Property Value
Combat Properties
Health Health Icon 800
Experience Experience Icon 500
Speed Haste Icon 110
Armor Armor Icon 20
Est. Max Dmg ?
Summon (not possible)
Convince (not possible)
General Properties
Name Stonerefiner
Classification Crocodilians
Spawn Type
Bestiary Properties
Class Reptile
Difficulty Bestiary Level Medium
Occurrence Bestiary Occurrence Common
Charm Points 25 Charm Icon
Kills to Unlock 1000
Elemental Properties
Physical 120%
Earth 80%
Fire 110%
Death 100%
Energy 100%
Holy 100%
Ice 120%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable ?
Senses Invis.
Behavioural Properties
Walks around Fire
Walks through Energy
Other Properties
Version 11.50
December 05, 2017
Status Active
You see a stonerefiner.
  • knak knak knak
  • nomnomnom



Melee (0-115), Stone Shower (100-180), Berserk (50-70).

Damage Taken From Elements

  • Physical
  • Holy
  • Death
  • Fire
  • Energy
  • Ice
  • Earth


Corym Mines, here.


A stonerefiner never retreats.


Mages 35+ can face them using ice strike and fire strike spells or using avalanche, icicle, great fireball and fireball runes since they are weak against those elements. It's highly recommended to wear an Energy Ring or use Magic Shield if not invisible since they tend to be in groups of 3-5 and can hit high in combos. If using runes to kill groups it is recommended to equip a shield and a defense modifier weapon (such as a Life Preserver or a Spike Sword) instead of a spellbook to cope with their melee and stone shower (physical) attacks.

Paladins and Knights 40+ should defeat them quickly because they're weak against physical damage. Elite Knights can lure more at a time and Exori them to speed up xp gain.

Lower players can level up quickly using stealth rings since they can't sense invisibility.

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