TibiaWiki
(change rate of iron ore and shiny stone)
Tag: Visual edit
mNo edit summary
(17 intermediate revisions by 7 users not shown)
Line 1: Line 1:
 
{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
 
{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
| name = Stone Golem
+
| name = Stone Golem
| article = a
+
| article = a
| actualname = stone golem
+
| actualname = stone golem
| plural = stone golems
+
| plural = stone golems
| implemented = 6.2
+
| hp = 270
| hp = 270
+
| exp = 160
| exp = 160
+
| armor = 30
| summon = 590
+
| summon = 590
| convince = 590
+
| convince = 590
| illusionable = yes
+
| illusionable = yes
| creatureclass = Elementals
+
| creatureclass = Elementals
| primarytype = Geo-Elementals
+
| primarytype = Geo-Elementals
| isboss = no
+
| bestiaryclass = Construct
  +
| bestiarylevel = Easy
| abilities = [[Melee]] (0-110).
 
| maxdmg = 110
+
| occurrence = Common
| walksthrough = Poison
+
| isboss = no
 
| abilities = [[Melee]] (0-110).
| ignoresfields = Fire, Energy
 
| pushable = no
+
| maxdmg = 110
| pushobjects = yes
+
| pushable = no
| immunities = [[Paralysis]]
+
| pushobjects = yes
 
| walksaround = Fire, Energy
| physicalDmgMod = 80%
 
| holyDmgMod = 100%
+
| walksthrough = Poison
| deathDmgMod = 80%
+
| paraimmune = yes
| fireDmgMod = 80%
+
| senseinvis = ?
| energyDmgMod = 85%
+
| physicalDmgMod = 90%
| iceDmgMod = 110%
+
| earthDmgMod = 0%
| earthDmgMod = 0%
+
| fireDmgMod = 80%
| drownDmgMod = 0%
+
| deathDmgMod = 80%
| hpDrainDmgMod = 100%?
+
| energyDmgMod = 85%
  +
| holyDmgMod = 100%
| behavior = Stone Golems chase their opponents, and will not run from a fight.
 
| sounds =
+
| iceDmgMod = 110%
  +
| hpDrainDmgMod = 100%?
| location = [[Maze of Lost Souls]], in and around [[Ashta'daramai|Blue Djinn Tower]], [[Formorgar Mines]], [[Mad Technomancer]] room, [[Dark Cathedral]], [[Demona]], [[Goroma]], [[Tarpit Tomb]], [[Peninsula Tomb]], [[Deeper Banuta]], [[Forbidden Lands]], [[Beregar Mines]], [[Farmine Mines]], 2 caves near [[Svargrond]] ([http://tibia.wikia.com/wiki/Mapper?coords=125.61-121.223-7-1-1-1 here] and [http://tibia.wikia.com/wiki/Mapper?coords=125.69-122.151-8-1-1-1 here])
 
  +
| drownDmgMod = 0%
| notes = Big and Resistant [[creatures]], their stone skin protects them from almost every element.
 
  +
| healMod = 100%
  +
| bestiaryname = stonegolem
  +
| bestiarytext = Stone Golems are kind of living rocks. All their limbs are out of stone, and they live on stones. They live in the dungeons of Edron, where they find their favourite food, granite with quartz. Normally, they are peaceful, but they can get very angry about adventurers trampling on their food and try to slay the intruder using their incredible power.
  +
| sounds = {{Sound List|}}
  +
| implemented = 6.2
 
| notes = Big and Resistant [[creatures]], their stone skin protects them from almost every element.
 
{{JSpoiler|You may hunt 200 of these as a task of the [[Killing in the Name of... Quest]].}}
 
{{JSpoiler|You may hunt 200 of these as a task of the [[Killing in the Name of... Quest]].}}
 
| behaviour = Stone Golems chase their opponents, and will not run from a fight.
| strategy = They don't take off high damage, a medium leveled [[knight]] should be able to block them easily. [[Paladin]]s should run and shoot. [[Mages]] should just run around and use [[Ice Strike]] along with their strongest ice wand/rod. Treat it like a strong [[cyclops]].
 
  +
| speed = 90
| loot = 0-40 [[gp]], 0-4 [[Small Stone]]s, [[Sulphurous Stone]], [[Power Ring]], [[Carlin Sword]] (semi-rare), [[Iron Ore]] (rare), [[Ancient Stone]] (rare), [[Shiny Stone]] (sem-rare), [[Coal]] (rare), [[Piece of Marble Rock]] (very rare), [[Crystal Ring]] (extremely rare), [[Red Gem]] (extremely rare).
 
 
| strategy = They don't take off high damage, a medium leveled [[knight]] should be able to block them easily. [[Paladin]]s should run and shoot. [[Mages]] should just run around and use [[Ice Strike]] along with their strongest ice wand/rod. Treat it like a strong [[cyclops]].
 
| location = [[Maze of Lost Souls]], in and around [[Ashta'daramai]], [[Formorgar Mines]], [[Mad Technomancer]] room, [[Dark Cathedral]], [[Demona]], [[Goroma]], [[Tarpit Tomb]], [[Peninsula Tomb]], [[Deeper Banuta]], [[Forbidden Lands]], [[Beregar Mines]], [[Farmine Mines]], [[Drillworm Caves]], 2 caves on [[Hrodmir]] ({{Mapper Coords|125.61|121.223|7|1|text=here}} and {{Mapper Coords|125.69|122.151|8|1|text=here}}), [[Orc Fortress]] (single spawn, {{Mapper Coords|128.169|124.24|9|4|text=here}}) and [[Medusa Tower]].
  +
| loot = {{Loot Table
  +
|{{Loot Item|0-40|Gold Coin}}
  +
|{{Loot Item|0-4|Small Stone}}
  +
|{{Loot Item|Sulphurous Stone}}
  +
|{{Loot Item|Power Ring}}
  +
|{{Loot Item|Carlin Sword|semi-rare}}
  +
|{{Loot Item|Iron Ore|rare}}
  +
|{{Loot Item|Ancient Stone|rare}}
  +
|{{Loot Item|Shiny Stone|semi-rare}}
  +
|{{Loot Item|Coal|rare}}
  +
|{{Loot Item|Piece of Marble Rock|very rare}}
  +
|{{Loot Item|Crystal Ring|very rare}}
  +
|{{Loot Item|Red Gem|very rare}}
  +
}}
 
}}
 
}}

Revision as of 12:51, 11 September 2019

latest?cb=20240228100524&path-prefix=en&format=original
You see a stone golem

    Notes

    Stone Golems are kind of living rocks. All their limbs are out of stone, and they live on stones. They live in the dungeons of Edron, where they find their favourite food, granite with quartz. Normally, they are peaceful, but they can get very angry about adventurers trampling on their food and try to slay the intruder using their incredible power.

    Big and Resistant creatures, their stone skin protects them from almost every element. You may hunt 200 of these as a task of the Killing in the Name of... Quest.

    Abilities

    Melee (0-110).

    Damage Taken From Elements

    Physical Bestiary Physical Icon Big
    90%
    Death Cursed Icon Big
    80%
    Holy Dazzled Icon Big
    100%
    Ice Freezing Icon Big
    110%
    Fire Burning Icon Big
    80%
    Energy Electrified Icon Big
    85%
    Earth Poisoned Icon Big
    0%

    Behaviour

    Stone Golems chase their opponents, and will not run from a fight.

    Strategy

    They don't take off high damage, a medium leveled knight should be able to block them easily. Paladins should run and shoot. Mages should just run around and use Ice Strike along with their strongest ice wand/rod. Treat it like a strong cyclops.

    Loot

    (Loot Statistics)