TibiaWiki
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| location = [[Maze of Lost Souls]], in and around [[Ashta'daramai|Blue Djinn Tower]], [[Formorgar Mines]], [[Mad Technomancer]] room, [[Dark Cathedral]], [[Demona]], [[Goroma]], [[Tarpit Tomb]], [[Peninsula Tomb]], deep [[Banuta]],[[Forbidden Lands]] and [[Beregar]] Mines.
 
| location = [[Maze of Lost Souls]], in and around [[Ashta'daramai|Blue Djinn Tower]], [[Formorgar Mines]], [[Mad Technomancer]] room, [[Dark Cathedral]], [[Demona]], [[Goroma]], [[Tarpit Tomb]], [[Peninsula Tomb]], deep [[Banuta]],[[Forbidden Lands]] and [[Beregar]] Mines.
 
| strategy = They don't take off high damage, a medium leveled [[knight]] should be able to block them easily. [[Paladin]]s should run and shoot. [[Mages]] should just run around and use [[Ice Strike]] along with their strongest ice wand/rod. Treat it like a strong [[cyclops]].
 
| strategy = They don't take off high damage, a medium leveled [[knight]] should be able to block them easily. [[Paladin]]s should run and shoot. [[Mages]] should just run around and use [[Ice Strike]] along with their strongest ice wand/rod. Treat it like a strong [[cyclops]].
| loot = 0-15 [[gp]], [[Bag]], [[Torch]], 0-4 [[Small Stone]], [[Scale Armor]], [[Carlin Sword]], [[Steel Shield]], [[Power Ring]] (semi rare), [[Iron Ore]] (semi-rare), [[Crystal Ring]] (very rare), [[Red Gem]] (very rare).
+
| loot = 0-15 [[gp]], [[Bag]], [[Torch]], 0-4 [[Small Stone]], [[Scale Armor]], [[Carlin Sword]], [[Steel Shield]], [[Sulphurous Stone]], [[Ancient Stone]], [[Shiny Stone]], [[Power Ring]] (semi rare), [[Iron Ore]] (semi-rare), [[Crystal Ring]] (very rare), [[Red Gem]] (very rare).
 
}}
 
}}

Revision as of 17:01, 9 December 2009

latest?cb=20240228100524&path-prefix=en&format=original
You see Stone Golem

Notes

Big and Resistant creatures, their stone skin protects them from almost every element. Not good for hunting as they don't give good loot, and they are usually empty.

Abilities

Melee (0-110).

Damage Taken From Elements

Physical Bestiary Physical Icon Big
50%
Death Cursed Icon Big
80%
Holy Dazzled Icon Big
100%
Ice Freezing Icon Big
110%
Fire Burning Icon Big
80%
Energy Electrified Icon Big
85%
Earth Poisoned Icon Big
0%

Strategy

They don't take off high damage, a medium leveled knight should be able to block them easily. Paladins should run and shoot. Mages should just run around and use Ice Strike along with their strongest ice wand/rod. Treat it like a strong cyclops.