Hide Spoiler Information
Spoiler warning: Quest and/or game spoiling details follow. (Settings: hidden content)
You must redeem 100 of them to fight the boss Ekatrix in The Tainted Souls Quest.
Spoiler ends here.

Abilities

Melee (0-30?), Life Drain (22-48) 3 squares range, Mana Drain (15-25) 3 squares range, Invisibility, Summons 0-1 Tainted Soul, Self-Healing (20-30).

Damage Taken From Elements

  • Physical
    -50%
  • Holy
    +10%
  • Death
    -100%
  • Fire
    +0%
  • Energy
    -20%
  • Ice
    +0%
  • Earth
    +0%

Location

Tainted Caves in the Green Claw Swamp.

Behaviour

Chases its target. A tainted soul will retreat at 10 to 74 (4% - 29.6%, red) health.

Strategy

They aren't worth hunting because they yield no experience and very poor loot. If you have a Sacred Antler Talisman, use it to redeem them, and only kill them if you haven't got one and they are in your way.

Loot

(Loot Statistics)