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Obtaining Summons[]

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Reasons for stub: Healing summons section needs to be updated - usage of potions depending on game world type.

You can only have 2 summoned creatures.


There are several ways of obtaining creatures to help you:

Basic Information and Recommendations[]

Summoned creatures will only attack when you have "targeted" an enemy. This means that summons cannot attack invisible creatures.
It is recommended that you turn OFF "chase creature" when hunting with summons, especially when hunting creatures that could retarget to you.


Summons can be a big help.

Summons will always stay either directly diagonal or two sqm away from you when they come to rest, but never adjacent (see picture).
Any attempt to "push" a creature you have summoned into a position parallel to you will display the message "There is not enough room.".
Summoned creatures can be roped up holes, but cannot be pushed into holes or down ladders, and they will not follow you up or down stairs and ramps.
When you summon a creature, it is essentially confined to one level.
If you move 2 or more levels up or down from your summons, they will disappear. They will also disappear if you move too far away from them on any level. What is more, if you move one level up or down and mark an enemy creature to attack - your summons will no longer dissapear. (Before the update the only way to attack a monster that was not on your floor was attacking it without clicking Attack on creature - then your summons on another floor would stay alive, however it is not needed anymore)
If you die while having summons, they will die as well. Summons do not yield experience.
Note that if you summon a creature unable to sense invisibility like a Demon Skeleton and use the invisible spell or put on a stealth ring, the summons will NOT follow you until you're visible again.

Healing summons[]

You may heal summons with the runes:

Or the spell:

You may NOT heal summons with the potions:


Note that summons aren't players, so Heal Friend will not work.
Note that potions will not work on summons in Optional PvP worlds.

Experience Gain[]

When killing a creature with a summon, you will only receive partial experience for the kill (minimum of 50%).
For example, if your summon causes all of the damage to kill a Rotworm, you will only receive 20 experience (half). If you personally deal some of the damage, you will receive more exp.
The formula for experience gain is:
player's exp gain + (summon's exp gain /2)
The player's experience gain is based on the player's damage.

Summon Creature Requirements[]

Only druids and sorcerers can use the spell "Summon Creature". Earlier in Tibia, Spell Scrolls would allow any character to learn this and other spells. However, since Update 10.55, knights and paladins who learned it through a spell scroll can no longer cast it.
Below is a list of creatures summonable at each level.

Level 25[]

Level 26[]

Level 27[]

Level 28[]

Level 32[]

Template:CreatureList


Convince Creature[]

Convinced creatures are very similar to summoned ones, the only differences are:

  • You need to use a rune on a living creature to convince it.
  • Convinced creatures drop loot, while summons do not.

Convince requirements[]

In order to convince a creature, you must first have a rune, then, you must have enough mana to be able to convince the creature. Mana requirements are:

Manapoints Creature Knights Paladins Mages
Level Level Level
200 Skunk, Rat, Badger 30 16 12
210 Spider 32 16 12
220 Chicken, Rabbit, Silver Rabbit, Cat, Dog, Squirrel, Enraged Squirrel, Thieving Squirrel 34 17 13
250 Black Sheep, Sheep, Flamingo, Green Frog, Parrot, Seagull, Bat, Cave Rat, Bug, Sandcrawler 40 19 14
255 Pig, Wolf 41 19 14
260 Deer, Winter Wolf 42 20 14
275 Hyaena 45 21 15
290 Penguin, Island Troll, Troll, Goblin 48 22 15
300 Frost Troll, Bear, Panda, Orc, Skeleton, Crazed Beggar 50 22 15
305 Azure Frog,[1] Coral Frog,[1] Crimson Frog,[1] Orchid Frog,[1] Crab, Rotworm,[1] Chakoya Tribewarden, Chakoya Toolshaper, Chakoya Windcaller 51 23 16
310 Goblin Scavenger,[1] Orc Spearman 52 23 16
315 Polar Bear 53 23 16
320 Lion, Elf,[1] Dwarf 54 24 16
330 Minotaur 56 24 16
340 Troll Champion 58 25 17
350 Crocodile, Skeleton Warrior 60 26 17
360 Orc Warrior, Goblin Assassin,[1] Dwarf Soldier, Elf Scout[1] 62 26 17
380 Carrion Worm[1] 66 28 18
390 Smuggler, Amazon, Minotaur Archer 68 28 18
420 Husky, Tiger, War Wolf,[1] Dwarf Miner, Wild Warrior, Nomad 74 30 19
435 Grave Robber[1] 77 31 20
445 Tortoise[1] 79 31 20
450 Bandit, Crypt Defiler, Gang Member,[1] Barbarian Headsplitter,[1] Ghoul, Barbarian Skullhunter,[1] Valkyrie, Assassin[1] 80 32 20
465 Boar, Gnarlhound 83 33 21
470 Gladiator[1] 84 34 21
480 Dark Monk,[1] Quara Mantassin[1] 86 34 21
485 Tarantula 87 35 22
490 Orc Rider,[1] Pirate Marauder,[1] Corym Charlatan, Cyclops, Frost Giant,[1] Frost Giantess, Terror Bird, Thornback Tortoise,[1] Orc Marauder[1] 88 35 22
500 Elephant, Mammoth,[1] Terrified Elephant[1] 90 36 22
505 Blood Crab, Terramite 91 36 22
525 Cyclops Drone[1] 95 37 23
530 Poacher,[1] Fire Devil, Hunter[1] 96 38 23
550 Minotaur Guard 100 39 24
560 Lizard Sentinel[1] 102 40 24
580 Crypt Shambler[1] 106 41 25
590 Stone Golem, Orc Berserker, Barbarian Bloodwalker[1] 108 42 25
595 Pirate Buccaneer[1] 109 42 25
620 Demon Skeleton, Undead Minion[2] 114 44 26
640 Orc Leader 118 45 27
650 Dwarf Guard 120 46 27
695 Cyclops Smith,[1] Corym Skirmisher[1] 129 49 29
775 Pirate Corsair[1] 145 54 32
800 Dreadbeast[1] 150 56 33

Template:Seealso

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