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ColossusEtzelGranite GuildhallKazordoon LibrariesA Dwarven GhostSigurdUpper Barracks 1Upper Barracks 2Upper Barracks 3Upper Barracks 4Upper Barracks 5Upper Barracks 6Upper Barracks 7Upper Barracks 8Upper Barracks 9Upper Barracks 10Upper Barracks 11Upper Barracks 12Upper Barracks 13Upper BarracksUpper BarracksHalls of SorceryHalls of SorceryThe FarmsKazordoon Streets +2
About this image
 Floor: -5, -4, -3, -2, -1, ground, +1, +2, +3, +4, +5
  • Upper Barracks (*)
  • Halls of Sorcery (*)

Put your cursor over the map to see where the streets, houses, and NPCs are.

Notes

The Farms * +5, 0 floors: houses; wheat fields; Colossus view; the magic carpet
Royal Hall * +4 floor: Emperor's Quarters
Nobility Quarter * +3 floor: houses
Halls of Sorcery * +2 floor: magic sellers; sorcerer's guild; library
Upper Barracks * +2 floor: houses; guildhall
Armory Street * +1 floor: Armory; general's house; Kazordoon Fortress entrance
Mountain Pass * 0 floor: a house; paths through Kazordoon, to city entrances, to Mad Mage Valley, and to Dwarven Mines
The Market * -1 floor: houses; Depot and Bank; Ore Wagons; knight's guild; shops, Colossus entrance
Kazordoon Entrance * -2 floor: city entrance/exit; Ore Wagons; Dwacatra entrance
Lower Barracks * -2 floor: houses
Shops Street * -2 floor: shops; tavern; guildhalls; Ore Wagons
Mushroom Alley * -3 floor: mushroom farm; way to Brewery; way to shops, to temple, to Technomancers, and to city entrance/exit; city mine entrance and way to Steam Boat
Temple Road * -4, -5 floors: Temple; Dwarven fellowships; Game Rooms; Blessers; Wedding room; way to Gnomegate and The Spike
Tunnel Gardens * -4, -5 floors: houses
Technomancer Lane * -5 floor: Technomancers


Some Kazordoon buildings and NPCs lie outside the city beyond named streets:

North:

West:

South:

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