Player: hi
Strange Pipe: Greeting, adventurers. The voice that you are hearing is that of a friend, I assure you. I have to ask for your assistance in a matter of utmost {importance}.
Player: importance
Strange Pipe: I can't reveal much to you right now as time is of the essence. I can tell you though that the glooth plant and the whole town are in danger and we have to act to stop a {madman} and his schemes.
Player: madman
Strange Pipe: He is an old enemy of the city and I've battled him often in the past. ...
Strange Pipe: Now he has returned for vengeance, he reclaimed an old abandoned underground {laboratory} and he has acquired new powerful {allies}.
Player: laboratory
Strange Pipe: I defeated him there in the past. It has been abandoned for many {years}, but I suspected him to return from the dead eventually, as he has done so often before.
Player: allies
Strange Pipe: His allies are an enigma even to me. It seems they belong to some unknown race that lives deep under the earth. ...
Strange Pipe: They seem to have supplied him with resources and workforce and a powerful {guardian} to prevent anyone from entering the passages to his lair.
Player: guardian
Strange Pipe: It's a fearsome subterranean beast like nothing I've ever encountered. It is dangerous and almost unbeatable because its main body is hidden beneath the ground ...
Strange Pipe: And it has an endless supply of tentacles. But not all is lost, as I have devised a {plan} to battle the beast.
Player: plan
Strange Pipe: The creature is powerful but not very clever. It seems it can be easily {enraged} and then it would likely let slip all caution and would relentlessly attack without regard for its safety.
Player: enraged
Strange Pipe: While it's buried, it only uses his tentacles to attack. If one is destroyed it will simply use another set of tentacles and its supply seems endless. ...
Strange Pipe: If you manage though to kill all the tentacles it is using within a few heartbeats, it will become confused by its momentary helplessness and will probably attack with its main body. ...
Strange Pipe: That is when you have a chance to destroy it. Pass through its chamber and look for another of my tubes to contact me. Please hurry! End of communication.
Player: years
Strange Pipe: I used the time to prepare. You'll find my talking tubes all the {way} to his lair, and I can provide you with vital information about the things ahead.
Player: way
Strange Pipe: You will have to leave the plant through the eastern door on the lowest level. I have arranged for it to be 'accidentally' open. ...
Strange Pipe: As in the past, our enemy still uses a series of machines to open the way to the next section of his lair. You have to turn them all on to proceed. ...
Strange Pipe: They will only work for a certain amount of time though, so you will have to hurry or some of the machines will turn inactive again.