TibiaWiki
m (runsat (haven't confirmed this))
m (updating resistances)
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{{Infobox_Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
+
{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
| name = Starving Wolf
+
| name = Starving Wolf
| hp = 85
+
| article = a
| exp = 65
+
| actualname = starving wolf
| ratio = ?
+
| plural = starving wolves
| summon = --
+
| hp = 85
| convince = --
+
| exp = 65
| illusionable = Yes
+
| armor = 2
  +
| summon = --
| creatureclass = Mammals
 
| primarytype = Canines
+
| convince = --
  +
| illusionable = Yes
| secondarytype = ?
 
| isboss = No
+
| creatureclass = Mammals
| isarenaboss = No
+
| primarytype = Canines
  +
| bestiaryclass = Mammal
| abilities = [[Melee]] (0-25)
 
| pushable = Yes
+
| bestiarylevel = Easy
| pushobjects = No
+
| occurrence = Rare
| maxdmg = 9
+
| isboss = No
| runsat = 8
+
| isarenaboss = No
| immunities = [[Invisibility]]
+
| abilities = [[Melee]] (0-25).
  +
| maxdmg = 25
| physicalDmgMod = 130%
 
| holyDmgMod = 100%?
+
| pushable = Yes
| deathDmgMod = 100%?
+
| pushobjects = No
| fireDmgMod = 100%
+
| walksaround = ?
| energyDmgMod = 100%
+
| walksthrough = ?
| iceDmgMod = 100%?
+
| paraimmune = ?
| earthDmgMod = 100%
+
| senseinvis = yes
| drownDmgMod = 100%?
+
| physicalDmgMod = 100%
| hpDrainDmgMod = 100%?
+
| earthDmgMod = 100%
| behaviour =
+
| fireDmgMod = 100%
  +
| deathDmgMod = 105%
| sounds = "Gaarrrrrr"; "Gnoorrr"; "Yoooohhuuuu!";
 
  +
| energyDmgMod = 100%
| notes = They will spawn only after a certain number of normal wolves is killed. You can lure them into a [[Magic Wolf Trap]] which will turn it into a [[Captured Wolf]]. You can hand these in at npc [[Benevola]].
 
  +
| holyDmgMod = 70%
| location = East of the [[Femor Hills]].
 
| strategy = Unknown.
+
| iceDmgMod = 110%
  +
| hpDrainDmgMod = 100%?
| loot = [[Dirty Fur]], [[Meat]], [[Wolf Paw]].
 
  +
| drownDmgMod = 100%?
  +
| healMod = 100%
 
| sounds = {{Sound List|Gaarrrrrr|Gnoorrr|Yoooohhuuuu!}}
  +
| implemented = 9.1
 
| notes = They will spawn when an excessive amount of [[White Deer]] has been killed the previous day. You can lure them into a [[Magic Wolf Trap]], which will turn it into a [[Captured Wolf]]. You can hand these in with [[Benevola]].
  +
| behaviour = Behaves like a normal [[Wolf]].
  +
| runsat = 8
  +
| speed = 94
  +
| strategy = Unknown.
 
| location = East, west and south-west of the [[Femor Hills]].
  +
| loot = {{Loot Table
  +
|{{Loot Item|Dirty Fur}}
  +
|{{Loot Item|Meat}}
  +
|{{Loot Item|Wolf Paw|rare}}
  +
}}
 
}}
 
}}

Revision as of 01:53, 13 May 2020

latest?cb=20171219234719&path-prefix=en&format=original
You see a starving wolf
  • Gaarrrrrr
  • Gnoorrr
  • Yoooohhuuuu!

Notes

They will spawn when an excessive amount of White Deer has been killed the previous day. You can lure them into a Magic Wolf Trap, which will turn it into a Captured Wolf. You can hand these in with Benevola.

Abilities

Melee (0-25).

Damage Taken From Elements

Physical Bestiary Physical Icon Big
100%
Death Cursed Icon Big
105%
Holy Dazzled Icon Big
70%
Ice Freezing Icon Big
110%
Fire Burning Icon Big
100%
Energy Electrified Icon Big
100%
Earth Poisoned Icon Big
100%

Location

East, west and south-west of the Femor Hills.

Behaviour

Behaves like a normal Wolf. A starving wolf will retreat at 8 (9.41%, red) health.

Strategy

Unknown.