TibiaWiki
(Standardize source text of creature pages.)
(add armor value; correct resistance to physical damage is 100% (neutral))
Tag: rte-source
Line 7: Line 7:
 
| hp = 85
 
| hp = 85
 
| exp = 65
 
| exp = 65
  +
| armor = 1
 
| summon = --
 
| summon = --
 
| convince = --
 
| convince = --
Line 19: Line 20:
 
| pushobjects = No
 
| pushobjects = No
 
| immunities = [[Invisibility]]
 
| immunities = [[Invisibility]]
| physicalDmgMod = 130%
+
| physicalDmgMod = 100%
 
| holyDmgMod = 100%?
 
| holyDmgMod = 100%?
 
| deathDmgMod = 100%?
 
| deathDmgMod = 100%?

Revision as of 02:22, 27 March 2016

latest?cb=20171219234719&path-prefix=en&format=original
You see a starving wolf
  • Gaarrrrrr
  • Gnoorrr
  • Yoooohhuuuu!

Notes

They will spawn when an excessive amount of White Deer has been killed the previous day. You can lure them into a Magic Wolf Trap, which will turn it into a Captured Wolf. You can hand these in with Benevola.

Abilities

Melee (0-25)

Damage Taken From Elements

Physical Bestiary Physical Icon Big
100%
Death Cursed Icon Big
100%?
Holy Dazzled Icon Big
100%?
Ice Freezing Icon Big
100%?
Fire Burning Icon Big
100%
Energy Electrified Icon Big
100%
Earth Poisoned Icon Big
100%

Location

East, west and south-west of the Femor Hills.

Behaviour

Behaves like a normal Wolf. A starving wolf will retreat at 8 (9.41%, red) health.

Strategy

Unknown.