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| notes = Big and Resistant [[creatures]], their stone skin protects them almost from every element. Not good for hunting as they don't give good loot, and they are mainly empty.
 
| notes = Big and Resistant [[creatures]], their stone skin protects them almost from every element. Not good for hunting as they don't give good loot, and they are mainly empty.
 
| location = [[Maze of Lost Souls]], in and around [[Ashta'daramai|Blue Djinn Tower]], [[Dark Cathedral]], [[Demona]], [[Tarpit Tomb]], [[Peninsula Tomb]] and [[Forbidden Lands]].
 
| location = [[Maze of Lost Souls]], in and around [[Ashta'daramai|Blue Djinn Tower]], [[Dark Cathedral]], [[Demona]], [[Tarpit Tomb]], [[Peninsula Tomb]] and [[Forbidden Lands]].
| strategy = They don't do that high damage, a medium leveled [[knight]] should be able to block them easily. [[Paladin]]s should run and shoot. [[Mages]] should just stand still and use [[Energy Strike]] along with their strongest energy wand/rod. Treat it like a strong [[cyclops]].
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| strategy = They don't do that high damage, a medium leveled [[knight]] should be able to block them easily. [[Paladin]]s should run and shoot. [[Mages]] should just run around and use [[Ice Strike]] along with their strongest death/ice wand/rod. Treat it like a strong [[cyclops]].
 
| loot = 0-13 [[gp]], [[Torch]], 0-4 [[Small Stone]], [[Scale Armor]], [[Power Ring]], [[Carlin Sword]], [[Steel Shield]], [[Crystal Ring]] (rare), [[Iron Ore]] (rare), [[Red Gem]] (very rare).
 
| loot = 0-13 [[gp]], [[Torch]], 0-4 [[Small Stone]], [[Scale Armor]], [[Power Ring]], [[Carlin Sword]], [[Steel Shield]], [[Crystal Ring]] (rare), [[Iron Ore]] (rare), [[Red Gem]] (very rare).
 
|}}
 
|}}

Revision as of 20:46, 28 December 2007

latest?cb=20240228100524&path-prefix=en&format=original
You see Stone Golem

Notes

Big and Resistant creatures, their stone skin protects them almost from every element. Not good for hunting as they don't give good loot, and they are mainly empty.

Abilities

Melee (0-110).

Damage Taken From Elements

Physical Bestiary Physical Icon Big
100%
Death Cursed Icon Big
100%
Holy Dazzled Icon Big
100%
Ice Freezing Icon Big
100%
Fire Burning Icon Big
100%
Energy Electrified Icon Big
100%
Earth Poisoned Icon Big
100%

Strategy

They don't do that high damage, a medium leveled knight should be able to block them easily. Paladins should run and shoot. Mages should just run around and use Ice Strike along with their strongest death/ice wand/rod. Treat it like a strong cyclops.